Profile.lua 69.3 KB
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local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local CopyTable = CopyTable -- Our function doesn't exist yet.
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P.gridSize = 64
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P.layoutSetting = 'tank'
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P.hideTutorial = true
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P.dbConverted = nil -- use this to let DBConversions run once per profile
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--Core
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P.general = {
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	messageRedirect = _G.DEFAULT_CHAT_FRAME:GetName(),
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	smoothingAmount = 0.33,
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	taintLog = false,
	stickyFrames = true,
	loginmessage = true,
	interruptAnnounce = 'NONE',
	autoRepair = 'NONE',
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	autoTrackReputation = false,
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	autoRoll = false,
	autoAcceptInvite = false,
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	topPanel = false,
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	bottomPanel = true,
	hideErrorFrame = true,
	enhancedPvpMessages = true,
	objectiveFrameHeight = 480,
	objectiveFrameAutoHide = true,
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	objectiveFrameAutoHideInKeystone = false,
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	bonusObjectivePosition = 'LEFT',
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	torghastBuffsPosition = 'LEFT',
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	talkingHeadFrameScale = 0.9,
	talkingHeadFrameBackdrop = false,
	vehicleSeatIndicatorSize = 128,
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	objectiveTracker = true,
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	resurrectSound = false,
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	questRewardMostValueIcon = true,
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	questXPPercent = true,
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	itemLevel = {
		displayCharacterInfo = true,
		displayInspectInfo = true,
		itemLevelFont = 'PT Sans Narrow',
		itemLevelFontSize = 12,
		itemLevelFontOutline = 'OUTLINE',
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	},
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	durabilityScale = 1,
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	afk = true,
	numberPrefixStyle = 'ENGLISH',
	decimalLength = 1,
	altPowerBar = {
		enable = true,
		width = 250,
		height = 20,
		font = 'PT Sans Narrow',
		fontSize = 12,
		fontOutline = 'OUTLINE',
		statusBar = 'ElvUI Norm',
		textFormat = 'NAMECURMAX',
		statusBarColorGradient = false,
		statusBarColor = { r = 0.2, g = 0.4, b = 0.8 },
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		smoothbars = false,
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	},
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	fontSize = 12,
	font = 'PT Sans Narrow',
	fontStyle = 'OUTLINE',
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	bordercolor = { r = 0, g = 0, b = 0 }, -- updated in E.Initialize
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	backdropcolor = { r = 0.1, g = 0.1, b = 0.1 },
	backdropfadecolor = { r = .06, g = .06, b = .06, a = 0.8 },
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	valuecolor = {r = 23/255, g = 132/255, b = 209/255},
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	cropIcon = 2,
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	minimap = {
		size = 176,
		locationText = 'MOUSEOVER',
		locationFontSize = 12,
		locationFontOutline = 'OUTLINE',
		locationFont = 'PT Sans Narrow',
		resetZoom = {
			enable = false,
			time = 3,
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		},
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		icons = {
			classHall = {
				scale = 0.8,
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				position = 'BOTTOMLEFT',
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				xOffset = 0,
				yOffset = 0,
				hide = false,
			},
			calendar = {
				scale = 1,
				position = 'TOPRIGHT',
				xOffset = 0,
				yOffset = 0,
				hide = true,
			},
			mail = {
				scale = 1,
				position = 'TOPRIGHT',
				xOffset = 3,
				yOffset = 4,
			},
			lfgEye = {
				scale = 1,
				position = 'BOTTOMRIGHT',
				xOffset = 3,
				yOffset = 0,
			},
			difficulty = {
				scale = 1,
				position = 'TOPLEFT',
				xOffset = 0,
				yOffset = 0,
			},
			challengeMode = {
				scale = 1,
				position = 'TOPLEFT',
				xOffset = 8,
				yOffset = -8,
			},
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		}
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	},
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	totems = {
		enable = true,
		growthDirection = 'VERTICAL',
		sortDirection = 'ASCENDING',
		size = 40,
		spacing = 4,
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	},
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	kittys = false
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};
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P.databars = {
	transparent = true,
	statusbar = 'ElvUI Norm',
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	customTexture = false,
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	colors = {
		experience = { r = 0, g = .4, b = 1, a = .8 },
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		rested = { r = 1, g = 0, b = 1, a = .4},
		quest = { r = 0, g = 1, b = 0, a = .4},
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		honor = { r = .94, g = .45, b = .25, a = 1 },
		azerite = { r = .901, g = .8, b = .601, a = 1 },
		useCustomFactionColors = false,
		factionColors = {
			[1] = { r = .8, g = .3, b = .22},
			[2] = { r = .8, g = .3, b = .22},
			[3] = { r = .75, g = .27, b = 0},
			[4] = { r = .9, g = .7, b = 0},
			[5] = { r = 0, g = .6, b = .1},
			[6] = { r = 0, g = .6, b = .1},
			[7] = { r = 0, g = .6, b = .1},
			[8] = { r = 0, g = .6, b = .1},
		}
	}
}
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for _, databar in pairs({'experience', 'reputation', 'honor', 'threat', 'azerite'}) do
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	P.databars[databar] = {
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		enable = true,
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		width = 222,
		height = 10,
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		textFormat = 'NONE',
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		fontSize = 11,
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		font = 'PT Sans Narrow',
		fontOutline = 'NONE',
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		mouseover = false,
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		clickThrough = false,
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		hideInCombat = false,
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		orientation = 'AUTOMATIC',
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		reverseFill = false,
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		showBubbles = false,
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	}
end

