Commit ee025956 authored by Simpy's avatar Simpy 🐹

rename the locales and sort the ab group (check the locales here if you can)

parent 9e8340ff
......@@ -83,6 +83,10 @@ L["Button Spacing"] = "按钮间距"
L["Buttons Per Row"] = "每行按钮数"
L["Buttons"] = "按钮数"
L["Change the alpha level of the frame."] = "改变框架透明度"
L["Charge Cooldown Text"] = "显示充能冷却"
L["Charge Draw Swipe"] = "反向充能动画"
L["Color Keybind Text when Out of Range, instead of the button."] = "当你超过射程时对键位文字着色而不是对按钮着色"
L["Color Keybind Text"] = "键位文字着色"
L["Color of the actionbutton when not usable."] = "动作条按键不可用时的颜色"
L["Color of the actionbutton when out of power (Mana, Rage, Focus, Holy Power)."] = "当能量不足时(如法力,怒气等)动作条按键的颜色"
L["Color of the actionbutton when out of range."] = "当超出距离时动作条按键的颜色"
......@@ -95,7 +99,7 @@ L["Color when the text is in the seconds format."] = "以秒显示的文字颜
L["Cooldown Text"] = "冷却文字"
L["Darken Inactive"] = "未激活时暗化"
L["Days"] = "天"
L["Desaturate On Cooldown"] = "冷却中褪色"
L["Desaturate Cooldowns"] = "冷却中褪色"
L["Display bind names on action buttons."] = "在动作条按钮上显示键位名称"
L["Display cooldown text on anything with the cooldown spiral."] = "显示技能冷却时间"
L["Display macro names on action buttons."] = "在动作条按钮上显示宏名称"
......@@ -111,12 +115,10 @@ L["Inherit Global Fade"] = "继承全局渐隐"
L["Inherit the global fade, mousing over, targetting, setting focus, losing health, entering combat will set the remove transparency. Otherwise it will use the transparency level in the general actionbar settings for global fade alpha."] = "继承全局渐隐, 鼠标悬浮、目标、焦点、损失血量、进入战斗会减低不透明度.否则会为全局透明度使用一般动作条的设置"
L["Key Down"] = "按下施法"
L["Keybind Mode"] = "键位设置模式"
L["Keybind Text"] = "键位文字"
L["Keybind Text Position"] = "快捷键文字位置"
L["Keybind Text X-Offset"] = "快捷键文字X偏移"
L["Keybind Text Y-Offset"] = "快捷键文字Y偏移"
L["Color Keybind Text"] = "键位文字着色"
L["Color Keybind Text when Out of Range, instead of the button."] = "当你超过射程时对键位文字着色而不是对按钮着色"
L["Keybind Text"] = "键位文字"
L["Low Threshold"] = "冷却时间阈值"
L["Macro Text"] = "宏名称"
L["Masque Support"] = "Masque支持"
......@@ -130,7 +132,6 @@ L["Restore Bar"] = "重置动作条"
L["Restore the actionbars default settings"] = "恢复此动作条的预设设定"
L["RightClick Self-Cast"] = "右键自我施法"
L["Seconds"] = "秒"
L["Show Charge Cooldown"] = "显示充能冷却"
L["Show Empty Buttons"] = "显示空白按钮"
L["Shows a swipe animation when a spell is recharging but still has charges left."] = "当一个技能在充能但仍有剩余使用次数时使用反向填充动画"
L["Stack Text Position"] = "叠层文字位置"
......@@ -143,12 +144,11 @@ L["The first button anchors itself to this point on the bar."] = "第一个按
L["The size of the action buttons."] = "动作条按钮尺寸"
L["The spacing between the backdrop and the buttons."] = "背景与按钮之间的间隙"
L["This setting will be updated upon changing stances."] = "这个设置会在改变姿态时更新"
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "冷却时间低于此秒数后将变为红色数字, 并以小数显示, 设为-1来使其不会变为红色"
L["This will override the global cooldown settings."] = "这将强制覆盖全局冷却设置"
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "冷却时间低于此秒数后将变为红色数字, 并以小数显示, 设为-1来使其不会变为红色"
L["Toggles the display of the actionbars backdrop."] = "切换动作条显示背景框"
L["Transparency level when not in combat, no target exists, full health, not casting, and no focus target exists."] = "在非战斗, 无目标存在, 满血, 未施法, 无焦点目标存在时的不透明度"
L["Usable"] = "可用"
L["Use Draw Swipe"] = "反向充能动画"
L["Use Position Override"] = "使用位置覆盖"
L["Visibility State"] = "可见状态"
L["When enabled it will use the Anchor Point setting to determine growth direction, otherwise it will be determined by where the bar is positioned."] = "当启用时会使用定位点的位置来决定按钮增长的方向,否则将会按照动作条的位置来决定"
......
