Commit bfa1316f authored by TOM_RUS's avatar TOM_RUS

WOW-34278patch9.0.1_Beta

parent c7aa2f4f
......@@ -1262,6 +1262,7 @@ local AuctionHouse =
{ Name = "itemKey", Type = "ItemKey", Nilable = false },
{ Name = "itemLink", Type = "string", Nilable = true },
{ Name = "timeLeft", Type = "AuctionHouseTimeLeftBand", Nilable = false },
{ Name = "minBid", Type = "number", Nilable = true },
{ Name = "bidAmount", Type = "number", Nilable = true },
{ Name = "buyoutAmount", Type = "number", Nilable = true },
{ Name = "bidder", Type = "string", Nilable = true },
......
......@@ -6,6 +6,51 @@ local BarberShop =
Functions =
{
{
Name = "ApplyCustomizationChoices",
Type = "Function",
Returns =
{
{ Name = "success", Type = "bool", Nilable = false },
},
},
{
Name = "Cancel",
Type = "Function",
},
{
Name = "GetAvailableCustomizations",
Type = "Function",
Returns =
{
{ Name = "categories", Type = "table", InnerType = "CharCustomizationCategory", Nilable = false },
},
},
{
Name = "GetCurrentCost",
Type = "Function",
Returns =
{
{ Name = "cost", Type = "number", Nilable = false },
},
},
{
Name = "ResetCustomizationChoices",
Type = "Function",
},
{
Name = "SetCustomizationChoice",
Type = "Function",
Arguments =
{
{ Name = "optionID", Type = "number", Nilable = false },
{ Name = "choiceID", Type = "number", Nilable = false },
},
},
},
Events =
......@@ -31,9 +76,13 @@ local BarberShop =
LiteralName = "BARBER_SHOP_OPEN",
},
{
Name = "BarberShopSuccess",
Name = "BarberShopResult",
Type = "Event",
LiteralName = "BARBER_SHOP_SUCCESS",
LiteralName = "BARBER_SHOP_RESULT",
Payload =
{
{ Name = "success", Type = "bool", Nilable = false },
},
},
},
......
......@@ -182,6 +182,7 @@ ChatDocumentation.lua
ClubSharedDocumentation.lua
ColorDocumentation.lua
CovenantsConstantsDocumentation.lua
DamageConstantsDocumentation.lua
GarrisonConstantsDocumentation.lua
GarrisonSharedDocumentation.lua
GuildInfoSharedDocumentation.lua
......
......@@ -80,6 +80,7 @@ local CovenantPreview =
{ Name = "description", Type = "string", Nilable = false },
{ Name = "covenantCrest", Type = "string", Nilable = false },
{ Name = "covenantAbilities", Type = "table", InnerType = "CovenantAbilityInfo", Nilable = false },
{ Name = "fromPlayerChoice", Type = "bool", Nilable = false },
},
},
},
......
......@@ -10,6 +10,16 @@ local CovenantSanctum =
Name = "EndInteraction",
Type = "Function",
},
{
Name = "GetAnimaInfo",
Type = "Function",
Returns =
{
{ Name = "currencyID", Type = "number", Nilable = false },
{ Name = "maxDisplayableValue", Type = "number", Nilable = false },
},
},
{
Name = "GetFeatures",
Type = "Function",
......@@ -28,6 +38,15 @@ local CovenantSanctum =
{ Name = "sanctumType", Type = "GarrTalentFeatureSubtype", Nilable = true },
},
},
{
Name = "GetSoulCurrencies",
Type = "Function",
Returns =
{
{ Name = "currencyIDs", Type = "table", InnerType = "number", Nilable = false },
},
},
},
Events =
......
local CovenantsConstants =
{
Tables =
{
},
};
APIDocumentation:AddDocumentationTable(CovenantsConstants);
\ No newline at end of file
......@@ -118,13 +118,14 @@ local GarrisonConstants =
{
Name = "GarrTalentCostType",
Type = "Enumeration",
NumValues = 2,
NumValues = 3,
MinValue = 0,
MaxValue = 1,
MaxValue = 2,
Fields =
{
{ Name = "Initial", Type = "GarrTalentCostType", EnumValue = 0 },
{ Name = "Respec", Type = "GarrTalentCostType", EnumValue = 1 },
{ Name = "MakePermanent", Type = "GarrTalentCostType", EnumValue = 2 },
},
},
{
......
