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Hekili
ElvUI
Commits
5cd56483
Commit
5cd56483
authored
Mar 12, 2019
by
Blazeflack
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Merge branch 'development'
parents
baa4c115
7ed0afc3
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ElvUI/Modules/Skins/Addons/Ace3.lua
ElvUI/Modules/Skins/Addons/Ace3.lua
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ElvUI/Modules/Skins/Addons/Ace3.lua
0 → 100644
View file @
5cd56483
local
E
,
L
,
V
,
P
,
G
=
unpack
(
select
(
2
,
...
));
--Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local
S
=
E
:
GetModule
(
'Skins'
)
--Lua functions
local
select
=
select
--WoW API / Variables
local
hooksecurefunc
=
hooksecurefunc
local
oldRegisterAsWidget
,
oldRegisterAsContainer
function
S
:
Ace3_SkinDropdownPullout
()
if
self
and
self
.
obj
then
if
self
.
obj
.
pullout
and
self
.
obj
.
pullout
.
frame
then
self
.
obj
.
pullout
.
frame
:
SetTemplate
(
nil
,
true
)
elseif
self
.
obj
.
dropdown
then
-- this will be LSM
self
.
obj
.
dropdown
:
SetTemplate
(
nil
,
true
)
if
self
.
obj
.
dropdown
.
slider
then
self
.
obj
.
dropdown
.
slider
:
SetTemplate
()
self
.
obj
.
dropdown
.
slider
:
SetThumbTexture
(
E
.
Media
.
Textures
.
White8x8
)
local
t
=
self
.
obj
.
dropdown
.
slider
:
GetThumbTexture
()
t
:
SetVertexColor
(
1
,
.
82
,
0
,
0
.
8
)
t
:
SetSnapToPixelGrid
(
false
)
t
:
SetTexelSnappingBias
(
0
)
end
end
end
end
function
S
:
Ace3_RegisterAsWidget
(
widget
)
if
not
E
.
private
.
skins
.
ace3
.
enable
then
return
oldRegisterAsWidget
(
self
,
widget
)
end
local
TYPE
=
widget
.
type
if
TYPE
==
'MultiLineEditBox'
then
local
frame
=
widget
.
frame
if
not
widget
.
scrollBG
.
template
then
widget
.
scrollBG
:
SetTemplate
()
end
S
:
HandleButton
(
widget
.
button
)
S
:
HandleScrollBar
(
widget
.
scrollBar
)
widget
.
scrollBar
:
Point
(
'RIGHT'
,
frame
,
'RIGHT'
,
0
-
4
)
widget
.
scrollBG
:
Point
(
'TOPRIGHT'
,
widget
.
scrollBar
,
'TOPLEFT'
,
-
2
,
19
)
widget
.
scrollBG
:
Point
(
'BOTTOMLEFT'
,
widget
.
button
,
'TOPLEFT'
)
widget
.
scrollFrame
:
Point
(
'BOTTOMRIGHT'
,
widget
.
scrollBG
,
'BOTTOMRIGHT'
,
-
4
,
8
)
elseif
TYPE
==
'CheckBox'
then
local
check
=
widget
.
check
local
checkbg
=
widget
.
checkbg
local
highlight
=
widget
.
highlight
checkbg
:
CreateBackdrop
()
checkbg
.
backdrop
:
SetInside
(
widget
.
checkbg
,
4
,
4
)
checkbg
.
backdrop
:
SetFrameLevel
(
widget
.
checkbg
.
backdrop
:
GetFrameLevel
()
+
1
)
checkbg
:
SetTexture
()
highlight
:
SetTexture
()
if
E
.
private
.
skins
.
checkBoxSkin
then
checkbg
.
backdrop
:
SetInside
(
widget
.
checkbg
,
5
,
5
)
check
:
SetTexture
(
E
.
Media
.
Textures
.
Melli
)
hooksecurefunc
(
check
,
"SetDesaturated"
,
function
(
chk
,
value
)
if
value
==
true
then
chk
:
SetVertexColor
(.
6
,
.
6
,
.
6
,
.
8
)
else
chk
:
SetVertexColor
(
1
,
.
82
,
0
,
0
.
8
)
end
end
)
check
.
SetTexture
=
E
.
noop
check
:
SetInside
(
widget
.
checkbg
.
backdrop
)
else
check
:
SetOutside
(
widget
.
checkbg
.
backdrop
,
3
,
3
)
end
checkbg
.
SetTexture
=
E
.
noop
highlight
.
