Verified Commit f35fd3d1 authored by Merathilis's avatar Merathilis
Browse files

Update german locale... there were too big for our options

parent a66bc882
......@@ -454,7 +454,7 @@ L["Enabling this will check your health amount."] = "Wenn aktiviert wird dein Le
L["Enabling this will check your power amount."] = "Wenn aktiviert wird dein Kraftwert überprüft."
L["Enchanting"] = "Verzauberkunst"
L["Enemy Aura Type"] = "Feindlicher Aurentyp"
L["Enemy Combat Toggle"] = "Im Kampf für Gegner umschalten"
L["Enemy Combat Toggle"] = "Kampf-Umschaltung (Gegner)"
L["ENEMY_NPC"] = "Gegnerischer NPC"
L["ENEMY_PLAYER"] = "Gegnerischer Spieler"
L["Enemy"] = "Gegner"
......@@ -513,7 +513,7 @@ L["Frame Strata"] = "Fenster Schicht"
L["Frame"] = "Fenster"
L["Friend"] = "Freund"
L["Friendly Aura Type"] = "Freundlicher Aurentyp"
L["Friendly Combat Toggle"] = "Im Kampf für freundliche umschalten"
L["Friendly Combat Toggle"] = "Kampf-Umschaltung (Freundlich)"
L["FRIENDLY_NPC"] = "Freundlicher NPC"
L["FRIENDLY_PLAYER"] = "Freundlicher Spieler"
L["Friendly"] = "Freundlich"
......@@ -1660,7 +1660,7 @@ L["UNIT_NAMEPLATES_SHOW_ENEMY_MINIONS"] = "Diener";
L["UNIT_NAMEPLATES_SHOW_ENEMY_MINUS"] = "Trivial";
L["UNIT_NAMEPLATES_TYPE_1"] = "Namensschilder überlappen";
L["UNIT_NAMEPLATES_TYPE_2"] = "Namensschilder stapeln";
L["UNIT_NAMEPLATES_TYPES"] = "Bewegungstyp für Namensplaketten";
L["UNIT_NAMEPLATES_TYPES"] = "Bewegungstyp";
L["VOID_STORAGE"] = "Leerenlager";
L["WORLD_MAP"] = "Weltkarte";
L["XPBAR_LABEL"] = "EP-Balken";
......
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