......@@ -86,6 +86,15 @@ local PartyInfo =
Type = "Function",
Documentation = { "Usually this will convert to raid immediately. In some cases (e.g. PartySync) the user will be prompted to confirm converting to raid, because it's potentially destructive." },
},
{
Name = "DoCountdown",
Type = "Function",
Arguments =
{
{ Name = "seconds", Type = "number", Nilable = false },
},
},
{
Name = "GetActiveCategories",
Type = "Function",
......
......@@ -64,6 +64,13 @@ local ScriptedAnimations =
{ Name = "visualScale", Type = "number", Nilable = false },
{ Name = "duration", Type = "number", Nilable = false },
{ Name = "trajectory", Type = "ScriptedAnimationTrajectory", Nilable = false },
{ Name = "yawRadians", Type = "number", Nilable = false },
{ Name = "pitchRadians", Type = "number", Nilable = false },
{ Name = "rollRadians", Type = "number", Nilable = false },
{ Name = "offsetX", Type = "number", Nilable = false },
{ Name = "offsetY", Type = "number", Nilable = false },
{ Name = "offsetZ", Type = "number", Nilable = false },
{ Name = "animationSpeed", Type = "number", Nilable = false },
{ Name = "startBehavior", Type = "ScriptedAnimationBehavior", Nilable = true },
{ Name = "startSoundKitID", Type = "number", Nilable = true },
{ Name = "finishEffectID", Type = "number", Nilable = true },
......
......@@ -249,7 +249,7 @@ local Soulbinds =
{ Name = "covenantID", Type = "number", Nilable = false },
{ Name = "name", Type = "string", Nilable = false },
{ Name = "description", Type = "string", Nilable = false },
{ Name = "portrait", Type = "string", Nilable = false },
{ Name = "textureKit", Type = "string", Nilable = false },
{ Name = "tree", Type = "SoulbindTree", Nilable = false },
{ Name = "modelSceneData", Type = "SoulbindModelSceneData", Nilable = false },
},
......
......@@ -29,6 +29,11 @@ local Video =
Type = "Event",
LiteralName = "GLUE_SCREENSHOT_FAILED",
},
{
Name = "GxRestarted",
Type = "Event",
LiteralName = "GX_RESTARTED",
},
{
Name = "ScreenshotFailed",
Type = "Event",
......
......@@ -3,20 +3,10 @@ UIPanelWindows["AchievementFrame"] = { area = "doublewide", pushable = 0, xoffse
ACHIEVEMENTUI_CATEGORIES = {};
ACHIEVEMENTUI_GOLDBORDER_R = 1;
ACHIEVEMENTUI_GOLDBORDER_G = 0.675;
ACHIEVEMENTUI_GOLDBORDER_B = 0.125;
ACHIEVEMENTUI_GOLDBORDER_A = 1;
ACHIEVEMENTUI_REDBORDER_R = 0.7;
ACHIEVEMENTUI_REDBORDER_G = 0.15;
ACHIEVEMENTUI_REDBORDER_B = 0.05;
ACHIEVEMENTUI_REDBORDER_A = 1;
ACHIEVEMENTUI_BLUEBORDER_R = 0.129;
ACHIEVEMENTUI_BLUEBORDER_G = 0.671;
ACHIEVEMENTUI_BLUEBORDER_B = 0.875;
ACHIEVEMENTUI_BLUEBORDER_A = 1;
ACHIEVEMENT_GOLD_BORDER_COLOR = CreateColor(1, 0.675, 0.125);
ACHIEVEMENT_RED_BORDER_COLOR = CreateColor(0.7, 0.15, 0.05);
ACHIEVEMENT_BLUE_BORDER_COLOR = CreateColor(0.129, 0.671, 0.875);
ACHIEVEMENT_YELLOW_BORDER_COLOR = CreateColor(0.4, 0.2, 0.0);
ACHIEVEMENTUI_CATEGORIESWIDTH = 175;
......@@ -224,8 +214,9 @@ function AchievementFrame_ToggleView()
