Commit d2c2af7a authored by Merathilis's avatar Merathilis
Browse files

And again, more updates to the locales.

parent 603d4142
......@@ -122,7 +122,7 @@ L["S&L: Misc"] = true
L["OOR as Bind Text"] = true
L["Out Of Range indication will use keybind text instead of the whole icon."] = true
L["Checked Texture"] = true
L["Highlight the button of the spell with areal effect untill the area is selected."] = true
L["Highlight the button of the spell with areal effect until the area is selected."] = true
L["Checked Texture Color"] = true
L["Transparent Backdrop"] = true
L["Sets actiobars' backgrounds to transparent template."] = true
......
......@@ -59,7 +59,7 @@ Fortfahren?]]
L["SLE_INSTALL_SETTINGS_ADDONS_TEXT"] = [[Dieses wird ein Profil für diese Addons erstellen (wenn aktiviert) und zum erstellten Profil wechseln:
%s
Continue?]]
Fortfahren?]]
--Config replacements
L["This option have been disabled by Shadow & Light. To return it you need to disable S&L's option. Click here to see it's location."] = "Diese Optionen wurde durch Shadow & Light deaktiviert. Um siw wieder zu aktivieren musst du die S&L Optionen deaktivieren. Klicke hier um zu den Einstellungen zu gelangen."
......@@ -119,59 +119,59 @@ L["S&L: Backgrounds"] = "S&L: Hintergründe"
L["S&L: Misc"] = "S&L: Verschiedenes"
--Actionbars
L["OOR as Bind Text"] = true
L["Out Of Range indication will use keybind text instead of the whole icon."] = true
L["Checked Texture"] = true
L["Highlight the button of the spell with areal effect untill the area is selected."] = true
L["Checked Texture Color"] = true
L["Transparent Backdrop"] = true
L["Sets actiobars' backgrounds to transparent template."] = true
L["Transparent Buttons"] = true
L["Sets actiobars buttons' backgrounds to transparent template."] = true
L["OOR as Bind Text"] = "OOR als Text"
L["Out Of Range indication will use keybind text instead of the whole icon."] = "Außer Reichweiten Indikator wird nun den Tastaturbelegungstext anstatt das Symbol benutzen."
L["Checked Texture"] = "Gedrückte Textur"
L["Highlight the button of the spell with areal effect until the area is selected."] = "Hebt die Taste von Flächenzaubern hervor bis das Zielgebiet ausgewählt wurde."
L["Checked Texture Color"] = "Gedrückte Textur Farbe"
L["Transparent Backdrop"] = "Transparenter Hintergrund"
L["Sets actiobars' backgrounds to transparent template."] = "Setzt den Aktionsleisten Hintergrund transparent."
L["Transparent Buttons"] = "Transparente Tasten"
L["Sets actiobars buttons' backgrounds to transparent template."] = "Setzt die Aktionsleisten Tasten transparent."
--Armory
L["Average"] = true
L["Not Enchanted"] = true
L["Empty Socket"] = true
L["Average"] = "Durschnitt"
L["Not Enchanted"] = "Nicht verzaubert"
L["Empty Socket"] = "Leerer Sockel"
L["KF"] = true
L["You can't inspect while dead."] = true
L["Specialization data seems to be crashed. Please inspect again."] = true
L["No Specialization"] = true
L["You can't inspect while dead."] = "Du kannst nicht inspizieren während du tod bist."
L["Specialization data seems to be crashed. Please inspect again."] = "Spezialisierungsdaten sind wohl gecrashed. Bitte erneut inspizieren."
