Commit 82488361 authored by Simpy's avatar Simpy 🐹

doesnt need to be in master

parent 0a6ce3f5
### Version 11.13 [ ]
**New Additions:**
Added option to change the vertical/horizontal overlap of the Nameplates.
Added option to change the Nameplate position: 'Nameplate at Base'.
[Style Filter] Added Triggers- Unit Is Tap Denied, Unit is Not Tap Denied. (!169)
[8.2] Added new skin for AzeriteEssenceUI. Probably some "new" Skins are missing.
**Bug Fixes:**
Fixed nameplate NPC visibility option always on after reload or login.
Fixed an issue with DK runes after vehicle exit. (#1280)
**Misc. Changes:**
Added skin support for Objective Tracker timer bars.
Skinned a missing Scrollbar for the GMOTD on the CommunitiesFrame.
Prevented right-aligned Ace3 dropdowns (and SharedMedia dropdowns) cutting off when the text is wider than the box. (!171)
[8.2] Take account to the new Blizzard-Nameplate system.
[8.2] Updated existing skins with 8.2 changes.
___
### Version 11.12 [ May 31st 2019 ]
**Important Changes:**
ElvUI_Config has been renamed to ElvUI_OptionsUI.
**New Additions:**
Added options to invert the CastBar, AuraBars, and Power colors on UnitFrames status bars when in transparent mode; as well as added custom backdrop options for these status bars.
Added custom backdrop for ClassBars on UnitFrames.
Added nameplate friendly npc option "always show" this is used to toggle npc nameplates using blizzards setting; so that they can go into blizzard name-only mode.
Added new Tags, which allows transliteration. E.g. 'name:medium:translit'. For more tags, visit our Custom Tag Guide on our forum.
Added Glimmer of Light for Paladins to the BuffIndicator.
Added Gale Slash to RaidDebuffs.
**Bug Fixes:**
Fixed Style Filter Class Trigger. (#1310)
Fixed error: attempt to index field 'CompactUnitFrameProfilesNewProfileDialog'. (#1314)
Fixed double player nameplate when changing specific settings in the config. (#1316)
Fixed player nameplate not fading in when hovered.
Fixed the portrait and health backdrop bleeding on UnitFrames health when they fade on range, specifically for BuG.
Fixed error: StyleFilter attempt to index locale 'auras' (a nil value).
Fixed error: StyleFilter attempt to index field 'cooldowns' (a nil value).
Fixed error: Nameplates attempt to access forbidden object from code tainted by an AddOn.
Fixed bind mode for extra action button.
Fixed skin for invite role check boxes.
Fixed Nameplates in stacking mode on initial login.
**Misc. Changes:**
Added an option to allow the portrait on UnitFrames to truely overlay the health, including the backdrop.
Reworked some of the general Nameplate config settings so it's hopefully more clear and easy to use.
Removed the Nameplate Name Visibilty settings because this just caused some confusion.
Disabled Boss Style Filter again by default. (Sorry for this everyone <3)
Tweaked the default ElvUI_NonTarget StyleFilter, so that it will not fade out the player plate when targeting something.
Various minor performance improvements.
Cutaway health on Nameplates is back! :D
___
### Version 11.11 [ May 14th 2019 ]
**New Additions:**
Add debuffs for Crucible of Storms.
Added the ability to swap language in the configuration window to the language of your choice.
Added "Tank, Damage, Healer" sort option to party and raid frames. (Thanks @wing5wong)
Added Debuff Highlight mode options. (#726 - Thanks @wing5wong)
Added skin for RaidProfiles New Profile Popup.
[Style Filter] Added Triggers- Raid Target Marker, Not Name, Is Resting, Is Pet, and Unit/Player In/Out of Vehicle. (#469 #1253 #1278 and #1285 - Thanks @wing5wong)
[Style Filter] Added Triggers- Threat conditions, New Casting (or not Casting; or Casting:NotSpell) triggers, Key Modifiers, and Target: Require Target (used in ElvUI_NonTarget).
[Style Filter] Added Default Filters- ElvUI_NonTarget, ElvUI_Target, ElvUI_Boss, and ElvUI_Explosives. (Note: NonTarget is used to replace the NonTarget Alpha option and Target is used to replace the Target Scale option. The other two have had their names updated, so if you changed settings of them (Boss or Explosives), you can go ahead and delete them yourself now).
Added option to desaturate grey items in bags. (#1305)
Added World Latency to our System Datatext.
**Bug Fixes:**
Fixed Nameplate Stagger texture.
Fixed the Charge Cooldown Text not correctly setting Blizzard Cooldown Text.
Fixed Selection Player Color sometimes being incorrect.
Fixed Nameplate Alternative Power Swap.
Fixed Fader from properly fading the Pet Frame out when combat ends.
Fixed "button.db" error in Nameplate Aura code.
Fixed a dropdown text position if the Communities Frame is minimized.
Fixed Nameplate Class Bar error "ClassPower.lua line 133: attempt to index field '?' (a userdata value)".