......@@ -83,6 +83,10 @@ L["Button Spacing"] = true --Also used in Bags
L["Buttons Per Row"] = true
L["Buttons"] = true
L["Change the alpha level of the frame."] = true
L["Charge Cooldown Text"] = true
L["Charge Draw Swipe"] = true
L["Color Keybind Text when Out of Range, instead of the button."] = true
L["Color Keybind Text"] = true
L["Color of the actionbutton when not usable."] = true
L["Color of the actionbutton when out of power (Mana, Rage, Focus, Holy Power)."] = true
L["Color of the actionbutton when out of range."] = true
......@@ -95,7 +99,7 @@ L["Color when the text is in the seconds format."] = true
L["Cooldown Text"] = true
L["Darken Inactive"] = true
L["Days"] = true
L["Desaturate On Cooldown"] = true
L["Desaturate Cooldowns"] = true
L["Display bind names on action buttons."] = true
L["Display cooldown text on anything with the cooldown spiral."] = true
L["Display macro names on action buttons."] = true
......@@ -111,12 +115,10 @@ L["Inherit Global Fade"] = true
L["Inherit the global fade, mousing over, targetting, setting focus, losing health, entering combat will set the remove transparency. Otherwise it will use the transparency level in the general actionbar settings for global fade alpha."] = true
L["Key Down"] = true
L["Keybind Mode"] = true
L["Keybind Text"] = true
L["Keybind Text Position"] = true
L["Keybind Text X-Offset"] = true
L["Keybind Text Y-Offset"] = true
L["Color Keybind Text"] = true
L["Color Keybind Text when Out of Range, instead of the button."] = true
L["Keybind Text"] = true
L["Low Threshold"] = true
L["Macro Text"] = true
L["Masque Support"] = true
......@@ -130,7 +132,6 @@ L["Restore Bar"] = true
L["Restore the actionbars default settings"] = true
L["RightClick Self-Cast"] = true
L["Seconds"] = true
L["Show Charge Cooldown"] = true
L["Show Empty Buttons"] = true
L["Shows a swipe animation when a spell is recharging but still has charges left."] = true
L["Stack Text Position"] = true
......@@ -143,12 +144,11 @@ L["The first button anchors itself to this point on the bar."] = true
L["The size of the action buttons."] = true
L["The spacing between the backdrop and the buttons."] = true
L["This setting will be updated upon changing stances."] = true
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = true
L["This will override the global cooldown settings."] = true
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = true
L["Toggles the display of the actionbars backdrop."] = true
L["Transparency level when not in combat, no target exists, full health, not casting, and no focus target exists."] = true
L["Usable"] = true
L["Use Draw Swipe"] = true
L["Use Position Override"] = true
L["Visibility State"] = true
L["When enabled it will use the Anchor Point setting to determine growth direction, otherwise it will be determined by where the bar is positioned."] = true
......
......@@ -83,6 +83,10 @@ L["Button Spacing"] = "Espacement des boutons"
L["Buttons Per Row"] = "Boutons par ligne"
L["Buttons"] = "Boutons"
L["Change the alpha level of the frame."] = "Changer le niveau alpha de la fenêtre."
L["Charge Cooldown Text"] = true
L["Charge Draw Swipe"] = true
L["Color Keybind Text when Out of Range, instead of the button."] = true
L["Color Keybind Text"] = true
L["Color of the actionbutton when not usable."] = "Couleur du bouton d'action quand inutilisable"
L["Color of the actionbutton when out of power (Mana, Rage, Focus, Holy Power)."] = "Couleur du bouton d'action quand il n'y a pas ressource (Mana, Rage, Focalisation, Puissance sacrée)."
L["Color of the actionbutton when out of range."] = "Couleur du bouton d'action quand hors de portée."
......@@ -95,7 +99,7 @@ L["Color when the text is in the seconds format."] = "Couleur quand le texte est
L["Cooldown Text"] = "Texte temps de recharge"
L["Darken Inactive"] = "Foncé Inactif"
L["Days"] = "Jours"
L["Desaturate On Cooldown"] = true
L["Desaturate Cooldowns"] = true
L["Display bind names on action buttons."] = "Affiche les noms des raccourcis sur les boutons de la barre d'action."
L["Display cooldown text on anything with the cooldown spiral."] = "Affiche le temps de recharge au format numérique plutôt que la spirale d'origine."
L["Display macro names on action buttons."] = "Affiche les noms des macros sur les boutons dans la barre d'action."
......@@ -111,12 +115,10 @@ L["Inherit Global Fade"] = "Utiliser l'option de transparence générale"
L["Inherit the global fade, mousing over, targetting, setting focus, losing health, entering combat will set the remove transparency. Otherwise it will use the transparency level in the general actionbar settings for global fade alpha."] = true
L["Key Down"] = "Touche enfoncée"
L["Keybind Mode"] = "Mode raccourcis"
L["Keybind Text"] = "Texte des raccourcis"
L["Keybind Text Position"] = true
L["Keybind Text X-Offset"] = true
L["Keybind Text Y-Offset"] = true
L["Color Keybind Text"] = true
L["Color Keybind Text when Out of Range, instead of the button."] = true
L["Keybind Text"] = "Texte des raccourcis"
L["Low Threshold"] = "Seuil minimal"
L["Macro Text"] = "Texte sur Macro"
L["Masque Support"] = "Support de Maque"
......@@ -130,7 +132,6 @@ L["Restore Bar"] = "Restaurer la barre"
L["Restore the actionbars default settings"] = "Restaure la barre d'actions avec ses paramètres par défaut."