SetTexture
=
E
.
noop
elseif
TYPE
==
'Dropdown'
then
local
frame
=
widget
.
dropdown
local
button
=
widget
.
button
local
button_cover
=
widget
.
button_cover
local
text
=
widget
.
text
frame
:
StripTextures
()
S
:
HandleNextPrevButton
(
button
,
nil
,
{
1
,
.
8
,
0
})
if
not
frame
.
backdrop
then
frame
:
CreateBackdrop
()
end
frame
.
backdrop
:
Point
(
'TOPLEFT'
,
15
,
-
2
)
frame
.
backdrop
:
Point
(
"BOTTOMRIGHT"
,
-
21
,
0
)
frame
.
backdrop
:
SetClipsChildren
(
true
)
widget
.
label
:
ClearAllPoints
()
widget
.
label
:
Point
(
'BOTTOMLEFT'
,
frame
.
backdrop
,
'TOPLEFT'
,
2
,
0
)
button
:
ClearAllPoints
()
button
:
Point
(
'TOPLEFT'
,
frame
.
backdrop
,
'TOPRIGHT'
,
-
22
,
-
2
)
button
:
Point
(
'BOTTOMRIGHT'
,
frame
.
backdrop
,
'BOTTOMRIGHT'
,
-
2
,
2
)
text
:
ClearAllPoints
()
text
:
SetJustifyH
(
'RIGHT'
)
text
:
Point
(
'RIGHT'
,
button
,
'LEFT'
,
-
3
,
0
)
button
:
SetParent
(
frame
.
backdrop
)
text
:
SetParent
(
frame
.
backdrop
)
button
:
HookScript
(
'OnClick'
,
S
.
Ace3_SkinDropdownPullout
)
button_cover
:
HookScript
(
'OnClick'
,
S
.
Ace3_SkinDropdownPullout
)
elseif
TYPE
==
'LSM30_Font'
or
TYPE
==
'LSM30_Sound'
or
TYPE
==
'LSM30_Border'
or
TYPE
==
'LSM30_Background'
or
TYPE
==
'LSM30_Statusbar'
then
local
frame
=
widget
.
frame
local
button
=
frame
.
dropButton
local
text
=
frame
.
text
frame
:
StripTextures
()
S
:
HandleNextPrevButton
(
button
,
nil
,
{
1
,
.
8
,
0
})
if
not
frame
.
backdrop
then
frame
:
CreateBackdrop
()
end
frame
.
label
:
ClearAllPoints
()
frame
.
label
:
Point
(
'BOTTOMLEFT'
,
frame
.
backdrop
,
'TOPLEFT'
,
2
,
0
)
frame
.
text
:
ClearAllPoints
()
frame
.
text
:
Point
(
'RIGHT'
,
button
,
'LEFT'
,
-
2
,
0
)
button
:
ClearAllPoints
()
button
:
Point
(
'TOPLEFT'
,
frame
.
backdrop
,
'TOPRIGHT'
,
-
22
,
-
2
)
button
:
Point
(
'BOTTOMRIGHT'
,
frame
.
backdrop
,
'BOTTOMRIGHT'
,
-
2
,
2
)
frame
.
backdrop
:
Point
(
'TOPLEFT'
,
0
,
-
21
)
frame
.
backdrop
:
Point
(
'BOTTOMRIGHT'
,
-
4
,
-
1
)
frame
.
backdrop
:
SetClipsChildren
(
true
)
if
TYPE
==
'LSM30_Sound'
then
widget
.
soundbutton
:
SetParent
(
frame
.
backdrop
)
widget
.
soundbutton
:
ClearAllPoints
()
widget
.
soundbutton
:
Point
(
'LEFT'
,
frame
.
backdrop
,
'LEFT'
,
2
,
0
)
elseif
TYPE
==
'LSM30_Statusbar'
then
widget
.
bar
:
SetParent
(
frame
.
backdrop
)
widget
.
bar
:
ClearAllPoints
()
widget
.
bar
:
Point
(
'TOPLEFT'
,
frame
.
backdrop
,
'TOPLEFT'
,
2
,
-
2
)
widget
.
bar
:
Point
(
'BOTTOMRIGHT'
,
button
,
'BOTTOMLEFT'
,
-
1
,
0
)
end
button
:
SetParent
(
frame
.
backdrop
)
text
:
SetParent
(
frame
.
backdrop
)
button
:
HookScript
(
'OnClick'
,
S
.