Fixed Enchant Text on Item Level and Minimap Location Text not clipping properly on non english clients. (Thanks @Bunny67)
Fixed Name Fonts getting replaced even though Replace Blizzard Fonts is checked off. (#1269)
Fixed "Attempt to index local 'threat' (a nil value)". (#1277)
Fixed error when you disable a Custom Text.
Fixed Nameplate Power Use Atlas Textures option.
Fixed Twitter icon not appearing for items in chat. (#1281)
Fixed an issue with Nameplate health coloring in some cases.
Fixed Stagger visibility toggling. (Thanks oUF <3)
Fixed an issue on the Gossip Skin with our Close Button.
Fixed some Nameplate CVar issues.
[Lag Fix] Tweak our oUF_Fader slightly and recoded the UIFrameFade to solve various CPU lags with UpdateRange.
[Lag Fix] Removed a spammy event (UNIT_AURA) from the PetBar as this was causing it to execute far more than needed.
[Lag Fix] Reworked how we send calls to the UpdateAuraCooldownPosition functions and on NamePlate Auras to save on CPU time.
[Lag Fix] Stopped code execution of some functions when our interrupt announce or nameplate auras have been disabled.
[Lag Fix] We believe we have finally resolved the preformance degrade/reaping issue, which was caused from the texts on UnitFrame and NamePlates causing a code stack which eventually would drain FPS.
**Misc. Changes:**
Unitframe Status Bars will now sync their textures onto the background space when not using transparent.
Nameplate Class Bar will also sync it's texture to the background.
Attempted to fix PossessBarFrame, MainMenuBar, etc.. taint errors.
Cleaned up some of the code which handles Player Role in the UI, this fixed the Timewalking Threat being backwards.
Tweaked the Tooltips in the Config so it will display the hard limits (min, max, decimal step) and only display a tooltip when it has other information than just name.
Limited the Nameplate Low Health Threshold to '80%'.
Fixed some Ace3 skin weirdness.
Cleaned up some of the Animation code. (Thanks @Grey)
Reworked how ElvUI unsnaps textures, textures will be unsnapped globally now.
Nameplate width is now bound to it's clickable width.
The Bag Bar and Vendor Greys tabs are now again available if the All In One Bag is disabled.
[Style Filter] Fixed Static Player Nameplate to no longer taint from filters.
[Style Filter] Cleaned a decent amount of the trigger condition check code with the help of @wing5wong.
Add shadow instead flash texture for StaticPopup buttons (Thanks @Bunny67)
Fixed an issue and garbage leak with the plugin version checker.
Fixed DataText header text using the Tooltip Header size when it was not supposed too.
___
### Version 11.10 [ April 9th 2019 ]
**New Additions:**
**Bug Fixes:**
Fixed Keybind Mode (/kb) to once again work on Stance and Pet buttons.
Recoded some of the charge cooldown stuff (again!) This should fix Blade Flurry.
**Misc. Changes:**
Update GMChat skin.
Disabled Actionbar Charge Cooldown Text by default.
___
### Version 11.09 [ April 8th 2019 ]
**New Additions:**
**Bug Fixes:**
Unsnapped the Totem Bar icon textures.
Fixed Actionbar Masque enabled error "attempt to index field 'pushed' (a nil value)".
Fixed charge cooldown setting not applying correctly. (#1256)
**Misc. Changes:**
___
### Version 11.08 [ April 8th 2019 ]
**New Additions:**
**Bug Fixes:**
[Actionbar] Reworked the Show Charge Cooldown a bit so that it won't stack two texts on certain spells.
[Actionbar] Refixed the Desaturation option so that it will recolor as soon as the cooldown finishes.
[Actionbar] Fixed the pushed texture getting stuck on some buttons.
[Nameplate] Name Only ending was preventing the Target Class Power from displaying correctly.
[Nameplate] Option for Target xOffset for Stagger and made sure Stagger bar disables correctly when it should.
[Nameplate] Corrected the Swap to Alt Power setting.
[Nameplate] Made sure Target Class Power gets updated correctly.
**Misc. Changes:**
___
### Version 11.07 [ April 7th 2019 ]
**New Additions:**
[Nameplate] Added ElvUIPlayerNamePlateAnchor for WeakAuras and other AddOns.
[Nameplate] Added an option to toggle the Nameplates from fading in when shown.
[Nameplate] Added Aura stack position option. (#1140)
[Nameplate / Unitframes] Added NamePlate and UnitFrame Color Selection colors from oUF. (Thanks oUF/LS-)!
[Nameplate / Unitframes] Added a new smoothing method to Unitframes and Nameplates. (Thanks LS-)!
[Nameplate: Style Filter] Add a new Filter: "Explosives" for Explosive Orbs in Mythic plus.
[Nameplate: Style Filter] Added trigger Creature Type.
[Nameplate: Style Filter] Added trigger if the unit is Focused (or not).
[Unitframe] Added Duration option for cooldown text and reworked the cooldown code.
[Actionbar] Added show cooldown text on charges option. (#716)
[Chat] Added options to Desaturate, Pin to Tab Panel, or Hide Voice Buttons.