L["RightClick Self-Cast"] = true
L["Seconds"] = "Secondes"
L["Show Charge Cooldown"] = true
L["Show Empty Buttons"] = "Voir les emplacements vide"
L["Shows a swipe animation when a spell is recharging but still has charges left."] = true
L["Stack Text Position"] = true
......@@ -143,12 +144,11 @@ L["The first button anchors itself to this point on the bar."] = "Ancrage du pre
L["The size of the action buttons."] = "Taille des boutons d'action."
L["The spacing between the backdrop and the buttons."] = "Espace entre le fond et les boutons."
L["This setting will be updated upon changing stances."] = "Ce réglage sera activé lors d'un changement de posture"
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "Seuil avant que le texte devienne rouge sous forme de décimal. Mettre -1 pour qu'il ne devienne jamais rouge."
L["This will override the global cooldown settings."] = true
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "Seuil avant que le texte devienne rouge sous forme de décimal. Mettre -1 pour qu'il ne devienne jamais rouge."
L["Toggles the display of the actionbars backdrop."] = "Affiche ou non la couleur de fond de la barre d'action."
L["Transparency level when not in combat, no target exists, full health, not casting, and no focus target exists."] = true
L["Usable"] = "Uilisable"
L["Use Draw Swipe"] = true
L["Use Position Override"] = true
L["Visibility State"] = "État de visibilité"
L["When enabled it will use the Anchor Point setting to determine growth direction, otherwise it will be determined by where the bar is positioned."] = true
......
......@@ -83,6 +83,10 @@ L["Button Spacing"] = "Abstand der Tasten" --Also used in Bags
L["Buttons Per Row"] = "Tasten pro Zeile"
L["Buttons"] = "Tasten"
L["Change the alpha level of the frame."] = "Ändere den Alphakanal des Fensters."
L["Charge Cooldown Text"] = "Zeige Aufladungsabklingzeit"
L["Charge Draw Swipe"] = "Benutze Draw Swipe" --really bad
L["Color Keybind Text when Out of Range, instead of the button."] = "Färbt den Tastaturbelegungstext wen nicht in Reichweite anstatt der Taste."
L["Color Keybind Text"] = "Färbe Tastaturbelegungstext"
L["Color of the actionbutton when not usable."] = "Farbe der Aktionsleisten wenn nicht nutzbar."
L["Color of the actionbutton when out of power (Mana, Rage, Focus, Holy Power)."] = "Die Farbe der Aktionstasten, wenn keine Kraft, wie z.B. Mana, Wut, Fokus oder Heilige Kraft, mehr vorhanden ist."
L["Color of the actionbutton when out of range."] = "Die Farbe der Aktionstasten, wenn das Ziel außer Reichweite ist."
......@@ -95,7 +99,7 @@ L["Color when the text is in the seconds format."] = "Färbe den Text in dieser
L["Cooldown Text"] = "Abklingzeittext"
L["Darken Inactive"] = "Inaktives verdunkeln"
L["Days"] = "Tage"
L["Desaturate On Cooldown"] = "Auf Cooldown entsättigt"
L["Desaturate Cooldowns"] = "Auf Cooldown entsättigt"
L["Display bind names on action buttons."] = "Zeige Tastaturbelegungen auf der Aktionsleiste an."
L["Display cooldown text on anything with the cooldown spiral."] = "Zeige die Abklingzeit auf allen Tasten mit Hilfe iner animierten Spirale."
L["Display macro names on action buttons."] = "Zeige Makronamen auf der Aktionsleiste an."
......@@ -111,12 +115,10 @@ L["Inherit Global Fade"] = "Globales verblassen vererben"
L["Inherit the global fade, mousing over, targetting, setting focus, losing health, entering combat will set the remove transparency. Otherwise it will use the transparency level in the general actionbar settings for global fade alpha."] = "Vererbt das globale Verblassen, mouseover, anvisieren, Focus setzen, Gesundheit verlieren, Kampf betreten wird die Transparenz entfernen. Andernfalls wird das Transparenzlevel, in den allgemeinen Einstellungen der Aktionsleisten, globales verblassen Alpha verwendet."
L["Key Down"] = "Aktion bei Tastendruck"
L["Keybind Mode"] = "Tastaturbelegung"
L["Keybind Text"] = "Tastaturbelegungstext"
L["Keybind Text Position"] = "Tastaturbelegungstext Position"
L["Keybind Text X-Offset"] = "Tastaturbelegungstext X-Versatz"
L["Keybind Text Y-Offset"] = "Tastaturbelegungstext Y-Versatz"
L["Color Keybind Text"] = "Färbe Tastaturbelegungstext"
L["Color Keybind Text when Out of Range, instead of the button."] = "Färbt den Tastaturbelegungstext wen nicht in Reichweite anstatt der Taste."