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P.databars.threat.hideInCombat = nil -- always on in code
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P.databars.experience.hideAtMaxLevel = true
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P.databars.experience.showLevel = false
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P.databars.experience.width = 348
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P.databars.experience.fontSize = 12
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P.databars.experience.questCompletedOnly = false
P.databars.experience.questCurrentZoneOnly = false
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P.databars.experience.questTrackedOnly = false
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P.databars.reputation.enable = false
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P.databars.reputation.hideBelowMaxLevel = false
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P.databars.honor.hideOutsidePvP = false
P.databars.honor.hideBelowMaxLevel = false

P.databars.azerite.hideAtMaxLevel = true
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--Bags
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P.bags = {
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	sortInverted = true,
	bagSize = 34,
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	bagButtonSpacing = 1,
	bankButtonSpacing = 1,
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	bankSize = 34,
	bagWidth = 406,
	bankWidth = 406,
	currencyFormat = 'ICON_TEXT_ABBR',
	moneyFormat = 'SMART',
	moneyCoins = true,
	junkIcon = false,
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	junkDesaturate = false,
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	scrapIcon = false,
	upgradeIcon = true,
	newItemGlow = true,
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	auctionToggle = true,
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	ignoredItems = {},
	itemLevel = true,
	itemLevelThreshold = 1,
	itemLevelFont = 'Homespun',
	itemLevelFontSize = 10,
	itemLevelFontOutline = 'MONOCHROMEOUTLINE',
	itemLevelCustomColorEnable = false,
	itemLevelCustomColor = { r = 1, g = 1, b = 1 },
	countFont = 'Homespun',
	countFontSize = 10,
	countFontOutline = 'MONOCHROMEOUTLINE',
	countFontColor = {r = 1, g = 1, b = 1},
	reverseLoot = false,
	reverseSlots = false,
	clearSearchOnClose = false,
	disableBagSort = false,
	disableBankSort = false,
	showAssignedColor = true,
	useBlizzardCleanup = false,
	strata = 'HIGH',
	qualityColors = true,
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	specialtyColors = true,
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	showBindType = false,
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	transparent = false,
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	showAssignedIcon = true,
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	colors = {
		profession = {
			leatherworking = { r = .88, g = .73, b = .29 },
			inscription = { r = .29, g = .30, b = .88 },
			herbs = { r = .07, g = .71, b = .13 },
			enchanting = { r = .76, g = .02, b = .8 },
			engineering = { r = .91, g = .46, b = .18 },
			gems = { r = .03, g = .71, b = .81 },
			mining = { r = .54, g = .40, b = .04 },
			fishing = { r = .42, g = .59, b = 1 },
			cooking = { r = .87, g = .05, b = .25 },
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		},
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		assignment = {
			equipment = { r = 0, g = .50, b = .47 },
			consumables = { r = .57, g = .95, b = .66 },
			tradegoods = { r = 1, g = .32, b = .66 },
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		},
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		items = {
			questStarter = {r = 1, g = 1, b = 0},
			questItem = {r = 1, g = 0.30, b = 0.30},
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		}
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	},
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	vendorGrays = {
		enable = false,
		interval = 0.2,
		details = false,
		progressBar = true,
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	},
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	split = {
		bagSpacing = 5,
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		bankSpacing = 5,
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		player = false,
		bank = false,
		bag1 = false,
		bag2 = false,
		bag3 = false,
		bag4 = false,
		bag5 = false,
		bag6 = false,
		bag7 = false,
		bag8 = false,
		bag9 = false,
		bag10 = false,
		bag11 = false,
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	},
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	bagBar = {
		growthDirection = 'VERTICAL',
		sortDirection = 'ASCENDING',
		size = 30,
		spacing = 4,
		backdropSpacing = 4,
		showBackdrop = false,
		mouseover = false,
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		showCount = true,
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		justBackpack = false,
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		visibility = '[petbattle] hide; show',
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	},
};