Added an option to ignore the UI Scale popup when resizing the game window (General -> Ignore UI Scale Popup).
**Bug Fixes:**
[Nameplate] Fixed an issue which caused the Targeted and Player Classbar options to not take effect correctly.
[Nameplate: Style Filter] Made Name Color and Alpha action work again.
[Nameplate: Style Filter] Fixed Health Color not working correctly in combat.
[Nameplate: Style Filter] Fixed PVP Talent triggers.
[Nameplate: Style Filter] Fixed Castbar Interruptible triggers.
[Nameplate: Style Filter] Optimized the Name/NPC ID trigger, reaction, classification triggers.
[Nameplate] Fixed Target Indicator showing permanently when Low Health Threshold was set to zero. (!115 - Thanks @wing5wong)
[Nameplate] Fixed a gap at the end of Classbar on Nameplates.
[Nameplate] Fixed Power Hide when Empty.
[Nameplate] Fixed a bug where the Highlight was under the health.
[Nameplate] Fixing Off Tank Color on Nameplates and added transitioning colors.
[Nameplate] Made sure the Classbar appears on the Targeted plate correctly.
[Nameplate] Fixed issue which prevented the Quest Icon from showing in some cases.
[Nameplate] Fixed rune sort order for Deathknights and Classbar color for Monks.
[Nameplate] Fixed Quest Icon on for CN region, some others still need locale update.. :(
[Actionbar] Fixed main bar (bar one) paging issue.
[Actionbar] Fixed Stance Bar Keybinding Text not appearing correctly. (#541)
[Unitframe] Fixed health not updating correctly (again).
[Unitframe] Fixed Castbar hold time not working correctly.
[Chat / Datatext] Finally fixed the 'lhs' error with Quick Join.
[Chat] Fixed an issue which was caused from our Chat file skinning the Combat Log bar when other addons hid it.
[Skin] Fixed an issue which caused the Ace3 skin to add an X on buttons from other addons using our skin. (#1217)
[Datatext] Made sure the LDB Datatext value color updates along with the General Media Value color correctly.
Fixed an issue which prevented border and backdrop color from being updated correctly in some cases.
Fixed spam errors when trying to change Talents when you have non selected yet.
Fixed an issue whiched caused incompatiblity with our config and ColorPickerPlus.
Fixed an error in init.lua: attempt to index local 'ACD'.
Fixed an issue with the Quest Skin which caused the Quest Icon beside the text to sometimes not be shown.
Fixed the DropDown Box text on the Communities Stream Dropdown.
Fixed a tiny visual glitch with the DropDown in the Communities frame.
Fixed an issue which would cause an error if you had the Login messaged enable while the Chat module was disabled.
Fixed an issue which kept healers stored when out of a Battleground. (#1219)
Fixed an issue which prevented Aurabars from correctly handling the Dispellable filters.
Fixed Bag and Bank search from not being cleared consistently. (#1108)
Fixed an issue with the cooldown module which wouldn't correctly set cooldowns when they were started cooldown before you logged into the game.
**Misc. Changes:**
[Nameplate: Style Filter] Enabled Hide Frame action.
[Nameplate + Style Filter] Adding Name Only (with Show Title).
[Nameplate] Keep Player nameplate from fading out.
[Nameplate] Reallowed Target and Threat Scale in options.
[Nameplate] Removed Detection as this was used in Legion but is no longer used as much and this would increase preformance further.
[Nameplate] Readded the Visbility settings on Static Player.
[Nameplate] Reworked the cooldown text, so that it matches Unitframes.
[Nameplate] Reworked the Target Alpha so that it shows only while in combat.
[Nameplate] Updated oUF to increase preformance of the new Nameplates further.
[Nameplate] Added backdrop coloring to the classbars.
[Nameplate] Health Prediction defaulted to off except for Player.
[Nameplate] Added xOffsets on Buffs, Debuffs, Castbar, Class Power, and Power bars.
[Unitframe] Cleaned some of the Castbar code, as we believe this is part of the reason for the Unitframes to cause additional lags.
[Unitframe] Replaced the Combat Fade code on the Player frame, with the same code we now use to fade the Player nameplate. (oUF_Fader)
[Unitframe] Replaced the Range check option with the Unitframe Fader settings. (oUF_Fader)
[Actionbar] Stopped allowing Keybinder in combat.
[Bag] Recoded the animation for the New Item Glow so they all glow together instead of seperately, also gave it a fancy new glow texture.
[Bag] Added the Deposit Reagents button to the Bank Tab too.
[Config] Made the Enable Checkboxes in the config colorful, so that they're easier to spot, plus it looks really cool, imo.
[Config] Oganized a bit with help from (@wing5wong).
Updated Module Copy to handle some new cases.
Updated Quest Greeting Frame skin.
Optimized the Color Picker code for better preformance, also it will accept three digit hex values in the hex box but you must you press enter.
Skinned the New Toy Alert.
Skinned the Communities Notification Buttons.
Removed the 'Forcing MaxGroups to' message.
Added smoothing option to the Alternative Power bar.