L["Keybind Text"] = "Tastaturbelegungstext"
L["Low Threshold"] = "Niedrige CD-Schwelle"
L["Macro Text"] = "Makrotext"
L["Masque Support"] = "Masque Unterstützung"
......@@ -130,7 +132,6 @@ L["Restore Bar"] = "Leiste zurücksetzen"
L["Restore the actionbars default settings"] = "Wiederherstellung der vordefinierten Aktionsleisteneinstellung"
L["RightClick Self-Cast"] = "Rechtsklick Selbstzauber"
L["Seconds"] = "Sekunden"
L["Show Charge Cooldown"] = "Zeige Aufladungsabklingzeit"
L["Show Empty Buttons"] = "Zeige leere Tasten"
L["Shows a swipe animation when a spell is recharging but still has charges left."] = "Zeigt eine 'Swipe' Animation wenn ein Zauber am Aufladen ist aber immer noch Aufladungen hat." --not a really good translation for 'Swipe'
L["Stack Text Position"] = "Aufladungstext Position"
......@@ -143,13 +144,12 @@ L["The first button anchors itself to this point on the bar."] = "Der erste Akti
L["The size of the action buttons."] = "Die Größe der Aktionstasten."
L["The spacing between the backdrop and the buttons."] = "Der Abstand zwischen dem Hintergrund und den Tasten."
L["This setting will be updated upon changing stances."] = "Diese Einstellungen werden bei Gestaltwandel aktualisiert"
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "CD-Schwelle bevor der Text rot wird. Setze diesen Wert auf -1, wenn er nie rot werden soll"
L["This will override the global cooldown settings."] = "Dieses überschreibt die globale Abklingzeiteinstellung."
L["This works like a macro, you can run different situations to get the actionbar to show/hide differently.\n Example: '[combat] show;hide'"] = "Dieses funktioniert wie ein Makro, du kannst verschiedene Situationen verwenden um die Aktionsleiste zu zeigen/verstecken.\n Beispiel: '[combat] show;hide'"
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "CD-Schwelle bevor der Text rot wird. Setze diesen Wert auf -1, wenn er nie rot werden soll"
L["Toggles the display of the actionbars backdrop."] = "Aktiviere den Hintergrund der Aktionsleisten."
L["Transparency level when not in combat, no target exists, full health, not casting, and no focus target exists."] = "Transparenz Level wenn nicht im Kampf, kein Ziel ausgewählt, volle Gesundheit, nicht am Zaubern und kein Fokus existiert."
L["Usable"] = "Nutzbar"
L["Use Draw Swipe"] = "Benutze Draw Swipe" --really bad
L["Use Position Override"] = "Benutze Überschreibung der Position"
L["Visibility State"] = "Sichbarkeitszustand"
L["When enabled it will use the Anchor Point setting to determine growth direction, otherwise it will be determined by where the bar is positioned."] = "Wenn aktiviert, wird der Ankerpunkt benutzt um die Wachstumsrichtung festzulegen. Andernfalls wird festgelegt wo die Leiste positioniert ist."
......
......@@ -124,6 +124,10 @@ L["Button Spacing"] = "버튼 간격"
L["Buttons Per Row"] = "한 줄당 버튼 수"
L["Buttons"] = "버튼 수"
L["Change the alpha level of the frame."] = "해당 프레임의 투명한 수준을 결정합니다."
L["Charge Cooldown Text"] = true
L["Charge Draw Swipe"] = true
L["Color Keybind Text when Out of Range, instead of the button."] = "사정거리에서 벗어났을때 버튼 대신 단축키 글씨의 색상을 변경합니다."
L["Color Keybind Text"] = "단축키 글씨만 채색"
L["Color of the actionbutton when not usable."] = "사용이 불가능할 경우 아이콘에 이 색상이 덧칠됩니다."
L["Color of the actionbutton when out of power (Mana, Rage, Focus, Holy Power)."] = "버튼에 배치된 행동에 필요한 자원(마나, 기력, 분노 등)이 부족하면 아이콘에 이 색상이 덧칠됩니다."
L["Color of the actionbutton when out of range."] = "대상이 버튼에 배치된 행동에 필요한 사정거리보다 밖에 있으면 아이콘에 이 색상이 덧칠됩니다."
......@@ -136,7 +140,7 @@ L["Color when the text is in the seconds format."] = "버튼에 배치된 행동
L["Cooldown Text"] = "재사용 대기시간 설정"
L["Darken Inactive"] = "킨 태세만 아이콘 표시"
L["Days"] = "일 단위 색상"
L["Desaturate On Cooldown"] = "재사용 대기중일 때 흑백처리"
L["Desaturate Cooldowns"] = "재사용 대기중일 때 흑백처리"
L["Display bind names on action buttons."] = "버튼에 지정된 단축키를 표시할지 여부를 결정합니다."
L["Display cooldown text on anything with the cooldown spiral."] = "재사용 대기시간을 가진 모든 것에 시간을 표시합니다."
L["Display macro names on action buttons."] = "버튼에 배치된 매크로의 이름을 표시할지 여부를 결정합니다."
......@@ -152,12 +156,10 @@ L["Inherit Global Fade"] = "전역 흐려짐 계승"
L["Inherit the global fade, mousing over, targetting, setting focus, losing health, entering combat will set the remove transparency. Otherwise it will use the transparency level in the general actionbar settings for global fade alpha."] = true
L["Key Down"] = "단축키를 누를 때 실행"
L["Keybind Mode"] = "단축키 설정 모드"
L["Keybind Text"] = "단축키 표시"
L["Keybind Text Position"] = true
L["Keybind Text X-Offset"] = true
L["Keybind Text Y-Offset"] = true
L["Color Keybind Text"] = "단축키 글씨만 채색"
L["Color Keybind Text when Out of Range, instead of the button."] = "사정거리에서 벗어났을때 버튼 대신 단축키 글씨의 색상을 변경합니다."