if ( emblemFilename ) then
AchievementFrameGuildEmblemLeft:SetTexture(emblemFilename);
AchievementFrameGuildEmblemRight:SetTexture(emblemFilename);
AchievementFrameGuildEmblemLeft:SetVertexColor(0.4, 0.2, 0, 0.5);
AchievementFrameGuildEmblemRight:SetVertexColor(0.4, 0.2, 0, 0.5);
local r, g, b = ACHIEVEMENT_YELLOW_COLOR:GetRGB();
AchievementFrameGuildEmblemLeft:SetVertexColor(r, g, b, 0.5);
AchievementFrameGuildEmblemRight:SetVertexColor(r, g, b, 0.5);
end
end
AchievementFrameHeaderPoints:SetText(BreakUpLargeNumbers(GetTotalAchievementPoints(IN_GUILD_VIEW)));
......@@ -358,7 +349,6 @@ end
-- [[ AchievementFrameCategories ]] --
function AchievementFrameCategories_OnLoad (self)
self:SetBackdropBorderColor(ACHIEVEMENTUI_GOLDBORDER_R, ACHIEVEMENTUI_GOLDBORDER_G, ACHIEVEMENTUI_GOLDBORDER_B, ACHIEVEMENTUI_GOLDBORDER_A);
self.buttons = {};
self:RegisterEvent("ADDON_LOADED");
self:SetScript("OnEvent", AchievementFrameCategories_OnEvent);
......@@ -845,7 +835,6 @@ function AchievementFrameAchievements_OnEvent (self, event, ...)
end
function AchievementFrameAchievementsBackdrop_OnLoad (self)
self:SetBackdropBorderColor(ACHIEVEMENTUI_GOLDBORDER_R, ACHIEVEMENTUI_GOLDBORDER_G, ACHIEVEMENTUI_GOLDBORDER_B, ACHIEVEMENTUI_GOLDBORDER_A);
self:SetFrameLevel(self:GetFrameLevel()+1);
end
......@@ -1121,7 +1110,7 @@ function AchievementButton_Saturate (self)
self.background:SetTexture("Interface\\AchievementFrame\\UI-GuildAchievement-Parchment-Horizontal");
self.titleBar:SetTexture("Interface\\AchievementFrame\\UI-Achievement-Borders");
self.titleBar:SetTexCoord(0, 1, 0.83203125, 0.91015625);
self:SetBackdropBorderColor(ACHIEVEMENTUI_REDBORDER_R, ACHIEVEMENTUI_REDBORDER_G, ACHIEVEMENTUI_REDBORDER_B, ACHIEVEMENTUI_REDBORDER_A);
self:SetBackdropBorderColor(ACHIEVEMENT_RED_BORDER_COLOR:GetRGB());
self.shield.points:SetVertexColor(0, 1, 0);
self.saturatedStyle = "guild";
else
......@@ -1129,12 +1118,12 @@ function AchievementButton_Saturate (self)
if ( self.accountWide ) then
self.titleBar:SetTexture("Interface\\AchievementFrame\\AccountLevel-AchievementHeader");
self.titleBar:SetTexCoord(0, 1, 0, 0.375);
self:SetBackdropBorderColor(ACHIEVEMENTUI_BLUEBORDER_R, ACHIEVEMENTUI_BLUEBORDER_G, ACHIEVEMENTUI_BLUEBORDER_B, ACHIEVEMENTUI_BLUEBORDER_A);
self:SetBackdropBorderColor(ACHIEVEMENT_BLUE_BORDER_COLOR:GetRGB());
self.saturatedStyle = "account";
else
self.titleBar:SetTexture("Interface\\AchievementFrame\\UI-Achievement-Borders");
self.titleBar:SetTexCoord(0, 1, 0.66015625, 0.73828125);
self:SetBackdropBorderColor(ACHIEVEMENTUI_REDBORDER_R, ACHIEVEMENTUI_REDBORDER_G, ACHIEVEMENTUI_REDBORDER_B, ACHIEVEMENTUI_REDBORDER_A);
self:SetBackdropBorderColor(ACHIEVEMENT_RED_BORDER_COLOR:GetRGB());
self.saturatedStyle = "normal";
end
self.shield.points:SetVertexColor(1, 1, 1);
......@@ -1187,7 +1176,6 @@ function AchievementButton_OnLoad (self)
self.description:SetWidth(ACHIEVEMENTUI_MAXCONTENTWIDTH);