Blizzard corrected the issue with CVars not saving correctly.
Adjusted all the Power and Classbar backdrop colors to be a little more vivid.
Added dispellable to boss buff filters by default. (#1215)
Added Vehicle support to our new oUF_Fader lib. (#148)
Scaled the Skip frame on the cinematic screen. (#1176)
___
### Version 11.06 [ March 14th 2019 ]
**New Additions:**
**Bug Fixes:**
Actually let the Target Class Bar on Nameplates use Class Color for classes other than Death Knight.
Fixed an issue which made backdrops always appear.
Fixed another case when C-Stack errors could occur from the Toolkit.
Fixed an issue which caused clicking problems in the middle of the screen.
Fixed the non-Target Nameplate transparency option. (Thanks AcidWeb for helping)!
Fixed LFG Ready Popup skin from showing a Blizzard backdrop.
**Misc. Changes:**
Allowed the Config to once again leave the screen.
___
### Version 11.05 [ March 14th 2019 ]
**New Additions:**
**Bug Fixes:**
Fixed LFG skin error.
Fixed the C-Stack error (for real).
Fixed issue which caused the chat panel backdrops color to change when updating the normal backdrop color setting.
**Misc. Changes:**
___
### Version 11.04 [ March 14th 2019 ]
**New Additions:**
**Bug Fixes:**
Attempted to fix a C-Stack error from 'Core/Toolkit'.
Fixed an issue which caused a hidden frame in the middle of the screen to hijack clicks.
**Misc. Changes:**
___
### Version 11.03 [ March 14th 2019 ]
**New Additions:**
Added Target Class Bar on Nameplates.
Added Class Color option for Target Class Bar, Player Class Bar, and Nameplate Power Bars.
**Bug Fixes:**
Fixed the textures on the Stance bar.
Fixed Masque support for Pet bar and Stance bar.
Fixed the Class Media Value Color from not using the class color on different classes as it should!
Fixed Style Filter for Health Color changing to black when the filter ends.
Fixed issue which caused the Script Profile Popup to be shown twice.
Fixed TargetIndicator glow change the color correctly after switching targets.
Fixed issue which caused the Action bar buttons to not set the "checked" state.
Fixed an issue which caused the Blizzard Castbar to sometimes not be shown when the UnitFrame module was disabled and disable Blizzard Player Frame was unchecked.
Fixed an issue which caused the UI to hide (like Alt-Z) when opening the Bank frame using the non-thin border theme.
**Misc. Changes:**
Prevented the Update Popup from being shown while in combat.
Added Dispellable to Nameplate Friendly NPC Buffs and Nameplate Enemy Player Debuffs list by default.
___
### Version 11.02 [ March 12th 2019 ]
**New Additions:**
**Bug Fixes:**
Fixed issue where opening the bank with shift would say you needed to purchase the reagent slots.
Fixed issue on pet bar which may have caused the "auto cast" markers to show in the wrong pet spells.
Fixed error in the config caused from the Nameplate Threat.
Fixed visual issue where the voice channel icon would show on the chat panel even though it was hidden causing it to appear out of place.
Fixed Blizzard Castbar being disabled when Unitframe module was disabled.
Fixed Pet bar issue which sometimes could error about pushed.
Altered the way the CD module was handling the text on Nameplates, so that the text will always be shown, regardless of it's icon size. (#1094)
**Misc. Changes:**
Allowed Test Nameplate to be movable via drag.
___
### Version 11.01 [ March 12th 2019 ]
**New Additions:**
**Bug Fixes:**
Fixed pet bar not displaying the spell textures correctly.
**Misc. Changes:**
___
### Version 11.00 [ March 12th 2019 ]
**New Additions:**
NamePlates were rewritten from scratch. They now utilize the oUF framework like our UnitFrames.
**Bug Fixes:**
Fixed our SetTemplate function, which now should finally deal with all (maybe =)) Border issue regarding the Pixel Changes introduced with 8.1.
**Misc. Changes:**
We now only use one Font option for the Character/Inspect Feature.
Put the Voice Chat Buttons in our Left Chat. Now its more intuitive to find it.
Various skin tweaks/changes.
___
### Version 10.92 [ March 4th 2019 ]
**New Additions:**
Added option to suppress the "UI Scale Changed" popup for the current session. It is a checkbox on the popup itself.
**Bug Fixes:**
Fixed visibility of raid frames in the installer for the healer layout.
**Misc. Changes:**
Added warning popup with information about nameplates getting reset with patch 8.1.5.
Added hard cap on min/max values for UI Scale setting.
Added hard cap on max value for general font size setting.
Added support for checkboxes on our static popups.
Reverted some of the recent UI scale changes in an attempt to make it work correctly for more people.
A few skin tweaks.
___
### Version 10.91 [ February 27th 2019 ]
**New Additions:**
**Bug Fixes:**
Fixed issue with Objective Tracker in Mythics.
**Misc. Changes:**
___
### Version 10.90 [ February 25th 2019 ]
**New Additions:**
**Bug Fixes:**
Fixed issue causing UIScale value to be stored as string instead of number, resulting in an error in v10.89.