Ace3_SkinDropdownPullout
)
elseif
TYPE
==
'EditBox'
then
local
frame
=
widget
.
editbox
local
button
=
widget
.
button
S
:
HandleEditBox
(
frame
)
S
:
HandleButton
(
button
)
button
:
Point
(
'RIGHT'
,
frame
.
backdrop
,
'RIGHT'
,
-
2
,
0
)
hooksecurefunc
(
frame
,
'SetPoint'
,
function
(
fr
,
a
,
b
,
c
,
d
,
e
)
if
d
==
7
then
fr
:
Point
(
a
,
b
,
c
,
0
,
e
)
end
end
)
frame
.
backdrop
:
Point
(
'TOPLEFT'
,
0
,
-
2
)
frame
.
backdrop
:
Point
(
'BOTTOMRIGHT'
,
-
1
,
0
)
elseif
(
TYPE
==
'Button'
or
TYPE
==
'Button-ElvUI'
)
then
local
frame
=
widget
.
frame
S
:
HandleButton
(
frame
,
true
,
true
,
true
)
widget
.
text
:
SetParent
(
frame
.
backdrop
)
frame
.
backdrop
:
SetInside
()
elseif
TYPE
==
'Slider'
then
local
frame
=
widget
.
slider
local
editbox
=
widget
.
editbox
local
lowtext
=
widget
.
lowtext
local
hightext
=
widget
.
hightext
S
:
HandleSliderFrame
(
frame
)
editbox
:
SetTemplate
()
editbox
:
Height
(
15
)
editbox
:
Point
(
'TOP'
,
frame
,
'BOTTOM'
,
0
,
-
1
)
lowtext
:
Point
(
'TOPLEFT'
,
frame
,
'BOTTOMLEFT'
,
2
,
-
2
)
hightext
:
Point
(
'TOPRIGHT'
,
frame
,
'BOTTOMRIGHT'
,
-
2
,
-
2
)
elseif
TYPE
==
'Keybinding'
then
local
button
=
widget
.
button
local
msgframe
=
widget
.
msgframe
S
:
HandleButton
(
button
,
nil
,
true
)
button
:
StripTextures
()
button
:
CreateBackdrop
(
nil
,
true
)
button
.
backdrop
:
SetInside
()
msgframe
:
StripTextures
()
msgframe
:
SetTemplate
(
'Transparent'
)
msgframe
.
msg
:
ClearAllPoints
()
msgframe
.
msg
:
Point
(
'CENTER'
)
elseif
(
TYPE
==
'ColorPicker'
or
TYPE
==
'ColorPicker-ElvUI'
)
then
local
frame
=
widget
.
frame
local
colorSwatch
=
widget
.
colorSwatch
if
not
frame
.
backdrop
then
frame
:
CreateBackdrop
()
end
frame
.
backdrop
:
Size
(
24
,
16
)
frame
.
backdrop
:
ClearAllPoints
()
frame
.
backdrop
:
Point
(
'LEFT'
,
frame
,
'LEFT'
,
4
,
0
)
colorSwatch
:
SetTexture
(
E
.
media
.
blankTex
)
colorSwatch
:
ClearAllPoints
()
colorSwatch
:
SetParent
(
frame
.
backdrop
)
colorSwatch
:
SetInside
(
frame
.
backdrop
)
colorSwatch
:
SetSnapToPixelGrid
(
false
)
colorSwatch
:
SetTexelSnappingBias
(
0
)
if
colorSwatch
.
background
then
colorSwatch
.
background
:
SetColorTexture
(
0
,
0
,
0
,
0
)
colorSwatch
.
background
:
SetSnapToPixelGrid
(
false
)
colorSwatch
.
background
:
SetTexelSnappingBias
(
0
)
end
if
colorSwatch
.
checkers
then
colorSwatch
.
checkers
:
ClearAllPoints
()
colorSwatch
.
checkers
:
SetParent
(
frame
.
backdrop
)
colorSwatch
.
checkers
:
SetInside
(
frame
.
backdrop
)
colorSwatch
.
checkers
:
SetSnapToPixelGrid
(
false
)
colorSwatch
.
checkers
:
SetTexelSnappingBias
(
0
)
end
elseif
TYPE
==
'Icon'
then
widget
.
frame
:
StripTextures
()
end
return
oldRegisterAsWidget
(
self
,
widget
)
end
function
S
:
Ace3_RegisterAsContainer
(
widget
)
if
not
E
.
private
.
skins
.
ace3
.
enable
then
return
oldRegisterAsContainer
(
self
,
widget
)
end
local
TYPE
=
widget
.
