- 03 Jan, 2019 2 commits
- 02 Jan, 2019 1 commit
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Val Voronov authored
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- 30 Dec, 2018 1 commit
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Rainrider authored
Header units are either `party` or `raid`
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- 29 Dec, 2018 1 commit
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Rainrider authored
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- 18 Dec, 2018 1 commit
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Val Voronov authored
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- 11 Dec, 2018 6 commits
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Rainrider authored
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Rainrider authored
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Rainrider authored
UnitPower returns proper results for vehicles since patch 8.1
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Rainrider authored
FrameXML\TargetFrame.lua uses UnitEffectiveLevel
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Rainrider authored
None depend on spells currently and the tag funcs check for the right spec
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Rainrider authored
Fixes #469
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- 10 Dec, 2018 1 commit
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Val Voronov authored
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- 21 Oct, 2018 1 commit
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Rainrider authored
* Expose ColorGradient through the global oUF object and the unit frames
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- 12 Oct, 2018 4 commits
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Val Voronov authored
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Val Voronov authored
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Adrian L Lange authored
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Adrian L Lange authored
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- 25 Sep, 2018 1 commit
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Val Voronov authored
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- 24 Sep, 2018 1 commit
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Val Voronov authored
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- 22 Sep, 2018 1 commit
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Val Voronov authored
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- 12 Sep, 2018 16 commits
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Val Voronov authored
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Adrian L Lange authored
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Adrian L Lange authored
It was causing issues in scenarios where you'd override the original element but didn't want to override the arena prep, or the other way around
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Adrian L Lange authored
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Adrian L Lange authored
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Adrian L Lange authored
Also minor fixes to documentation and additional comments for future reference
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Adrian L Lange authored
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Adrian L Lange authored
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Adrian L Lange authored
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Adrian L Lange authored
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Adrian L Lange authored
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Adrian L Lange authored
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Adrian L Lange authored
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Adrian L Lange authored
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Adrian L Lange authored
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Val Voronov authored
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- 02 Sep, 2018 2 commits
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Sean Baildon authored
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Val Voronov authored
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- 31 Aug, 2018 1 commit
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Val Voronov authored
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