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local NP_Auras = {
	enable = true,
	desaturate = true,
	numAuras = 5,
	size = 27,
	width = 18,
	height = 18,
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	anchorPoint = 'TOPLEFT',
	growthX = 'RIGHT',
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	growthY = 'UP',
	onlyShowPlayer = false,
	spacing = 1,
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	yOffset = 5,
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	xOffset = 0,
	font = 'PT Sans Narrow',
	fontOutline = 'OUTLINE',
	fontSize = 11,
	countFont = 'PT Sans Narrow',
	countFontOutline = 'OUTLINE',
	countFontSize = 9,
	countPosition = 'BOTTOMRIGHT',
	durationPosition = 'CENTER',
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	minDuration = 0,
	maxDuration = 0,
	priority = ''
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}

local NP_Health = {
	enable = true,
	healPrediction = true,
	height = 10,
	useClassColor = true,
	text = {
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		enable = true,
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		format = '[health:percent]',
		position = 'CENTER',
		parent = 'Nameplate',
		xOffset = 0,
		yOffset = 0,
		font = 'PT Sans Narrow',
		fontOutline = 'OUTLINE',
		fontSize = 11,
	},
}

local NP_Power = {
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	enable = false,
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	classColor = false,
	hideWhenEmpty = false,
	costPrediction = true,
	width = 150,
	height = 8,
	xOffset = 0,
	yOffset = -10,
	displayAltPower = false,
	useAtlas = false,
	text = {
		enable = false,
		format = '[power:percent]',
		position = 'CENTER',
		parent = 'Nameplate',
		xOffset = 0,
		yOffset = -10,
		font = 'PT Sans Narrow',
		fontOutline = 'OUTLINE',
		fontSize = 11,
	},
}

local NP_PvPIcon = {
	enable = false,
	showBadge = true,
	position = 'RIGHT',
	size = 36,
	xOffset = 0,
	yOffset = 0,
}

local NP_PvPClassificationIndicator = {
	enable = false,
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	position = 'TOPLEFT',
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	size = 36,
	xOffset = 0,
	yOffset = 0,
}

local NP_Portrait = {
	enable = false,
	position = 'RIGHT',
	classicon = true,
	height = 28,
	width = 28,
	xOffset = 3,
	yOffset = -5,
}

local NP_Name = {
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	enable = true,
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	format = '[namecolor][name]',
	position = 'TOPLEFT',
	parent = 'Nameplate',
	xOffset = 0,
	yOffset = -7,
	font = 'PT Sans Narrow',
	fontOutline = 'OUTLINE',
	fontSize = 11,
}

local NP_Level = {
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	enable = true,
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	format = '[difficultycolor][level]',
	position = 'TOPRIGHT',
	parent = 'Nameplate',
	xOffset = 0,
	yOffset = -7,
	font = 'PT Sans Narrow',
	fontOutline = 'OUTLINE',
	fontSize = 11,
}

local NP_RaidTargetIndicator = {
	enable = true,
	size = 24,
	position = 'LEFT',
	xOffset = -4,
	yOffset = 0,
}

local NP_Castbar = {
	enable = true,
	width = 150,
	height = 8,
	displayTarget = false,
	hideSpellName = false,
	hideTime = false,
	sourceInterrupt = true,
	sourceInterruptClassColor = true,
	castTimeFormat = 'CURRENT',
	channelTimeFormat = 'CURRENT',
	timeToHold = 0,
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	textPosition = 'BELOW',
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	iconPosition = 'RIGHT',
	iconSize = 30,
	iconOffsetX = 0,
	iconOffsetY = 0,
	showIcon = true,
	xOffset = 0,
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	yOffset = -10,
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	font = 'PT Sans Narrow',
	fontOutline = 'OUTLINE',
	fontSize = 11,
}

local NP_Title = {
	enable = false,
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	format = '[guild:brackets]',
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	position = 'TOPRIGHT',
	parent = 'Nameplate',
	xOffset = 0,
	yOffset = -7,
	font = 'PT Sans Narrow',
	fontOutline = 'OUTLINE',
	fontSize = 11,
}

local NP_EliteIcon = {
	enable = false,
	size = 20,
	position = 'RIGHT',
	xOffset = 15,
	yOffset = 0,
}

local NP_QuestIcon = {
	enable = true,
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	hideIcon = false,
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	position = 'RIGHT',
	textPosition = 'BOTTOMRIGHT',
	size = 20,
	xOffset = 0,
	yOffset = 0,
	font = 'PT Sans Narrow',
	fontOutline = 'OUTLINE',
	fontSize = 12
}