L["Keybind Text"] = "단축키 표시"
L["Low Threshold"] = "초읽기 시작 시점"
L["Macro Text"] = "매크로 이름 표시"
L["Masque Support"] = "Masque 지원"
......@@ -171,7 +173,6 @@ L["Restore Bar"] = "기본값으로 초기화"
L["Restore the actionbars default settings"] = "이 행동단축바에 대한 모든 수치를 기본값으로 되돌립니다."
L["RightClick Self-Cast"] = "우클릭으로 자기에게 시전"
L["Seconds"] = "초 단위 색상"
L["Show Charge Cooldown"] = true
L["Show Empty Buttons"] = "빈 칸 표시"
L["Shows a swipe animation when a spell is recharging but still has charges left."] = "충전수가 남아있는 경우에도 주문이 충전중일때 전환 애니매이션을 표시합니다."
L["Stack Text Position"] = true
......@@ -184,12 +185,11 @@ L["The first button anchors itself to this point on the bar."] = "첫 번째 요
L["The size of the action buttons."] = "각각의 행동단축바 버튼의 크기를 결정합니다."
L["The spacing between the backdrop and the buttons."] = "버튼과 배경 사이에 공간을 둡니다."
L["This setting will be updated upon changing stances."] = "이 설정은 태세를 바꿔야 업데이트 됩니다."
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "이 값 이하로 시간이 내려가면 시간이 소숫점 단위 초읽기 형태로 표시됩니다.|n|n-1로 설정하면 이 기능을 사용하지 않습니다."
L["This will override the global cooldown settings."] = true
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "이 값 이하로 시간이 내려가면 시간이 소숫점 단위 초읽기 형태로 표시됩니다.|n|n-1로 설정하면 이 기능을 사용하지 않습니다."
L["Toggles the display of the actionbars backdrop."] = "행동단축바의 배경을 표시할지 여부를 결정합니다."
L["Transparency level when not in combat, no target exists, full health, not casting, and no focus target exists."] = true
L["Usable"] = "사용 가능"
L["Use Draw Swipe"] = true
L["Use Position Override"] = true
L["Visibility State"] = "표시 자동전환 조건"
L["When enabled it will use the Anchor Point setting to determine growth direction, otherwise it will be determined by where the bar is positioned."] = true
......
......@@ -83,6 +83,10 @@ L["Button Spacing"] = "Espaçamento do botão"
L["Buttons Per Row"] = "Botões por linha"
L["Buttons"] = "Botões"
L["Change the alpha level of the frame."] = "Mudar o nível de transparência do quadro."
L["Charge Cooldown Text"] = true
L["Charge Draw Swipe"] = true
L["Color Keybind Text when Out of Range, instead of the button."] = true
L["Color Keybind Text"] = true
L["Color of the actionbutton when not usable."] = true
L["Color of the actionbutton when out of power (Mana, Rage, Focus, Holy Power)."] = "Cor do botão de ação quando sem poder (Mana, Raiva, Foco, Poder Sagrado)."
L["Color of the actionbutton when out of range."] = "Cor do botão de ação quando fora de alcance."
......@@ -95,13 +99,13 @@ L["Color when the text is in the seconds format."] = "Cor do texto quando está
L["Cooldown Text"] = "Texto do Tempo de Recarga"
L["Darken Inactive"] = "Escurecer Inativos"
L["Days"] = "Dias"
L["Desaturate On Cooldown"] = true
L["Desaturate Cooldowns"] = true
L["Display bind names on action buttons."] = "Exibir atalhos nos botões de ação."
L["Display cooldown text on anything with the cooldown spiral."] = "Exibir texto do tempo de recarga para tudo que tenha espiral de recarga."
L["Display macro names on action buttons."] = "Exibir nomes das macros nos botões de ação."
L["Global Fade Transparency"] = true
L["Expiring"] = "Expirando"
L["Flyout Direction"] = true
L["Global Fade Transparency"] = true
L["Height Multiplier"] = "Multiplicador de Altura"
L["Hide Cooldown Bling"] = true
L["Hides the bling animation on buttons at the end of the global cooldown."] = true
......@@ -111,12 +115,10 @@ L["Inherit Global Fade"] = true
L["Inherit the global fade, mousing over, targetting, setting focus, losing health, entering combat will set the remove transparency. Otherwise it will use the transparency level in the general actionbar settings for global fade alpha."] = true
L["Key Down"] = "Tecla pressionada"
L["Keybind Mode"] = "Modo de Teclas de Atalho"
L["Keybind Text"] = "Texto das Teclas de Atalho"
L["Keybind Text Position"] = true
L["Keybind Text X-Offset"] = true
L["Keybind Text Y-Offset"] = true
L["Color Keybind Text"] = true
L["Color Keybind Text when Out of Range, instead of the button."] = true
L["Keybind Text"] = "Texto das Teclas de Atalho"
L["Low Threshold"] = "Baixo Limiar"
L["Macro Text"] = "Texto das Macros"
L["Masque Support"] = true
......@@ -130,7 +132,6 @@ L["Restore Bar"] = "Restaurar Barra"
L["Restore the actionbars default settings"] = "Restaurar as configurações padrões das barras de ações"
L["RightClick Self-Cast"] = true
L["Seconds"] = "Segundos"
L["Show Charge Cooldown"] = true
L["Show Empty Buttons"] = true
L["Shows a swipe animation when a spell is recharging but still has charges left."] = true
L["Stack Text Position"] = true
......@@ -143,12 +144,11 @@ L["The first button anchors itself to this point on the bar."] = "O primeiro bot
L["The size of the action buttons."] = "Tamanho dos botões de ação."