type
if
TYPE
==
'ScrollFrame'
then
S
:
HandleScrollBar
(
widget
.
scrollbar
)
elseif
TYPE
==
'InlineGroup'
or
TYPE
==
'TreeGroup'
or
TYPE
==
'TabGroup'
or
TYPE
==
'Frame'
or
TYPE
==
'DropdownGroup'
or
TYPE
==
'Window'
then
local
frame
=
widget
.
content
:
GetParent
()
if
TYPE
==
'Frame'
then
frame
:
StripTextures
()
for
i
=
1
,
frame
:
GetNumChildren
()
do
local
child
=
select
(
i
,
frame
:
GetChildren
())
if
child
:
IsObjectType
(
'Button'
)
and
child
:
GetText
()
then
S
:
HandleButton
(
child
)
else
child
:
StripTextures
()
end
end
elseif
TYPE
==
'Window'
then
frame
:
StripTextures
()
S
:
HandleCloseButton
(
frame
.
obj
.
closebutton
)
end
frame
:
SetTemplate
(
'Transparent'
)
if
widget
.
treeframe
then
widget
.
treeframe
:
SetTemplate
(
'Transparent'
)
frame
:
Point
(
'TOPLEFT'
,
widget
.
treeframe
,
'TOPRIGHT'
,
1
,
0
)
local
oldRefreshTree
=
widget
.
RefreshTree
widget
.
RefreshTree
=
function
(
wdg
,
scrollToSelection
)
oldRefreshTree
(
wdg
,
scrollToSelection
)
if
not
wdg
.
tree
then
return
end
local
status
=
wdg
.
status
or
wdg
.
localstatus
local
groupstatus
=
status
.
groups
local
lines
=
wdg
.
lines
local
buttons
=
wdg
.
buttons
local
offset
=
status
.
scrollvalue
for
i
=
offset
+
1
,
#
lines
do
local
button
=
buttons
[
i
-
offset
]
if
button
then
if
groupstatus
[
lines
[
i
].
uniquevalue
]
then
button
.
toggle
:
SetNormalTexture
(
E
.
Media
.
Textures
.
Minus
)
button
.
toggle
:
SetPushedTexture
(
E
.
Media
.
Textures
.
Minus
)
button
.
toggle
:
SetHighlightTexture
(
''
)
else
button
.
toggle
:
SetNormalTexture
(
E
.
Media
.
Textures
.
Plus
)
button
.
toggle
:
SetPushedTexture
(
E
.
Media
.
Textures
.
Plus
)
button
.
toggle
:
SetHighlightTexture
(
''
)
end
end
end
end
end
if
TYPE
==
'TabGroup'
then
local
oldCreateTab
=
widget
.
CreateTab
widget
.
CreateTab
=
function
(
wdg
,
id
)
local
tab
=
oldCreateTab
(
wdg
,
id
)
tab
:
StripTextures
()
tab
:
CreateBackdrop
()
tab
.
backdrop
:
Point
(
'TOPLEFT'
,
10
,
-
3
)
tab
.
backdrop
:
Point
(
'BOTTOMRIGHT'
,
-
10
,
0
)
hooksecurefunc
(
tab
,
'SetPoint'
,
function
(
fr
,
a
,
b
,
c
,
d
,
e
,
f
)
if
f
~=
'ignore'
and
a
==
'TOPLEFT'
then
fr
:
SetPoint
(
a
,
b
,
c
,
d
,
e
+
2
,
'ignore'
)
end
end
)
return
tab
end
end
if
widget
.
scrollbar
then
S
:
HandleScrollBar
(
widget
.
scrollbar
)
end
elseif
TYPE
==
'SimpleGroup'
then
local
frame
=
widget
.
content
:
GetParent
()
frame
:
SetTemplate
(
'Transparent'
,
nil
,
true
)
--ignore border updates
frame
:
SetBackdropBorderColor
(
0
,
0
,
0
,
0
)
--Make border completely transparent
end
return
oldRegisterAsContainer
(
self
,
widget
)
end
function
S
:
HookAce3
(
AceGUI
)
if
not
AceGUI
then
return
end
oldRegisterAsWidget
=
AceGUI
.
RegisterAsWidget
AceGUI
.
RegisterAsWidget
=
S
.
Ace3_RegisterAsWidget
oldRegisterAsContainer
=
AceGUI
.
RegisterAsContainer
AceGUI
.
RegisterAsContainer
=
S
.
Ace3_RegisterAsContainer
S
.
SkinnedAce3
=
true
end
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