**Misc. Changes:**
Changed UIScale information popup so it will continue to pop up until an action has been taken. This is to make sure the user sees the info in case an error prevented the popup the first time.
___
### Version 10.89 [ February 25th 2019 ]
**New Additions:**
Added options to change font, size and outline on the new itemlevel and enchant info on Character/Inspect frame.
**Bug Fixes:**
Fixed an error in the archeology skin.
Fixed incompatibility issue(s) with Kaliel's Tracker due to a moved reference to E.Blizzard.
Fixed rare issue where UIScale had been stored as 0 and would cause the UI to explode.
**Misc. Changes:**
___
### Version 10.88 [ February 24th 2019 ]
**New Additions:**
Added new scale options. (General -> Auto Scale | UI Scale)
Added quality border option for Bag/Bank items. (#869)
Added BoE/BoA text overlay in our Bag/Bank.
Added optional mount name for units on tooltips.
Added a new option to display Inspect Info on the Inspect and Character frames.
Added option to toggle Objective Tracker when boss or arena frames are shown.
**Bug Fixes:**
Corrected more Pixel Perfect issues! :D
Fixed taint in CommunitiesUI preventing you from setting notes among other things. Workaround by foxlit.
**Misc. Changes:**
Various Skin updates.
Modified the bag item level code; items might actually show the correct item level now. :o
Improved the tooltip item level code, it should be far more accurate now! (Thanks AcidWeb and Ls- for helping us with this)! :)
The layout in the installer has been replaced with a new one.
___
### Version 10.87 [ January 30th 2019 ]
**New Additions:**
**Bug Fixes:**
Fixed an issue with the combat log header. (#1013)
Fixed a bag config error if the bag module was disabled.
Fixed an error caused by incorrect file loading order.
**Misc. Changes:**
___
### Version 10.86 [ January 29th 2019 ]
**New Additions:**
Added option to toggle on/off the colors on bag slots for bags with assigned items.
Added option to use the Blizzard cleanup method instead of the ElvUI sorting.
Added a way to assign types of items to certain bags by right-clicking the bag icon in ElvUI.
Added a count of remaining available characters to the chat editbox.
Added the source text for mounts in the tooltip.
Added Blizzards way to highlight scrappable items if the Scrapping Machine Frame is open.
**Bug Fixes:**
Fixed an issue which plays the bag sounds if you open the Game Menu. (#981)
Fixed issue which caused E:UpdateAll to be called twice, potentially causing errors in plugins.
Added terrible workaround for the broken events that cause health updates to break down.
**Misc. Changes:**
Added a compatibility check for our Garrison Mission skin, if GarrisonMissionManger is loaded.
Updated gold datatext. Added an indicator for the current character and characters are now in class color.
Consumable items that disappear when logged out are now sorted last to avoid gaps in the ElvUI bags. (credit: Belzaru)
Added a search filter for Mythic Keystone to LibItemSearch. You can search for keystones or ignore them from sorting with the term "keystone".
Moved the options for the Talking Head to the skin section.
Added Battle of Dazar'alor raid and M+ Season 2 affix debuffs to the RaidDebuffs filter.
___
**Version 10.85 [ January 4th 2019 ]**
**New Additions:**
Added Weakened Soul back to our Buff Indicator.
Added new Currencies to our Currencies Datatext.
Added NamePlate classbar scale option.
Added color options for UnitFrame Power Predictions.
**Bug Fixes:**
Fixed a possible nil error on our NamePlate auras.
Fixed nil error in the Obliterum & PvP skin.
Fixed an issue in Bags skin preventing the "highlight" visual from showing when searching for items.
Fixed an issue which could result in Quest Icon not showing up on nameplates even if it was enabled.
Fixed an issue that we accidentally use the general texture for the UnitFrame backdrop instead of the UnitFrame texture.
Fixed an issue which caused invisible GroupLootContainer frame to intercept mouse clicks. (#824)
Fixed an issue which caused pixel borders to be double or missing. NOTE: Mostly fixed but config is still strange. (#908)
Fixed lua error caused in NamePlate Style Filters about GetSpecializationInfo. (#926)
Fixed bad values in incomingheals tags. (#950)
Fixed Copy Chat Log (and Copy Chat Line) from displaying lines sometimes.
Fixed minor positioning issue with role indicator on unitframes.
Fixed issue which caused NamePlate StyleFilter NameOnly option to misplace the ClassBar/Portrait on plates.
Fixed issue with ClassBar on NamePlates since 8.1 patch, the ClassBar also correctly works on Druids now.
Fixed issue with NamePlates glow beeing pixelated.
Fixed issues in bag searching. (#931)
Fixed Social Queue Datatext and Chat Message.
Fixed an issue that mostly affected actionbars, where elements would be misplaced after a profile change.
**Misc. Changes:**
Changed Health Backdrop Multiplier to be an Override instead.
Updated oUF tags with recent changes.
Hid the Recipient Portrait on the TradeFrame.
ElvUI now staggers the updates that happen when a profile is changed. This should have minimal effect on existing plugins.