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--NamePlate
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P.nameplates = {
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	clampToScreen = false,
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	fadeIn = true,
	font = 'PT Sans Narrow',
	fontOutline = 'OUTLINE',
	fontSize = 11,
	highlight = true,
	lowHealthThreshold = 0.4,
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	motionType = 'STACKED',
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	nameColoredGlow = false,
	showEnemyCombat = 'DISABLED',
	showFriendlyCombat = 'DISABLED',
	smoothbars = false,
	statusbar = 'ElvUI Norm',
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	thinBorders = true,
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	clickThrough = {
		personal = false,
		friendly = false,
		enemy = false,
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	},
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@Mera  
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	plateSize ={
		personalWidth = 150,
		personalHeight = 30,
		friendlyWidth = 150,
		friendlyHeight = 30,
		enemyWidth = 150,
		enemyHeight = 30,
	},
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	threat = {
		enable = true,
		beingTankedByTank = true,
		goodScale = 1,
		badScale = 1,
		useThreatColor = true,
		indicator = false,
	},
	filters = {
		ElvUI_Boss = {triggers = {enable = false}},
		ElvUI_Target = {triggers = {enable = true}},
		ElvUI_NonTarget = {triggers = {enable = true}},
		ElvUI_Explosives = {triggers = {enable = true}},
	},
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	colors = {
		glowColor = {r = 1, g = 1, b = 1, a = 1},
		castColor = {r = 1, g = 0.81, b = 0},
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		tapped = {r = 0.6, g = 0.6, b = 0.6},
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		castNoInterruptColor = {r = 0.78, g = 0.25, b = 0.25},
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		castInterruptedColor = {r = 0.30, g = 0.30, b = 0.30},
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		castbarDesaturate = true,
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		reactions = {
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			good = {r = .29, g = .68, b = .30},
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			neutral = {r = .85, g = .77, b = .36},
			bad = {r = 0.78, g = 0.25, b = 0.25},
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		},
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		healPrediction = {
			personal = {r = 0, g = 1, b = 0.5, a = 0.25},
			others = {r = 0, g = 1, b = 0, a = 0.25},
			absorbs = {r = 1, g = 1, b = 0, a = 0.25},
			healAbsorbs = {r = 1, g = 0, b = 0, a = 0.25},
			--overabsorbs = {r = 1, g = 1, b = 0, a = 0.25},
			--overhealabsorbs = {r = 1, g = 0, b = 0, a = 0.25},
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		},
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		threat = {
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			goodColor = {r = 050/255, g = 180/255, b = 000/255},
			badColor = {r = 254/255, g = 045/255, b = 045/255},
			goodTransition = {r = 255/255, g = 217/255, b = 050/255},
			badTransition ={r = 255/255, g = 129/255, b = 050/255},
			offTankColor = {r = 187/255, g = 050/255, b = 255/255},
			offTankColorGoodTransition = {r = .31, g = .45, b = .63},
			offTankColorBadTransition = {r = 0.71, g = 0.43, b = 0.27},
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		},
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		power = {
			ENERGY = {r = 0.65, g = 0.63, b = 0.35},
			FOCUS = {r = 0.71, g = 0.43, b = 0.27},
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			FURY = {r = 227/255, g = 126/255, b = 39/255, atlas = '_DemonHunter-DemonicFuryBar'},
			INSANITY = {r = 0.55, g = 0.14, b = 0.69, atlas = '_Priest-InsanityBar'},
			LUNAR_POWER = {r = .9, g = .86, b = .12, atlas = '_Druid-LunarBar'},
			MAELSTROM = {r = 0, g = 0.5, b = 1, atlas = '_Shaman-MaelstromBar'},
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			MANA = {r = 0.31, g = 0.45, b = 0.63},
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			PAIN = {r = 225/255, g = 225/255, b = 225/255, atlas = '_DemonHunter-DemonicPainBar'},
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			RAGE = {r = 0.78, g = 0.25, b = 0.25},
			RUNIC_POWER = {r = 0, g = 0.82, b = 1},
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			ALT_POWER = {r = 0.2, g = 0.4, b = 0.8},
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		},
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		selection = {
			[ 0] = {r = 254/255, g = 045/255, b = 045/255}, -- HOSTILE
			[ 1] = {r = 255/255, g = 129/255, b = 050/255}, -- UNFRIENDLY
			[ 2] = {r = 255/255, g = 217/255, b = 050/255}, -- NEUTRAL
			[ 3] = {r = 050/255, g = 180/255, b = 000/255}, -- FRIENDLY
			[ 5] = {r = 102/255, g = 136/255, b = 255/255}, -- PLAYER_EXTENDED
			[ 6] = {r = 102/255, g = 050/255, b = 255/255}, -- PARTY
			[ 7] = {r = 187/255, g = 050/255, b = 255/255}, -- PARTY_PVP
			[ 8] = {r = 050/255, g = 255/255, b = 108/255}, -- FRIEND
			[ 9] = {r = 153/255, g = 153/255, b = 153/255}, -- DEAD
			[13] = {r = 025/255, g = 147/255, b = 072/255}, -- BATTLEGROUND_FRIENDLY_PVP
		},
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		classResources = {
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			chargedComboPoint = { r = 0.1647, g = 0.6353, b = 1.0 },
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			comboPoints = {
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				[1] = {r = .69, g = .31, b = .31},
				[2] = {r = .65, g = .42, b = .31},
				[3] = {r = .65, g = .63, b = .35},
				[4] = {r = .46, g = .63, b = .35},
				[5] = {r = .33, g = .63, b = .33},
				[6] = {r = .33, g = .63, b = .33},
			},
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			DEATHKNIGHT = { r = .31, g = .45, b = .63},
			PALADIN = { r = 228/255, g = 225/255, b = 16/255},
			MAGE = { r = 0, g = 157/255, b = 1},
			MONK = {
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				[1] = {r = .57, g = .63, b = .35},
				[2] = {r = .47, g = .63, b = .35},
				[3] = {r = .37, g = .63, b = .35},
				[4] = {r = .27, g = .63, b = .33},
				[5] = {r = .17, g = .63, b = .33},
				[6] = {r = 12/255, g = 145/255, b = 58/255}
			},
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			WARLOCK = {r = 148/255, g = 130/255, b = 201/255}
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		},
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	},
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	visibility = {
		showAll = true,
		enemy = {
			guardians = false,
			minions = false,
			minus = true,
			pets = false,
			totems = false,
		},
		friendly = {
			guardians = false,
			minions = false,
			npcs = true,
			pets = false,
			totems = false,
		},
	},
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	cutaway = {
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		health = {
			enabled = false,
			fadeOutTime = 0.6,
			lengthBeforeFade = 0.3,
			forceBlankTexture = true,
		},
		power = {
			enabled = false,
			fadeOutTime = 0.6,
			lengthBeforeFade = 0.3,
			forceBlankTexture = true,
		},
	},
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	units = {
		PLAYER = {
			enable = false,
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			showTitle = true,
			nameOnly = false,
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			useStaticPosition = false,
			clickthrough = false,
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			classpower = {
				enable = true,
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				classColor = false,
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				height = 7,
				sortDirection = 'NONE',
				width = 130,
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				xOffset = 0,
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				yOffset = 10,
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			},
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			visibility = {
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				alphaDelay = 1,
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				hideDelay = 3,