L["No Specialization"] = "Keine Spezialisierung"
L["Character model may differ because it was constructed by the inspect data."] = true
L["Armory Mode"] = true
L["Enchant String"] = true
L["String Replacement"] = true
L["List of Strings"] = true
L["Original String"] = true
L["New String"] = true
L["Character Armory"] = true
L["Show Missing Enchants or Gems"] = true
L["Show Warning Icon"] = true
L["Select Image"] = true
L["Custom Image Path"] = true
L["Gradient"] = true
L["Gradient Texture Color"] = true
L["Upgrade Level"] = true
L["Warning Size"] = true
L["Warning Only As Icons"] = true
L["Only Damaged"] = true
L["Gem Sockets"] = true
L["Socket Size"] = true
L["Enchant String"] = "Verzauberungsstring"
L["String Replacement"] = "String Ersetzung"
L["List of Strings"] = "Liste von Strings"
L["Original String"] = "Originaler String"
L["New String"] = "Neuer String"
L["Character Armory"] = "Charakter Armory"
L["Show Missing Enchants or Gems"] = "Zeigt fehlende Verzauberungen oder Sockel"
L["Show Warning Icon"] = "Zeigt Warnungssymbol"
L["Select Image"] = "Bild auswählen"
L["Custom Image Path"] = "Benutzerdefinierter Bildpfad"
L["Gradient"] = "Verlauf"
L["Gradient Texture Color"] = "Verlaufs Textur Farbe"
L["Upgrade Level"] = "Upgrade Stufe"
L["Warning Size"] = "Warnungsgröße"
L["Warning Only As Icons"] = "Warnung nur als Symbol"
L["Only Damaged"] = "Nur beschädigte"
L["Gem Sockets"] = "Edelstein Sockel"
L["Socket Size"] = "Sockel Größe"
L["Inspect Armory"] = true
L["Full Item Level"] = true
L["Show both equipped and average item levels."] = true
L["Item Level Coloring"] = true
L["Full Item Level"] = "Volles Itemlevel"
L["Show both equipped and average item levels."] = "Zeigt angelegtes und durchschnittliches Itemlevel"
L["Item Level Coloring"] = "Itemlevel färbung"
L["Color code item levels values. Equipped will be gradient, avarage - selected color."] = true
L["Color of Average"] = true
L["Sets the color of avarage item level."] = true
L["Only Relevant Stats"] = true
L["Show only those primary stats relevant to your spec."] = true
L["SLE_ARMORY_POINTS_AVAILABLE"] = "%s Point(s) Available!!"
L["Show ElvUI skin's backdrop overlay"] = true
L["Color of Average"] = "Farbe vom Durchschnitt"
L["Sets the color of avarage item level."] = "Setzt die Farbe vom Durchschnitts-Itemlevel"
L["Only Relevant Stats"] = "Nur relevante Werte"
L["Show only those primary stats relevant to your spec."] = "Zeigt nur primäre Werte die relevant für deinen Spec sind."
L["SLE_ARMORY_POINTS_AVAILABLE"] = "%s Punkt(e) Verfügbar!!"
L["Show ElvUI skin's backdrop overlay"] = "Zeigt ElvUI-Skin Hintergrund Overlay"
--AFK
L["You Are Away From Keyboard for"] = true
L["Take care of yourself, Master!"] = true
L["You Are Away From Keyboard for"] = "Du bist nicht an der Tastatur für"
L["Take care of yourself, Master!"] = "Pass auf dich auf, Meister!"
L["SLE_TIPS"] = { --This doesn't need to be translated, every locale can has own tips
"Don't stand in the fire!",
"Elv: I just utilized my degree in afro engineering and fixed it",
......
......@@ -121,7 +121,7 @@ L["S&L: Misc"] = "S&L: Прочее"
L["OOR as Bind Text"] = "Вне радиуса на назначнии"
L["Out Of Range indication will use keybind text instead of the whole icon."] = "Индикация о слишком далекой цели будет окрашивать текст назначенной клавиши вместо всей иконки."
L["Checked Texture"] = "Текстура выделения"
L["Highlight the button of the spell with areal effect untill the area is selected."] = "Пдсвечивает кнопку с эффектом по области пока не будет выбрана точка применения."
L["Highlight the button of the spell with areal effect until the area is selected."] = "Пдсвечивает кнопку с эффектом по области пока не будет выбрана точка применения."
L["Checked Texture Color"] = "Цвет выделения"
L["Transparent Backdrop"] = "Прозрачный фон"
L["Sets actiobars' backgrounds to transparent template."] = "Делает фон панелей команд прозрачным."
......
......@@ -25,7 +25,7 @@ local function configTable()
order = 2,
type = "toggle",
name = L["Checked Texture"],
desc = L["Highlight the button of the spell with areal effect untill the area is selected."],
desc = L["Highlight the button of the spell with areal effect until the area is selected."],
disabled = function() return not E.private.actionbar.enable or (LibStub("Masque", true) and E.private.actionbar.masque.actionbars) end,
get = function(info) return E.private.sle.actionbars.checkedtexture end,
set = function(info, value) E.private.sle.actionbars.checkedtexture = value; E:StaticPopup_Show('PRIVATE_RL'); end,
......
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