More control of the backdrop color for Debuff Highlightning
I would like to be able to control the backdrop color more when you use the Debuff Highlightning for dispellable effects and just any color you want to use for debuffs. Right now, the backdrop color gets really close to the foreground color. I want to be able to control it better so I can use a darker color of the foreground color instead. I get as close as I can get with setting: Fill and Additive Blend, also using a black health backdrop with a constant gray foreground health color, but the colors are too close to each other. Would also be happy to use another backdrop color for the normal gray health, so the colors are not depended of each other.
Let me give you a few examples.
Here is ElvUI, the backdrop color is dark, but not dark enough from the foreground color. https://i.imgur.com/6CsRXlF.jpg
Here is Grid2, which use about the same foreground color, but the backdrop color is very dark, but it's still blue. https://i.imgur.com/YhOe1bC.jpg
Here is ElvUI again, with a bright red color. https://i.imgur.com/lhD5uUz.jpg
And finally Grid2. Here you can see a very clean darker red color for the health color, and even darker red for the backdrop color. https://i.imgur.com/UXdHGM8.jpg
So, I want to be able to use even darker backdrop colors from the foreground healthcolor. More better if I can control the backdrop color completely, or just use multipliers from the foreground color, all the way to black.
If you have questions - let me know. Thank you!