self.hiddenDescription:SetWidth(ACHIEVEMENTUI_MAXCONTENTWIDTH);
self:SetBackdropBorderColor(ACHIEVEMENTUI_REDBORDER_R, ACHIEVEMENTUI_REDBORDER_G, ACHIEVEMENTUI_REDBORDER_B, ACHIEVEMENTUI_REDBORDER_A);
self.Collapse = AchievementButton_Collapse;
self.Expand = AchievementButton_Expand;
self.Saturate = AchievementButton_Saturate;
......@@ -2449,7 +2437,6 @@ function AchievementFrameSummaryAchievement_OnLoad(self)
AchievementComparisonPlayerButton_OnLoad(self);
AchievementFrameSummaryAchievements.buttons = AchievementFrameSummaryAchievements.buttons or {};
tinsert(AchievementFrameSummaryAchievements.buttons, self);
self:SetBackdropBorderColor(ACHIEVEMENTUI_REDBORDER_R, ACHIEVEMENTUI_REDBORDER_G, ACHIEVEMENTUI_REDBORDER_B, 0.5);
self.titleBar:SetVertexColor(1,1,1,0.5);
self.dateCompleted:Show();
end
......@@ -3268,7 +3255,7 @@ function AchievementComparisonPlayerButton_Saturate (self)
self.background:SetTexture("Interface\\AchievementFrame\\UI-GuildAchievement-Parchment-Horizontal");
self.titleBar:SetTexture("Interface\\AchievementFrame\\UI-Achievement-Borders");
self.titleBar:SetTexCoord(0, 1, 0.83203125, 0.91015625);
self:SetBackdropBorderColor(ACHIEVEMENTUI_REDBORDER_R, ACHIEVEMENTUI_REDBORDER_G, ACHIEVEMENTUI_REDBORDER_B, ACHIEVEMENTUI_REDBORDER_A);
self:SetBackdropBorderColor(ACHIEVEMENT_RED_BORDER_COLOR:GetRGB());
self.shield.points:SetVertexColor(0, 1, 0);
self.saturatedStyle = "guild";
else
......@@ -3277,12 +3264,12 @@ function AchievementComparisonPlayerButton_Saturate (self)
if ( self.accountWide ) then
self.titleBar:SetTexture("Interface\\AchievementFrame\\AccountLevel-AchievementHeader");
self.titleBar:SetTexCoord(0, 1, 0, 0.375);
self:SetBackdropBorderColor(ACHIEVEMENTUI_BLUEBORDER_R, ACHIEVEMENTUI_BLUEBORDER_G, ACHIEVEMENTUI_BLUEBORDER_B, ACHIEVEMENTUI_BLUEBORDER_A);
self:SetBackdropBorderColor(ACHIEVEMENT_BLUE_BORDER_COLOR:GetRGB());
self.saturatedStyle = "account";
else
self.titleBar:SetTexture("Interface\\AchievementFrame\\UI-Achievement-Borders");
self.titleBar:SetTexCoord(0, 1, 0.66015625, 0.73828125);
self:SetBackdropBorderColor(ACHIEVEMENTUI_REDBORDER_R, ACHIEVEMENTUI_REDBORDER_G, ACHIEVEMENTUI_REDBORDER_B, ACHIEVEMENTUI_REDBORDER_A);
self:SetBackdropBorderColor(ACHIEVEMENT_RED_BORDER_COLOR:GetRGB());
self.saturatedStyle = "normal";
end
end
......@@ -3336,7 +3323,6 @@ function AchievementComparisonPlayerButton_Desaturate (self)
end
function AchievementComparisonPlayerButton_OnLoad (self)
self:SetBackdropBorderColor(ACHIEVEMENTUI_REDBORDER_R, ACHIEVEMENTUI_REDBORDER_G, ACHIEVEMENTUI_REDBORDER_B, ACHIEVEMENTUI_REDBORDER_A);
self.Saturate = AchievementComparisonPlayerButton_Saturate;
self.Desaturate = AchievementComparisonPlayerButton_Desaturate;
......@@ -3351,12 +3337,12 @@ function AchievementComparisonFriendButton_Saturate (self)
self.titleBar:SetTexture("Interface\\AchievementFrame\\AccountLevel-AchievementHeader");
