Commit 5dc56f38 authored by Repooc's avatar Repooc
Browse files

Changed Project Name

Modified 2 file names to match but still needs some modifications for
the full transition.
parents
# Auto detect text files and perform LF normalization
* text=auto
# Custom for Visual Studio
*.cs diff=csharp
*.sln merge=union
*.csproj merge=union
*.vbproj merge=union
*.fsproj merge=union
*.dbproj merge=union
# Standard to msysgit
*.doc diff=astextplain
*.DOC diff=astextplain
*.docx diff=astextplain
*.DOCX diff=astextplain
*.dot diff=astextplain
*.DOT diff=astextplain
*.pdf diff=astextplain
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain
#################
## Eclipse
#################
*.pydevproject
.project
.metadata
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.classpath
.settings/
.loadpath
# External tool builders
.externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch
# CDT-specific
.cproject
# PDT-specific
.buildpath
#################
## Visual Studio
#################
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.sln.docstates
# Build results
[Dd]ebug/
[Rr]elease/
*_i.c
*_p.c
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.vspscc
.builds
*.dotCover
## TODO: If you have NuGet Package Restore enabled, uncomment this
#packages/
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
# Visual Studio profiler
*.psess
*.vsp
# ReSharper is a .NET coding add-in
_ReSharper*
# Installshield output folder
[Ee]xpress
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish
# Others
[Bb]in
[Oo]bj
sql
TestResults
*.Cache
ClientBin
stylecop.*
~$*
*.dbmdl
Generated_Code #added for RIA/Silverlight projects
# Backup & report files from converting an old project file to a newer
# Visual Studio version. Backup files are not needed, because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
############
## Windows
############
# Windows image file caches
Thumbs.db
# Folder config file
Desktop.ini
#############
## Python
#############
*.py[co]
# Packages
*.egg
*.egg-info
dist
build
eggs
parts
bin
var
sdist
develop-eggs
.installed.cfg
# Installer logs
pip-log.txt
# Unit test / coverage reports
.coverage
.tox
#Translations
*.mo
#Mr Developer
.mr.developer.cfg
# Mac crap
.DS_Store
-------------------------------------------------
--Here be Credits
-------------------------------------------------
local E, L, V, P, G = unpack(ElvUI); --Engine, Locales, Profile, Global
local DPE = E:NewModule('DPE', 'AceHook-3.0', 'AceEvent-3.0');
function DPE:Initialize()
self:RegisterEvent("PLAYER_REGEN_DISABLED", "UpdateThings");
if E.db.general.loginmessage then
print(L['DPE_LOGIN_MSG'])
end
E:GetModule('Chat'):SetTimer() --If called before Edit loaded from chat.lua will cause errors
E:GetModule('Chat'):SetChannelsCheck() --If called before Edit loaded from chat.lua will cause errors
end
--Updating things that must be updated only after everything loads
function DPE:UpdateThings()
E:GetModule('UnitFrames'):Update_CombatIndicator()
end
E.UpdateAllDPE = E.UpdateAll
function E:UpdateAll()
E.UpdateAllDPE(self)
E:GetModule('DTPanels'):Update()
E:GetModule('UnitFrames'):Update_CombatIndicator()
E:GetModule('UIButtons'):Start()
E:GetModule('DPE'):BPUpdate()
end
E:RegisterModule(DPE:GetName())