___
**Version 10.84 [ December 11th 2018 ]**
**New Additions:**
Added option to use health texture also on the backdrop.
Added a seperate Tooltip option to display the NPC ID. (#873)
Added a position option (Left or Right) for the Quest Icon on the Nameplates.
Added option to change the position of the Keybind & Stack Text on the ActionBars. (#361)
Added option to show an icon on an item in the bags if it's scrappable.
Added option in our media section to remove the cropping from icons. Mostly used for Custom Texture Packs.
Added option in our media section to select the 'Font Outline'.
Added the WoW Token price in our Gold DataText.
**Bug Fixes:**
Fixed realm:dash tag error. (tags.lua:657: bad argument #2 to 'format')
Fixed QuestGreetingPanel & WorldMap skin not take account to Parchment Remover.
Fixed Masque issues with the AddOn ElvUI_ExtraActionBars. (#709)
**Misc. Changes:**
Updated LibItemSearch to latest version.
Updated the Ace3 (ElvUI config) checkbox skin to a permanent color.
Some Code improvements.
Various Skin tweaks.
___
**Version 10.83 [ November 20th 2018 ]**
**New Additions:**
Added Drain Life to channel ticks.
Added Island Expedition progress to the BfA Mission Datatext.
Added NPC Id's to our Tooltip.
Added Debuff Highlighting on our Focus Frame.
Added a dropdown menu to the Garrison Minimap Button. (Credits: Foxlit - WarPlan)
Added a Module Copy option. This allows you to copy module settings to/from your different profiles.
Added Bag Split (Bags + Bank) and Reverse Slots to the Bags. (#203)
Added options to change the Item Level color in the Bags. (#764)
Added options to change the Profession Bags & Bag Assignment color. (#525)
Added options to change the Quest Item colors in bags. (!79 - Thanks @Alex_White)
Added Tooltip offsets while using anchor on mouse. (#204)
Added Tooltip option to alway show the realm name. (#372)
Added quick search for spells in filters. (#30)
Added "Display Target" to NamePlate castbars.
Added "Display Interrupt Source" to NamePlate castbars.
Added "Display Target" on any UnitFrame castbar, previously it was only available on Player UnitFrame.
Added option to scale the Vehicle display. (#715)
Added Tank & Assist Name Placements. (#128)
Added Pet AuraBars. (Hunters Rejoice)! (#518)
Added Tooltip Group Role. (#583)
Added Power Prediction on UnitFrames. (#421)
Added Raid Icons for Party Targets, Tank & Assist UnitFrames. (#459)
Added Castbar Strata and Level Options. (#323)
Added Color options to the UnitFrames to choose the Blizzard Selection Colors.
Added right-click functionality for the movers in /moveui to get to the options. (#843)
Added NamePlate indicators for Quest Mobs. Works only in the Open World.
Added a skin option to remove the Parchment from some skins.
**Bug Fixes:**
Fixed display castbar for Arena & Boss Frames.
Fixed Raidmarker spacing. (#791)
Fixed issue which would sometimes keep Player UnitFrame out of range.
Fixed error with UnitFrame Tags when enter Arena. (#821)
Fixed issue which would show a NPC Reputation instead of NPC Title on NamePlates when Colorblind mode was enabled. (#826)
Fixed Health Backdrop ClassBackdrop multiplier. (#134)
Fixed DejaCharacterStats and Character Skin conflicts. (#819)
Fixed Raid Menu button in Raid Control. (!78 - Thanks @Dimitro)
Fixed issue which prevented Style Filters from applying to Healthbars of some Nameplates when Healthbar was disabled.
**Misc. Changes:**
Updated CCDebuffs list.
Updated Frenzy buff Id for pets. (#816)
Updated Zul debuff list.
Updated the macro text on the ActionBars to use the ActionBar font.
Optimized Bag Code in various areas. (This should mainly fix the lag reported when opening your bags).
Removed ArtifactBar from the DataBars.
Reworked vendor greys code to resolve issues with the previous versions.
Allow left & right mouse button when using Keybind. (#234)
Updated collection skin. Credits AddOnSkins.
Updated Ace3 skin (ElvUI config page)
Added ElvUIGVC chat channel for Version Checking (AddOn Communication) and Voice Chat (off by Default) on realm.
Time datatext will now use the 24 hour clock by default in non-US regions. (#839 - Credit: @Zucht).
___
**Version 10.82 [ September 18th 2018 ]**
**New Additions:**
Added toggle option for the New Item Glow in your bags. (#452)
Added an option to hide the honor databar below max level. Disabled by default.
Add width override for nameplate auras. (#142)
**Bug Fixes:**
Fixed a rare nil error in the range code.
**Misc. Changes:**
Added Infested affix buff to RaidBuffsElvUI filter.
Updated ArenaPrepFrame functions. (Thanks oUF)!
Updated PvP, LFG & Talent skins.