				showAlways = false,
				showInCombat = true,
				showWithTarget = false,
			},
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			buffs = CopyTable(NP_Auras),
			castbar = CopyTable(NP_Castbar),
			debuffs = CopyTable(NP_Auras),
			health = CopyTable(NP_Health),
			level = CopyTable(NP_Level),
			name = CopyTable(NP_Name),
			portrait = CopyTable(NP_Portrait),
			power = CopyTable(NP_Power),
			pvpclassificationindicator = CopyTable(NP_PvPClassificationIndicator),
			pvpindicator = CopyTable(NP_PvPIcon),
			raidTargetIndicator = CopyTable(NP_RaidTargetIndicator),
			title = CopyTable(NP_Title),
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		},
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		TARGET = {
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			enable = true,
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			arrow = 'Arrow1',
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			glowStyle = 'style2',
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			classpower = {
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				enable = false,
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				classColor = false,
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				height = 7,
				sortDirection = 'NONE',
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				width = 125,
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				xOffset = 0,
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				yOffset = 30,
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			},
		},
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		FRIENDLY_PLAYER = {
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			enable = true,
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			showTitle = true,
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			nameOnly = false,
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			markHealers = true,
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			markTanks = true,
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			buffs = CopyTable(NP_Auras),
			castbar = CopyTable(NP_Castbar),
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			debuffs = CopyTable(NP_Auras),
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			health = CopyTable(NP_Health),
			level = CopyTable(NP_Level),
			name = CopyTable(NP_Name),
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			portrait = CopyTable(NP_Portrait),
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			power = CopyTable(NP_Power),
			pvpclassificationindicator = CopyTable(NP_PvPClassificationIndicator),
			pvpindicator = CopyTable(NP_PvPIcon),
			raidTargetIndicator = CopyTable(NP_RaidTargetIndicator),
			title = CopyTable(NP_Title),
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		},
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		ENEMY_PLAYER = {
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			enable = true,
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			showTitle = true,
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			nameOnly = false,
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			markHealers = true,
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			markTanks = true,
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			buffs = CopyTable(NP_Auras),
			castbar = CopyTable(NP_Castbar),
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			debuffs = CopyTable(NP_Auras),
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			health = CopyTable(NP_Health),
			level = CopyTable(NP_Level),
			name = CopyTable(NP_Name),
			portrait = CopyTable(NP_Portrait),
			power = CopyTable(NP_Power),
			pvpclassificationindicator = CopyTable(NP_PvPClassificationIndicator),
			pvpindicator = CopyTable(NP_PvPIcon),
			raidTargetIndicator = CopyTable(NP_RaidTargetIndicator),
			title = CopyTable(NP_Title),
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		},
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		FRIENDLY_NPC = {
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			enable = true,
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			showTitle = true,
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			nameOnly = true,
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			buffs = CopyTable(NP_Auras),
			castbar = CopyTable(NP_Castbar),
			debuffs = CopyTable(NP_Auras),
			eliteIcon = CopyTable(NP_EliteIcon),
			health = CopyTable(NP_Health),
			level = CopyTable(NP_Level),
			name = CopyTable(NP_Name),
			portrait = CopyTable(NP_Portrait),
			power = CopyTable(NP_Power),
			pvpindicator = CopyTable(NP_PvPIcon),
			questIcon = CopyTable(NP_QuestIcon),
			raidTargetIndicator = CopyTable(NP_RaidTargetIndicator),
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			title = CopyTable(NP_Title),
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		},
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		ENEMY_NPC = {
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			enable = true,
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			showTitle = true,
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			nameOnly = false,
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			buffs = CopyTable(NP_Auras),
			castbar = CopyTable(NP_Castbar),
			debuffs = CopyTable(NP_Auras),
			eliteIcon = CopyTable(NP_EliteIcon),
			health = CopyTable(NP_Health),
			level = CopyTable(NP_Level),
			name = CopyTable(NP_Name),
			portrait = CopyTable(NP_Portrait),
			power = CopyTable(NP_Power),
			pvpindicator = CopyTable(NP_PvPIcon),
			questIcon = CopyTable(NP_QuestIcon),
			raidTargetIndicator = CopyTable(NP_RaidTargetIndicator),
			title = CopyTable(NP_Title),
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		},
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	},
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};
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P.nameplates.units.PLAYER.buffs.maxDuration = 300
P.nameplates.units.PLAYER.buffs.priority = 'Blacklist,blockNoDuration,Personal,TurtleBuffs,PlayerBuffs'
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P.nameplates.units.PLAYER.debuffs.anchorPoint = 'TOPRIGHT'
P.nameplates.units.PLAYER.debuffs.growthX = 'LEFT'
P.nameplates.units.PLAYER.debuffs.growthY = 'UP'
P.nameplates.units.PLAYER.debuffs.yOffset = 35
P.nameplates.units.PLAYER.debuffs.priority = 'Blacklist,blockNoDuration,Personal,Boss,CCDebuffs,RaidDebuffs,Dispellable'
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P.nameplates.units.PLAYER.name.enable = false
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P.nameplates.units.PLAYER.name.format = '[name]'
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P.nameplates.units.PLAYER.level.enable = false
P.nameplates.units.PLAYER.power.enable = true
P.nameplates.units.PLAYER.castbar.yOffset = -20
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P.nameplates.units.FRIENDLY_PLAYER.buffs.priority = 'Blacklist,blockNoDuration,Personal,TurtleBuffs'
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P.nameplates.units.FRIENDLY_PLAYER.debuffs.anchorPoint = 'TOPRIGHT'
P.nameplates.units.FRIENDLY_PLAYER.debuffs.growthX = 'LEFT'
P.nameplates.units.FRIENDLY_PLAYER.debuffs.growthY = 'UP'
P.nameplates.units.FRIENDLY_PLAYER.debuffs.yOffset = 35
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P.nameplates.units.FRIENDLY_PLAYER.debuffs.priority = 'Blacklist,Dispellable,blockNoDuration,Personal,Boss,CCDebuffs'
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P.nameplates.units.ENEMY_PLAYER.buffs.priority = 'Blacklist,Dispellable,PlayerBuffs,TurtleBuffs'
P.nameplates.units.ENEMY_PLAYER.buffs.maxDuration = 300
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P.nameplates.units.ENEMY_PLAYER.debuffs.anchorPoint = 'TOPRIGHT'
P.nameplates.units.ENEMY_PLAYER.debuffs.growthX = 'LEFT'
P.nameplates.units.ENEMY_PLAYER.debuffs.growthY = 'UP'
P.nameplates.units.ENEMY_PLAYER.debuffs.yOffset = 35
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P.nameplates.units.ENEMY_PLAYER.debuffs.priority = 'Blacklist,blockNoDuration,Personal,Boss,CCDebuffs,RaidDebuffs'
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P.nameplates.units.ENEMY_PLAYER.name.format = '[namecolor][name:abbrev:long]'