self.titleBar:SetTexCoord(0.3, 0.575, 0, 0.375);
self.saturatedStyle = "account";
self:SetBackdropBorderColor(ACHIEVEMENTUI_BLUEBORDER_R, ACHIEVEMENTUI_BLUEBORDER_G, ACHIEVEMENTUI_BLUEBORDER_B, ACHIEVEMENTUI_BLUEBORDER_A);
self:SetBackdropBorderColor(ACHIEVEMENT_BLUE_BORDER_COLOR:GetRGB());
else
self.titleBar:SetTexture("Interface\\AchievementFrame\\UI-Achievement-Borders");
self.titleBar:SetTexCoord(0.3, 0.575, 0.66015625, 0.73828125);
self.saturatedStyle = "normal";
self:SetBackdropBorderColor(ACHIEVEMENTUI_REDBORDER_R, ACHIEVEMENTUI_REDBORDER_G, ACHIEVEMENTUI_REDBORDER_B, ACHIEVEMENTUI_REDBORDER_A);
self:SetBackdropBorderColor(ACHIEVEMENT_RED_BORDER_COLOR:GetRGB());
end
self.background:SetTexture("Interface\\AchievementFrame\\UI-Achievement-Parchment-Horizontal");
self.glow:SetVertexColor(1.0, 1.0, 1.0);
......@@ -3385,7 +3371,6 @@ function AchievementComparisonFriendButton_Desaturate (self)
end
function AchievementComparisonFriendButton_OnLoad (self)
self:SetBackdropBorderColor(ACHIEVEMENTUI_REDBORDER_R, ACHIEVEMENTUI_REDBORDER_G, ACHIEVEMENTUI_REDBORDER_B, ACHIEVEMENTUI_REDBORDER_A);
self.Saturate = AchievementComparisonFriendButton_Saturate;
self.Desaturate = AchievementComparisonFriendButton_Desaturate;
......
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
<Frame name="AchivementGoldBorderBackdrop" inherits="BackdropTemplate" virtual="true">
<KeyValues>
<KeyValue key="backdropInfo" value="BACKDROP_TOOLTIP_0_16" type="global"/>
<KeyValue key="backdropBorderColor" value="ACHIEVEMENT_GOLD_BORDER_COLOR" type="global"/>
</KeyValues>
<Scripts>
<OnLoad inherit="prepend" function="AchievementFrameAchievementsBackdrop_OnLoad"/>
</Scripts>
</Frame>
<Button name="AchievementSearchPreviewButton" parentArray="searchPreviews" virtual="true">
<Size x="206" y="27"/>
<Layers>
......@@ -759,13 +769,8 @@
</Scripts>
</Frame>
<Button name="AchievementTemplate" virtual="true">
<Button name="AchievementTemplate" inherits="TooltipBorderBackdropTemplate" virtual="true">
<Size x="434" y="142"/>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground" file="Interface\AchievementFrame\UI-Achievement-Parchment-Horizontal" parentKey="background">
......@@ -911,9 +916,7 @@
</Layer>
</Layers>
<Scripts>
<OnLoad>
AchievementButton_OnLoad(self);
</OnLoad>
<OnLoad inherit="prepend" function="AchievementButton_OnLoad"/>
<OnClick>
-- this is also called from the shield's OnClick
AchievementButton_OnClick(self);
......@@ -1061,13 +1064,8 @@
</CheckButton>
</Frames>
</Button>
<Frame name="ComparisonPlayerTemplate" virtual="true">
<Frame name="ComparisonPlayerTemplate" inherits="TooltipBorderBackdropTemplate" virtual="true">
<Size x="498" y="50"/>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground" file="Interface\AchievementFrame\UI-Achievement-Parchment-Horizontal" parentKey="background">
......@@ -1119,9 +1117,7 @@
</Layer>
</Layers>
<Scripts>
<OnLoad>