L["The spacing between the backdrop and the buttons."] = true
L["This setting will be updated upon changing stances."] = "Essa configuração atualizará ao trocar posturas."
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "Limiar antes do texto se tornar vermelho e em forma décimal. Definir -1 para nunca se tornar vermelho"
L["This will override the global cooldown settings."] = true
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "Limiar antes do texto se tornar vermelho e em forma décimal. Definir -1 para nunca se tornar vermelho"
L["Toggles the display of the actionbars backdrop."] = "Mostra/Oculta o fundo das barras de acção"
L["Transparency level when not in combat, no target exists, full health, not casting, and no focus target exists."] = true
L["Usable"] = true
L["Use Draw Swipe"] = true
L["Use Position Override"] = true
L["Visibility State"] = "Estado de Visibilidade"
L["When enabled it will use the Anchor Point setting to determine growth direction, otherwise it will be determined by where the bar is positioned."] = true
......
......@@ -83,6 +83,10 @@ L["Button Spacing"] = "Отступ кнопок"
L["Buttons Per Row"] = "Кнопок в ряду"
L["Buttons"] = "Кнопок"
L["Change the alpha level of the frame."] = "Изменяет прозрачность этого элемента"
L["Charge Cooldown Text"] = "Восстановление зарядов"
L["Charge Draw Swipe"] = "Отрисовывать заполнение"
L["Color Keybind Text when Out of Range, instead of the button."] = "Окрашивать текст клавиш, если юнит вне радиуса, вместо всей кнопки."
L["Color Keybind Text"] = "Окрашивать текст клавиш"
L["Color of the actionbutton when not usable."] = "Цвет кнопок, которые невозможно использовать."
L["Color of the actionbutton when out of power (Mana, Rage, Focus, Holy Power)."] = "Цвет кнопок на панелях команд, когда не хватает ресурса (маны, ярости, концентрации, силы света)"
L["Color of the actionbutton when out of range."] = "Цвет кнопок панелей команд, когда цель вне радиуса действия"
......@@ -95,7 +99,7 @@ L["Color when the text is in the seconds format."] = "Цвет текста вр
L["Cooldown Text"] = "Текст восстановления"
L["Darken Inactive"] = "Неактивные затенены"
L["Days"] = "Дни"
L["Desaturate On Cooldown"] = "Обесцветить при кулдауне"
L["Desaturate Cooldowns"] = "Обесцветить при кулдауне"
L["Display bind names on action buttons."] = "Отображать назначенные клавиши на кнопках."
L["Display cooldown text on anything with the cooldown spiral."] = "Отображать время восстановления на кнопках/предметах."
L["Display macro names on action buttons."] = "Отображать названия макросов на кнопках."
......@@ -111,12 +115,10 @@ L["Inherit Global Fade"] = "Использовать глобальную про
L["Inherit the global fade, mousing over, targetting, setting focus, losing health, entering combat will set the remove transparency. Otherwise it will use the transparency level in the general actionbar settings for global fade alpha."] = "Использовать глобальную прозрачность. Наведение мыши, наличие цели, фокуса, потеря здоровья и вступление в бой уберут прозрачность. В остальных случаях будет использоваться уровень прозрачности из общих настроек панелей команд."
L["Key Down"] = "При нажатии клавиши"
L["Keybind Mode"] = "Назначить клавиши"
L["Keybind Text"] = "Текст клавиш"
L["Keybind Text Position"] = "Позиция текста клавиш"
L["Keybind Text X-Offset"] = "Отступ текста клавиш по X"
L["Keybind Text Y-Offset"] = "Отступ текста клавиш по Y"
L["Color Keybind Text"] = "Окрашивать текст клавиш"
L["Color Keybind Text when Out of Range, instead of the button."] = "Окрашивать текст клавиш, если юнит вне радиуса, вместо всей кнопки."
L["Keybind Text"] = "Текст клавиш"
L["Low Threshold"] = "Минимальное значение"
L["Macro Text"] = "Названия макросов"
L["Masque Support"] = "Поддержка Masque"
......@@ -130,7 +132,6 @@ L["Restore Bar"] = "Восстановить панель"
L["Restore the actionbars default settings"] = "Восстанавливает настройки панели по умолчанию."
L["RightClick Self-Cast"] = "Применить к себе через ПКМ"
L["Seconds"] = "Секунды"
L["Show Charge Cooldown"] = "Восстановление зарядов"
L["Show Empty Buttons"] = "Показывать пустые кнопки"
L["Shows a swipe animation when a spell is recharging but still has charges left."] = "Отображать анимацию заполнения, когда заклинание перезаряжается, но все еще имеет заряды."