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P.nameplates.units.FRIENDLY_NPC.buffs.priority = 'Blacklist,blockNoDuration,Personal,TurtleBuffs'
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P.nameplates.units.FRIENDLY_NPC.debuffs.anchorPoint = 'TOPRIGHT'
P.nameplates.units.FRIENDLY_NPC.debuffs.growthX = 'LEFT'
P.nameplates.units.FRIENDLY_NPC.debuffs.growthY = 'UP'
P.nameplates.units.FRIENDLY_NPC.debuffs.yOffset = 35
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P.nameplates.units.FRIENDLY_NPC.debuffs.priority = 'Blacklist,Boss,CCDebuffs,RaidDebuffs,Dispellable'
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P.nameplates.units.FRIENDLY_NPC.level.format = '[difficultycolor][level][shortclassification]'
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P.nameplates.units.FRIENDLY_NPC.title.format = '[npctitle]'
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P.nameplates.units.ENEMY_NPC.buffs.priority = 'Blacklist,RaidBuffsElvUI,Dispellable,blockNoDuration,PlayerBuffs,TurtleBuffs,CastByUnit'
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P.nameplates.units.ENEMY_NPC.debuffs.anchorPoint = 'TOPRIGHT'
P.nameplates.units.ENEMY_NPC.debuffs.growthX = 'LEFT'
P.nameplates.units.ENEMY_NPC.debuffs.growthY = 'UP'
P.nameplates.units.ENEMY_NPC.debuffs.yOffset = 35
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P.nameplates.units.ENEMY_NPC.debuffs.priority = 'Blacklist,Personal,CCDebuffs'
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P.nameplates.units.ENEMY_NPC.level.format = '[difficultycolor][level][shortclassification]'
P.nameplates.units.ENEMY_NPC.title.format = '[npctitle]'
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P.nameplates.units.ENEMY_NPC.name.format = '[name]'
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local TopAuras = {
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	barColor = { r = 0, g = .8, b = 0 },
	barColorGradient = false,
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	barSize = 2,
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	barNoDuration = true,
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	barPosition = 'BOTTOM',
	barShow = false,
	barSpacing = 2,
	barTexture = 'ElvUI Norm',
	countFont = 'Homespun',
	countFontOutline = 'MONOCHROMEOUTLINE',
	countFontSize = 10,
	countXOffset = 0,
	countYOffset = 0,
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	timeFont = 'Homespun',
	timeFontOutline = 'MONOCHROMEOUTLINE',
	timeFontSize = 10,
	timeXOffset = 0,
	timeYOffset = 0,
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	fadeThreshold = 6,
	growthDirection = 'LEFT_DOWN',
	horizontalSpacing = 6,
	maxWraps = 3,
	seperateOwn = 1,
	showDuration = true,
	size = 32,
	sortDir = '-',
	sortMethod = 'TIME',
	verticalSpacing = 16,
	wrapAfter = 12,
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}
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--Auras
P.auras = {
	buffs = CopyTable(TopAuras),
	debuffs = CopyTable(TopAuras),
}