AchievementComparisonPlayerButton_OnLoad(self);
</OnLoad>
<OnLoad inherit="prepend" function="AchievementComparisonPlayerButton_OnLoad"/>
</Scripts>
<Frames>
<Frame name="$parentIcon" parentKey="icon">
......@@ -1196,6 +1192,10 @@
</Frame>
<Frame name="SummaryAchievementTemplate" inherits="ComparisonPlayerTemplate" virtual="true">
<Size x="100" y="48"/>
<KeyValues>
<KeyValue key="backdropBorderColor" value="ACHIEVEMENT_RED_BORDER_COLOR" type="global"/>
<KeyValue key="backdropBorderColorAlpha" value="0.5" type="number"/>
</KeyValues>
<Frames>
<Frame name="$parentHighlight" setAllPoints="true" hidden="true" enableMouse="false" parentKey="highlight">
<Layers>
......@@ -1261,9 +1261,7 @@
</Frame>
</Frames>
<Scripts>
<OnLoad>
AchievementFrameSummaryAchievement_OnLoad(self);
</OnLoad>
<OnLoad inherit="prepend" function="AchievementFrameSummaryAchievement_OnLoad"/>
<OnClick>
AchievementFrameSummaryAchievement_OnClick(self, button, down);
</OnClick>
......@@ -1287,16 +1285,11 @@
<Anchor point="LEFT"/>
</Anchors>
</Frame>
<Frame name="$parentFriend" parentKey="friend">
<Frame name="$parentFriend" parentKey="friend" inherits="TooltipBorderBackdropTemplate">
<Size x="120" y="50"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentPlayer" relativePoint="RIGHT"/>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground" file="Interface\AchievementFrame\UI-Achievement-Parchment-Horizontal" parentKey="background">
......@@ -1401,9 +1394,7 @@
</Frame>
</Frames>
<Scripts>
<OnLoad>
AchievementComparisonFriendButton_OnLoad(self);
</OnLoad>
<OnLoad inherit="prepend" function="AchievementComparisonFriendButton_OnLoad"/>
</Scripts>
</Frame>
</Frames>
......@@ -1582,22 +1573,14 @@
</Scripts>
</Button>
<Frame name="AchievementFrame" toplevel="true" parent="UIParent" frameStrata="MEDIUM" hidden="true" enableMouse="true">
<Frame name="AchievementFrame" toplevel="true" parent="UIParent" frameStrata="MEDIUM" hidden="true" enableMouse="true" inherits="BackdropTemplate">
<Size x="768" y="500"/>
<KeyValues>
<KeyValue key="backdropInfo" value="BACKDROP_ACHIEVEMENTS_0_64" type="global"/>
</KeyValues>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="-104"/>
</Anchors>
<Backdrop edgeFile="Interface\AchievementFrame\UI-Achievement-WoodBorder" tile="true">
<EdgeSize>
<AbsValue val="64"/>
</EdgeSize>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground" file="Interface\TutorialFrame\TutorialFrameBackground">
......@@ -1793,25 +1776,14 @@
</Layer>
</Layers>
</Frame>
<Frame name="$parentCategories">
<Frame name="$parentCategories" inherits="AchivementGoldBorderBackdrop">
<Anchors>
<Anchor point="TOPLEFT" x="21" y="-19"/>
<Anchor point="BOTTOMLEFT" x="21" y="20"/>
</Anchors>
<Size x="175" y="0"/>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Scripts>
<OnLoad function="AchievementFrameCategories_OnLoad"/>
<OnLoad inherit="prepend" function="AchievementFrameCategories_OnLoad"/>