___
**Version 10.81 [ September 6th 2018 ]**
**New Additions:**
**Bug Fixes:**
Fixed issue with display of Attonement in Buff Indicators when the Trinity talent is active. (#346)
Fixed issue with "out of range" display on UnitFrames on the Mother encounter in Uldir. (#767)
**Misc. Changes:**
Added BfA Dungeon debuffs to RaidDebuff filter. Credit: Dharwin & Rubgrsch.
Removed T-18 4 PC Bonus from the Druid Buff Indicator.
___
**Version 10.80 [ September 2nd 2018 ]**
**New Additions:**
Added toggle option for Cutaway health on Nameplates.
Added dedicated backdrop color option to chat panels.
Added backdrop color option to Chat Panels.
Added Seafarer's Dubloon to the Currency Datatext.
Added Strata option for the Bags.
Added a temp mover for the Scrapping Machine Frame.
**Bug Fixes:**
Fixed Nameplate Cutaway health not following Style Filter Health Color changes.
Fixed the AltPowerBar enable toggle not requiring a reload.
Fixed Blizzard Forbidden Nameplates not spawning in the world when Nameplate module was enabled.
Fixed the default position for the UIWidgetTopCenter mover.
Fixed issue with chat frames and data panels disappearing. (#686)
Fixed statusbars on the ToyBox & Heirloom tab in the collection skin.
Fixed issue which prevented debuff highlight from working for shadow priests and diseases.
Fixed channel ticks for Penance with talent 'Castigation'
**Misc. Changes:**
Removed Legion debuffs
Updated BfA consumables buffs
___
**Version 10.79 [ August 20th 2018 ]**
**New Additions:**
Added Tranquility channel ticks. (#586)
Added Phase Indicator for Target, Party and Raid frames (Thanks @ls-).
Added Cutaway Health to nameplates (part of #331).
Added BFA Mission Datatext (Thanks @AcidWeb).
Added ActionBar option to color Keybind Text instead of Button.
Added Alternative Power Bar. The settings are located under: General -> Alternative Power
**Bug Fixes:**
Fixed a texture issue on the Talent skin. (#566)
Fixed bags from being shown over the WorldMapFrame. (#592)
Fixed an issue which caused the cooldown module to error: Font not set (#548)
Fixed an issue which prevented the frame glow being shown on a UnitFrame with the Frame Orientation set to right. (#558)
Fixed skin issue with Mission Talent Frame.
Fixed issue which prevented clicking in the top-right of screen where Minimap is by default (when the Minimap is not actually there).
Fixed Stagger class bar auto-hide (Thanks to Jimmy Pruitt).
Fixed Ace3 plus/minus on some scrollbars (#631 - Thanks @sezz).
**Misc. Changes:**
Updated spell id for Earth Shield. (#527)
Updated SpellHighlightTexture in the Spellbook. (#547)
Updated WarboardUI skin.
Updated Communities skin.
Open PVP frame when you click on the Honor bar.
Updated the Spec Switch Datatext.
Added a toggle in General for Voice Overlay.
Allowed Special Aura filters to be localized.
Skin Ace3 Keybinding Widget (Thanks @sezz).
Updated LibActionButton-1.0-ElvUI to handle #375 (Thanks @sezz).
Added support for mages in Debuff Highlight, they can once again remove curses.
Updated code which shows item level in tooltip (Thanks @AcidWeb).
Auto-Disable ElvUI_EverySecondCounts as it is retired now.
Aura Special Filters can now be localized.
Skin the QuickJoinToastButton.
Updated Chat Emojis.
___
**Version 10.78 [ July 28th 2018 ]**
**New Additions:**
**Bug Fixes:**
Fixed CVar chatClassColorOverride not working correctly.
Fixed errors which occurred in OrderHallTalentFrame and Contribution skins.
Fixed memory leaking from GetPlayerMapPosition API. (Thanks to Rubgrsch and siweia)!
Fixed bags not properly showing items when searched.
Fixed an issue that sometimes the chat scrollBars where not hidden properly.
**Misc. Changes:**
Re-enable the old Guild skin back.
Updated Communities, PVP & Tooltip skins.
___
**Version 10.77 [ July 20th 2018 ]**
**New Additions:**
Added a mover for the Chat buttons.
**Bug Fixes:**
Reworked the Microbar mouseover handler. (#523)
Fixed issue which caused community chats to be shown in all chat frames.
**Misc. Changes:**
Updated Setup Chat part of installer to enable class colors in all channels and communities.
Updated CommunitiesUI skin.
Added support for chat filters for community channels displayed in the real chat window.
___
**Version 10.76 for patch 8.0 [ July 19th 2018 ]**
**New Additions:**
**Bug Fixes:**
Fixed issue with backdrop on tooltips turning blue.
Fixed error when pressing 'Enter' to start typing in the chat. (#485)
**Misc. Changes:**
Added skins from Simpy for Artifact Appearance and Orderhall Talents.
Added support for Load On Demand addons' memory/cpu usage display in tooltips (credit: cqwrteur).
Fixed a texture issue in the Quest Log skin.
Updated skinning of the 'TodayFrame' in the calendar. It uses skinning from Azilroka.