P.auras.debuffs.maxWraps = 1

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--Chat
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P.chat = {
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	url = true,
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	panelSnapping = true,
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	shortChannels = true,
	hyperlinkHover = true,
	throttleInterval = 45,
	scrollDownInterval = 15,
	fade = true,
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	inactivityTimer = 100,
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	font = 'PT Sans Narrow',
	fontOutline = 'NONE',
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	fontSize = 10,
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	sticky = true,
	emotionIcons = true,
	keywordSound = 'None',
	noAlertInCombat = false,
	chatHistory = true,
	lfgIcons = true,
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	maxLines = 100,
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	channelAlerts = {
		GUILD = 'None',
		OFFICER = 'None',
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		INSTANCE = 'None',
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		PARTY = 'None',
		RAID = 'None',
		WHISPER = 'Whisper Alert',
	},
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	showHistory = {
		WHISPER = true,
		GUILD = true,
		OFFICER = true,
		PARTY = true,
		RAID = true,
		INSTANCE = true,
		CHANNEL = true,
		SAY = true,
		YELL = true,
		EMOTE = true
	},
	historySize = 100,
	editboxHistorySize = 20,
	tabSelector = 'ARROW1',
	tabSelectedTextEnabled = true,
	tabSelectedTextColor = { r = 1, g = 1, b = 1 },
	tabSelectorColor = { r = .3, g = 1, b = .3 },
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	timeStampFormat = 'NONE',
	keywords = 'ElvUI',
	separateSizes = false,
	panelWidth = 412,
	panelHeight = 180,
	panelWidthRight = 412,
	panelHeightRight = 180,
	panelBackdropNameLeft = '',
	panelBackdropNameRight = '',
	panelBackdrop = 'SHOWBOTH',
	panelTabBackdrop = false,
	panelTabTransparency = false,
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	LeftChatDataPanelAnchor = 'BELOW_CHAT',
	RightChatDataPanelAnchor = 'BELOW_CHAT',
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	editBoxPosition = 'BELOW_CHAT',
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	fadeUndockedTabs = false,
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	fadeTabsNoBackdrop = true,
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	fadeChatToggles = true,
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	hideChatToggles = false,
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	hideCopyButton = false,
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	useAltKey = false,
	classColorMentionsChat = true,
	numAllowedCombatRepeat = 5,
	useCustomTimeColor = true,
	customTimeColor = {r = 0.7, g = 0.7, b = 0.7},
	numScrollMessages = 3,
	autoClosePetBattleLog = true,
	socialQueueMessages = false,
	tabFont = 'PT Sans Narrow',
	tabFontSize = 12,
	tabFontOutline = 'NONE',
	copyChatLines = false,
	useBTagName = false,
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	panelColor = {r = .06, g = .06, b = .06, a = 0.8},
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	pinVoiceButtons = true,
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	hideVoiceButtons = false,
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	desaturateVoiceIcons = true
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}

--Datatexts
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P.datatexts = {
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	font = 'PT Sans Narrow',
	fontSize = 12,
	fontOutline = 'NONE',
	wordWrap = false,
	panels = {
		LeftChatDataPanel = {
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			enable = true,
			backdrop = true,
			border = true,
			panelTransparency = false,
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			'Talent/Loot Specialization',
			'Durability',
			'BfA Missions'
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		},
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		RightChatDataPanel = {
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			enable = true,
			backdrop = true,
			border = true,
			panelTransparency = false,
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			'System',
			'Time',
			'Gold'
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		},
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		MinimapPanel = {
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			enable = true,
			backdrop = true,
			border = true,
			panelTransparency = false,
			numPoints = 2,
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			'Guild',
			'Friends'
		}
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	},
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	battleground = true,
	noCombatClick = false,
	noCombatHover = false,
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}