L["Stack Text Position"] = "Позиция текста стаков"
......@@ -143,12 +144,11 @@ L["The first button anchors itself to this point on the bar."] = "Первая
L["The size of the action buttons."] = "Размер кнопок панели команд."
L["The spacing between the backdrop and the buttons."] = "Расстояние между фоном панели и кнопками."
L["This setting will be updated upon changing stances."] = "Эта настройка вступит в силу при смене стойки."
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "Время, после которого текст станет красным и начнет отображать доли секунды. Установите -1, чтобы не отображать текст в такой форме."
L["This will override the global cooldown settings."] = "Это перезапишет глобальные настройки времени восстановления."
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "Время, после которого текст станет красным и начнет отображать доли секунды. Установите -1, чтобы не отображать текст в такой форме."
L["Toggles the display of the actionbars backdrop."] = "Включить отображение фона панели команд."
L["Transparency level when not in combat, no target exists, full health, not casting, and no focus target exists."] = "Уровень прозрачности вне боя, без цели, без фокуса, с полным здоровьем и без произношения заклинаний."
L["Usable"] = "Можно использовать"
L["Use Draw Swipe"] = "Отрисовывать заполнение"
L["Use Position Override"] = "Использовать точку фиксации"
L["Visibility State"] = "Статус отображения"
L["When enabled it will use the Anchor Point setting to determine growth direction, otherwise it will be determined by where the bar is positioned."] = "Если включено, будет использоваться точка фиксации для определения направления роста панели. В противном случае будет использоваться позиция фиксатора на экране."
......
......@@ -83,6 +83,10 @@ L["Button Spacing"] = "Separación de Botones"
L["Buttons Per Row"] = "Botones por Fila"
L["Buttons"] = "Botones"
L["Change the alpha level of the frame."] = "Cambia el nivel de transparencia del marco"
L["Charge Cooldown Text"] = true
L["Charge Draw Swipe"] = true
L["Color Keybind Text when Out of Range, instead of the button."] = true
L["Color Keybind Text"] = true
L["Color of the actionbutton when not usable."] = true
L["Color of the actionbutton when out of power (Mana, Rage, Focus, Holy Power)."] = "Color del botón cuando no tengas poder (Mana, Ira, Enfoque, Poder Sagrado)"
L["Color of the actionbutton when out of range."] = "Color del botón cuando el objetivo esté fuera de rango"
......@@ -95,7 +99,7 @@ L["Color when the text is in the seconds format."] = "Color del texto cuando ten
L["Cooldown Text"] = "Texto de Reutilización"
L["Darken Inactive"] = true
L["Days"] = "Días"
L["Desaturate On Cooldown"] = true
L["Desaturate Cooldowns"] = true
L["Display bind names on action buttons."] = "Muestra las teclas asignadas en los botones."
L["Display cooldown text on anything with the cooldown spiral."] = "Muestra el texto de reutilización sobre todo lo que tenga la espiral de reutilización."
L["Display macro names on action buttons."] = "Muestra el nombre de las macros en los botones."
......@@ -111,12 +115,10 @@ L["Inherit Global Fade"] = true
L["Inherit the global fade, mousing over, targetting, setting focus, losing health, entering combat will set the remove transparency. Otherwise it will use the transparency level in the general actionbar settings for global fade alpha."] = true
L["Key Down"] = "Tecla Pulsada"
L["Keybind Mode"] = "Asignar Teclas"
L["Keybind Text"] = "Mostrar Atajos"
L["Keybind Text Position"] = true
L["Keybind Text X-Offset"] = true
L["Keybind Text Y-Offset"] = true
L["Color Keybind Text"] = true
L["Color Keybind Text when Out of Range, instead of the button."] = true
L["Keybind Text"] = "Mostrar Atajos"
L["Low Threshold"] = "Umbral Bajo"
L["Macro Text"] = "Texto de Macro"
L["Masque Support"] = true
......@@ -130,7 +132,6 @@ L["Restore Bar"] = "Restaurar Barra"
L["Restore the actionbars default settings"] = "Restaura las barras de acción a los ajustes predeterminados."
L["RightClick Self-Cast"] = true
L["Seconds"] = "Segundos"
L["Show Charge Cooldown"] = true
L["Show Empty Buttons"] = true
L["Shows a swipe animation when a spell is recharging but still has charges left."] = true
L["Stack Text Position"] = true
......@@ -143,12 +144,11 @@ L["The first button anchors itself to this point on the bar."] = "El primer bot
L["The size of the action buttons."] = "El tamaño de los botones de acción."
L["The spacing between the backdrop and the buttons."] = true
L["This setting will be updated upon changing stances."] = true
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "Umbral para que el texto se ponga rojo y esté en forma decimal. Establécelo en -1 para que nunca se ponga rojo"
L["This will override the global cooldown settings."] = true
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "Umbral para que el texto se ponga rojo y esté en forma decimal. Establécelo en -1 para que nunca se ponga rojo"
L["Toggles the display of the actionbars backdrop."] = "Muestra/Oculta el fondo de las barras de acción."