___
**Version 10.75 for patch 8.0 [ July 17th 2018 ]**
**New Additions:**
New Cooldown settings, they can be found in the Cooldowns category.
Added Death Knight Rune sorting option under: Player Frame -> Classbar -> Sort Direction
Added new Azerite DataBar (replaces Artifact DataBar).
Added button size and spacing options to the Micro Bar.
Added scale option for the smaller world map.
Added new skins for the new elements in patch 8.0.
Added the original chat buttons to a dedicated panel which can be toggled by right-clicking the "<" character in the left chat panel.
**Bug Fixes:**
Fixed issue with UnitFrame Mouseglow when Portraits was enabled in non-overlay mode.
Fixed error when attempting to right click a fake unitframe spawned from "Display Frames" by unregistering mouse on these frames.
Fixed issue with Guild Bank which sometimes prevented icons from being desaturated during a search while swapping between bank tabs. This also corrects the strange delay it appeared to have.
Fixed issue which caused chat emojis to hijack hyperlinks.
Fixed icon border on black market auction house items.
Fixed [namecolor] not updating sometimes when it should.
Fixed skin issue when using a dropdown in the config.
Fixed friendly nameplates not showing in Garrisons.
Fixed issue with tooltip compare being activated when it should not. (#471)
Fixed several issues with the Micro Bar.
Fixed error in the Spellbook relating to our Vehicle Button on the minimap and position of the Minimap. (#434)
Fixed various issues with tooltips. (#472)
**Misc. Changes:**
In order to improve load times, ElvUI will no longer load Blizzard_DebugTools.
Reworked the Talent frame skin slightly, in order to improve determination of selected talents.
Simplify how the Chat module handles Chat Filters. (Thanks Ellypse)
Changed how icons get shadowed in Guild bank and Bags module.
___
**Version 10.74 [ June 7th 2018 ]**
**New Additions:**
Added "Group Spacing" option to party/raid frames. This allows you to separate each individual group.
Added option to move the Resurrect Icon on the party/raid/raid40 frames.
Added new UnitFrame Glow settings located under 'UnitFrame -> General -> Frame Glow'. Each type of UnitFrame (Player, Target, Etc) has new options to disable these settings individually.
Added an option 'Nameplates -> General -> Name Colored Glow' to use the Nameplate Name Color for the Name Glow instead of Glow Color.
Added options to override the Cooldown Text settings inside of Bags, NamePlates, UnitFrames, and Buffs and Debuffs.
**Bug Fixes:**
Fixed instance group size for Seething Shore and Arathi Blizzard.
Fixed issue that prevented the Guild MOTD from being shown in the chat after a /reload sometimes.
Fixed issue that prevented the Loot Spec icon on BonusRollFrame from showing correctly after changing specs.
Fixed issue which could cause an error in other addons when Chat History was enabled.
Fixed issue with range checking on retribution paladins below lvl 78. Until lvl 12 the range will only be melee, then you get Hand of Reckoning which we can use to check range.
Fixed issue preventing the stance bar buttons to be keybound.
Fixed issue which caused the Chat History to sometimes attempt to reply to the wrong BattleTag friend. This will only fix BattleTag friend history messages to be linked correctly, while Real ID friends history messages will still suffer from this issue. ref: !44 (Thanks @peuuuurnoel)
Fixed tooltips getting skinned while Tooltip Skin option is disabled.
Fixed issue which prevented a dropdown from being shown in the world map.
Fixed an error regarding LeaveVehicleButton in battlegrounds.
Fixed a typo in datatexts which could prevent LDB data texts from loading when entering world.
Fixed issue which prevented the "new item" glow from hiding on items in bag 0 when closing bags.
Fixed various issues with the Targeted Glows on NamePlates.
Fixed issue which made the Friendly Blizzard plates wider than they should be for some users.
Fixed issue which may have caused the Nameplate Clickable range to be off more than it should.
Fixed issue which prevented nameplate glow from wrapping around the enemy castbars.
Fixed error for shapeshifting druids who enter combat when nameplate classbar is attached to player nameplate.
**Misc. Changes:**
The Plugin Installer frame is now movable.
The Chat Module now supports Custom Class Colors a little better now.
Chat History will now highlight keywords, allow linking of URLs, and will no longer populate Last Tell for replies.
Reworked the Equipment Flyout skin.
Unitframe tags will now return nil instead of an empty string when there is nothing to show.
Made it more clear that the "vendor greys" button also deletes items when not at vendor.
The system datatext will now display protocol info (IPv4/IPv6) if applicable. (credit: Kopert)
Resetting a UnitFrame to default will now show a popup confirmation upon clicking the reset button.
Nameplate NPC Title Text will now show the glow color on mouseover when it's the only thing shown on the nameplate (health and name disabled with show npc titles turned on).
E:ShortValue will now floor values below 1000.
Optimized nameplates a bit, by making sure updates on Blizzard plates would not continue firing after we replaced them with our own.
___
**Version 10.73 [ March 23rd 2018 ]**
**New Additions:**
Added color options for Debuff Highlighting.
Added mover for BonusRollFrame.
Added option to Enable/Dis