--Tooltip
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P.tooltip = {
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	showElvUIUsers = false,
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	cursorAnchor = false,
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	cursorAnchorType = 'ANCHOR_CURSOR',
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	cursorAnchorX = 0,
	cursorAnchorY = 0,
	alwaysShowRealm = false,
	targetInfo = true,
	playerTitles = true,
	guildRanks = true,
	itemCount = 'BAGS_ONLY',
	showMount = true,
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	modifierID = 'SHOW',
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	role = true,
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	gender = false,
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	font = 'PT Sans Narrow',
	fontOutline = 'NONE',
	headerFontSize = 12,
	textFontSize = 12,
	smallTextFontSize = 12,
	colorAlpha = 0.8,
	visibility = {
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		bags = 'SHOW',
		unitFrames = 'SHOW',
		actionbars = 'SHOW',
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		combatOverride = 'SHOW',
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	},
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	healthBar = {
		text = true,
		height = 7,
		font = 'Homespun',
		fontSize = 10,
		fontOutline = 'OUTLINE',
		statusPosition = 'BOTTOM',
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	},
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	useCustomFactionColors = false,
	factionColors = {
		[1] = {r = 0.8, g = 0.3, b = 0.22},
		[2] = {r = 0.8, g = 0.3, b = 0.22},
		[3] = {r = 0.75, g = 0.27, b = 0},
		[4] = {r = 0.9, g = 0.7, b = 0},
		[5] = {r = 0, g = 0.6, b = 0.1},
		[6] = {r = 0, g = 0.6, b = 0.1},
		[7] = {r = 0, g = 0.6, b = 0.1},
		[8] = {r = 0, g = 0.6, b = 0.1},
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	}
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}
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local UF_StrataAndLevel = {
	useCustomStrata = false,
	frameStrata = 'LOW',
	useCustomLevel = false,
	frameLevel = 1,
}

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local UF_Auras = {
	anchorPoint = 'TOPLEFT',
	attachTo = 'FRAME',
	clickThrough = false,
	countFont = 'PT Sans Narrow',
	countFontOutline = 'OUTLINE',
	countFontSize = 12,
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	desaturate = true,
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	durationPosition = 'CENTER',
	enable = false,
	numrows = 1,
	perrow = 8,
	sortDirection = 'DESCENDING',
	sortMethod = 'TIME_REMAINING',
	xOffset = 0,
	yOffset = 0,
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	minDuration = 0,
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	maxDuration = 0,
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	priority = '',
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	sizeOverride = 0,
	spacing = 1,
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}

local UF_AuraBars = {
	anchorPoint = 'ABOVE',
	attachTo = 'DEBUFFS',
	detachedWidth = 270,
	enable = true,
	enemyAuraType = 'HARMFUL',
	friendlyAuraType = 'HELPFUL',
	height = 20,
	maxBars = 6,
	maxDuration = 0,
	minDuration = 0,
	sortDirection = 'DESCENDING',
	sortMethod = 'TIME_REMAINING',
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	priority = '',
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	spacing = 0,
	yOffset = 0,
}

local UF_AuraWatch = {
	enable = true,
	profileSpecific = false,
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	size = 8,
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	countFontSize = 12,
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}

local UF_Castbar = {
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	customColor = {
		enable = false,
		transparent = false,
		invertColors = false,
		useClassColor = false,
		useCustomBackdrop = false,
		useReactionColor = false,
		color = { r = .31, g = .31, b = .31 },
		colorNoInterrupt = { r = 0.78, g = 0.25, b = 0.25 },
		colorInterrupted = { r = 0.30, g = 0.30, b = 0.30 },
		colorBackdrop = { r = 0.5, g = 0.5, b = 0.5, a = 1 },
	},
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	customTextFont = {
		enable = false,
		font = 'PT Sans Narrow',
		fontSize = 12,
		fontStyle = 'OUTLINE'
	},
	customTimeFont = {
		enable = false,
		font = 'PT Sans Narrow',
		fontSize = 12,
		fontStyle = 'OUTLINE'
	},
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	displayTarget = false,
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	enable = true,
	format = 'REMAINING',
	height = 18,
	hidetext = false,
	icon = true,
	iconAttached = true,
	iconAttachedTo = 'Frame',
	iconPosition = 'LEFT',
	iconSize = 42,
	iconXOffset = -10,
	iconYOffset = 0,
	insideInfoPanel = true,
	latency = true,
	overlayOnFrame = 'None',
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	reverse = false,
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	spark = true,
	textColor = {r = 0.84, g = 0.75, b = 0.65, a = 1},
	tickColor = {r = 0, g = 0, b = 0, a = 0.8},
	ticks = true,
	tickWidth = 1,
	timeToHold = 0,
	width = 270,
	xOffsetText = 4,
	xOffsetTime = -4,
	yOffsetText = 0,
	yOffsetTime = 0,
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	strataAndLevel = CopyTable(UF_StrataAndLevel),
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}

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local UF_CombatIcon = {
	enable = true,
	defaultColor = true,
	color = {r = 1, g = 0.2, b = 0.2, a = 1},
	anchorPoint = 'CENTER',
	xOffset = 0,
	yOffset = 0,
	size = 20,
	texture = 'DEFAULT',
}

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local UF_Cutaway =