L["Transparency level when not in combat, no target exists, full health, not casting, and no focus target exists."] = true
L["Usable"] = true
L["Use Draw Swipe"] = true
L["Use Position Override"] = true
L["Visibility State"] = "Estado de Visibilidad"
L["When enabled it will use the Anchor Point setting to determine growth direction, otherwise it will be determined by where the bar is positioned."] = true
......
......@@ -83,6 +83,10 @@ L["Button Spacing"] = "按鈕間距"
L["Buttons Per Row"] = "每行按鈕數"
L["Buttons"] = "按鈕數"
L["Change the alpha level of the frame."] = "改變框架透明度."
L["Charge Cooldown Text"] = true
L["Charge Draw Swipe"] = "使用充能動畫"
L["Color Keybind Text when Out of Range, instead of the button."] = "在超出射程時給按鍵文字上色,而不是整個技能圖示。"
L["Color Keybind Text"] = "按鍵文字上色"
L["Color of the actionbutton when not usable."] = "無法使用的技能快捷鍵顏色."
L["Color of the actionbutton when out of power (Mana, Rage, Focus, Holy Power)."] = "施放能量 (法力、怒氣、集中值、聖能) 不足的技能快捷鍵顏色."
L["Color of the actionbutton when out of range."] = "超出施放範圍的技能快捷鍵顏色."
......@@ -95,7 +99,7 @@ L["Color when the text is in the seconds format."] = "以秒顯示的文字顏
L["Cooldown Text"] = "冷卻文字"
L["Darken Inactive"] = "非啟用者變暗"
L["Days"] = "天"
L["Desaturate On Cooldown"] = "冷卻時的飽和度"
L["Desaturate Cooldowns"] = "冷卻時的飽和度"
L["Display bind names on action buttons."] = "在快捷列按鈕上顯示快捷鍵名稱."
L["Display cooldown text on anything with the cooldown spiral."] = "在任何冷卻動畫上顯示技能冷卻時間."
L["Display macro names on action buttons."] = "在快捷列按鈕上顯示巨集名稱."
......@@ -111,12 +115,10 @@ L["Inherit Global Fade"] = "繼承全局漸隱"
L["Inherit the global fade, mousing over, targetting, setting focus, losing health, entering combat will set the remove transparency. Otherwise it will use the transparency level in the general actionbar settings for global fade alpha."] = "繼承全局漸隱, 當滑鼠滑過, 設為目標, 設為焦點, 損失血量, 進入戰鬥時都會變為不透明, 除此之外將會使用在全局快捷列中的所設定的全局漸隱透明度"
L["Key Down"] = "按下施法"
L["Keybind Mode"] = "快捷鍵綁定模式"
L["Keybind Text"] = "快捷鍵文字"
L["Keybind Text Position"] = "快捷鍵文字位置"
L["Keybind Text X-Offset"] = "快捷鍵文字X軸偏移"
L["Keybind Text Y-Offset"] = "快捷鍵文字Y軸偏移"
L["Color Keybind Text"] = "按鍵文字上色"
L["Color Keybind Text when Out of Range, instead of the button."] = "在超出射程時給按鍵文字上色,而不是整個技能圖示。"
L["Keybind Text"] = "快捷鍵文字"
L["Low Threshold"] = "冷卻時間低閾值"
L["Macro Text"] = "巨集名稱"
L["Masque Support"] = "Masque 支援"
......@@ -130,7 +132,6 @@ L["Restore Bar"] = "還原快捷列"
L["Restore the actionbars default settings"] = "恢復此快捷列的預設設定"
L["RightClick Self-Cast"] = "右鍵自我施法"
L["Seconds"] = "秒"
L["Show Charge Cooldown"] = true
L["Show Empty Buttons"] = "顯示空白按鈕"
L["Shows a swipe animation when a spell is recharging but still has charges left."] = "當法術仍有可使用次數並在充能時顯示一個倒數動畫"
L["Stack Text Position"] = "層數文字位置"
......@@ -143,12 +144,11 @@ L["The first button anchors itself to this point on the bar."] = "快捷列第
L["The size of the action buttons."] = "快捷列按鈕尺寸."
L["The spacing between the backdrop and the buttons."] = "背景與按鈕之間的間隙"
L["This setting will be updated upon changing stances."] = "此設定將在切換姿態時更新"
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "冷卻時間低於此秒數後將變為紅色數字, 並以小數顯示, 設為- 1 冷卻時間將不會變為紅色."
L["This will override the global cooldown settings."] = "這將覆蓋全局的冷卻設定."
L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"] = "冷卻時間低於此秒數後將變為紅色數字, 並以小數顯示, 設為- 1 冷卻時間將不會變為紅色."
L["Toggles the display of the actionbars backdrop."] = "顯示/隱藏快捷列背景框."
L["Transparency level when not in combat, no target exists, full health, not casting, and no focus target exists."] = "當非戰鬥, 沒有目標, 滿血, 未施法且沒有焦點目標存在時的透明度"
L["Usable"] = "可以使用"
L["Use Draw Swipe"] = "使用充能動畫"
L["Use Position Override"] = "使用位置覆蓋"
L["Visibility State"] = "顯示狀態"
L["When enabled it will use the Anchor Point setting to determine growth direction, otherwise it will be determined by where the bar is positioned."] = "當啟用時會使用定位點的位置來決定按鈕增長的方向,否則將會依照快捷列的位置來決定"
......
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