\ No newline at end of file
## Interface: 40300
## Title: |cff1784d1ElvUI |rDarth Predator's Edit
## Author: Darth Predator
## Version: 0.9
## Notes: Plugin that changes |cff1784d1ElvUI|r to fit my preferences.
## Notes-ruRU: Плагин, переделывающий |cff1784d1ElvUI|r под мой вкус.
## eMail: darthpred@gmail.com
## URL:
## RequiredDeps: ElvUI
## DefaultState: Enabled
libs\load_libs.xml
locales\load_locales.xml
ElvUI_DPE.lua
core\load_core.xml
modules\load_modules.xml
config\load_config.xml
layout\layout.lua
\ No newline at end of file
local E, L, V, P, G = unpack(ElvUI); --Inport: Engine, Locales, ProfileDB, GlobalDB
V['namelist'] = {};
V['channellist'] = {};
V['channelcheck'] = {
['say'] = false,
['yell'] = false,
['party'] = true,
['raid'] = true,
['battleground'] = false,
['guild'] = true,
['officer'] = false,
['general'] = false,
['trade'] = false,
['defense'] = false,
['lfg'] = false,
['time'] = 3,
}
V['dpe'] = {
--Auras Frame
['auras'] = {
['size'] = 30,
},
--Skada Backdrop
['skadaback'] = true,
['dbm'] = {
['size'] = 10,
},
}
\ No newline at end of file
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Script file="profile.lua"/>
<Script file="dpe_global.lua"/>
</Ui>
\ No newline at end of file
local E, L, V, P, G = unpack(ElvUI); --Inport: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
P['dpe'] = {
--Background frames
['backgrounds'] = {
['bottom'] = {
['enabled'] = false,
['trans'] = false,
['texture'] = "",
['width'] = E.screenwidth/4 + 32,
['height'] = E.screenheight/6 - 13,
['xoffset'] = 0,
['yoffset'] = 0,
},
['left'] = {
['enabled'] = false,
['trans'] = false,
['texture'] = "",
['width'] = E.screenwidth/10 - 4,
['height'] = E.screenheight/5 + 11,
['xoffset'] = 0,
['yoffset'] = 0,
},
['right'] = {
['enabled'] = false,
['trans'] = false,
['texture'] = "",
['width'] = E.screenwidth/10 - 4,
['height'] = E.screenheight/5 + 11,
['xoffset'] = 0,
['yoffset'] = 0,
},
['action'] = {
['enabled'] = false,
['trans'] = false,
['texture'] = "",
['width'] = E.screenwidth/4 + 32,
['height'] = E.screenheight/20 + 5,
['xoffset'] = 0,
['yoffset'] = 0,
},
},
--Raid marks
['marks'] = {
['enabled'] = true,
['growth'] = "RIGHT",
['size'] = 18,
},
--Auto release
['pvpautorelease'] = true,
--Datatexts panels
['datatext'] = {
['dp1'] = {
['enabled'] = false,
['width'] = E.screenwidth/5,
},
['dp2'] = {
['enabled'] = false,
['width'] = E.screenwidth/5,
},
['top'] = {
['enabled'] = true,
['width'] = E.screenwidth/5 - 4,
},
['dp3'] = {
['enabled'] = false,
['width'] = E.screenwidth/5,
},
['dp4'] = {
['enabled'] = false,
['width'] = E.screenwidth/5,
},
['dp5'] = {
['enabled'] = true,
['width'] = E.screenwidth/4 - 60,
},
['bottom'] = {
['enabled'] = true,
['width'] = E.screenwidth/10 - 4,
},
['dp6'] = {
['enabled'] = true,
['width'] = E.screenwidth/4 - 60,
},
['chatleft'] = {
['enabled'] = true,
['width'] = E.db.general.panelWidth,
},
['chatright'] = {
['enabled'] = true,
['width'] = E.db.general.panelWidth,
},
},
--Raid Utility
['raidutil'] = {
['xpos'] = E.screenwidth/3,
['ypos'] = E.screenheight - 30,
},
--Exp/Rep info
['xprepinfo'] = {
['enabled'] = true,
['xprepdet'] = false,
['repreact'] = false,
['xprest'] = false,
},
--PvP indicator
['pvp'] = {
['pos'] = 'BOTTOMLEFT',
['mouse'] = true,
},
--Combat Icon
['combatico'] = {
['pos'] = 'TOPRIGHT',
},
--UI Buttons
['uibuttons'] = {
['enable'] = true,
['size'] = 17,
['mouse'] = false,
['position'] = "uib_vert",
},
--Pet Bar Autocast
['petbar'] = {
['autocast'] = true,
},
--Chat
['chat'] = {
['fade'] = false,
['namehighlight'] = false,
['sound'] = true,
['warningsound'] = "ElvUI Warning",
['name1'] = "",
['name2'] = "",
},
--Unit Frames text formatting
['unitframes'] = {
['reverse'] = {
['health'] = false,
['mana'] = true,
},
['normal'] = {
['health'] = false,
['mana'] = false,
},
},
}
P['microbar'] = {
['enable'] = true,
['mouse'] = false, --Mouseover
['backdrop'] = true, --Backdrop
['combat'] = false, --Hide in combat
['alpha'] = 1, --Transparency
['scale'] = 1, --Scale
['layout'] = "Micro_Hor", --Button layuot format
['xoffset'] = 0,
['yoffset'] = 0,
}
--This is the only settings changed in general options
--[[P.general.vendorGrays = true
P.general.fontsize = 10
P.general.stickyFrames = false]]
--For some reason datatext settings refuses to work if there is no general setting block here O_o
--Core
P['general'] = {
["taingLog"] = false,
["autoscale"] = true,
["stickyFrames"] = false,
['loginmessage'] = true,
["interruptAnnounce"] = "NONE",
["autoRepair"] = "NONE",
['vendorGrays'] = true,
['autoAcceptInvite'] = false,
-- fonts
["fontsize"] = 10,
["font"] = "ElvUI Font",
--colors
["bordercolor"] = { r = 0.1,g = 0.1,b = 0.1 },
["backdropcolor"] = { r = 0.1,g = 0.1,b = 0.1 },
["backdropfadecolor"] = { r = .054,g = .054,b = .054, a = 0.8 },
["valuecolor"] = {r = 23/255,g = 132/255,b = 209/255},
--panels
['panelWidth'] = 412,
['panelHeight'] = 180,
['panelBackdropNameLeft'] = '',
['panelBackdropNameRight'] = '',
['panelBackdrop'] = 'SHOWBOTH',
['expRepPos'] = 'TOP_SCREEN',
--misc
['mapTransparency'] = 1,
['minimapSize'] = 176,
['raidReminder'] = true,
['minimapPanels'] = true,
['tinyWorldMap'] = true,
['minimapLocationText'] = 'SHOW',
};
P.chat.editboxhistory = 5
P.nameplate.showhealth = true
P.nameplate.trackauras = true
P.auras.perRow = 19
--Datatexts
P['datatexts'] = {
['panels'] = {
['LeftChatDataPanel'] = {
['left'] = 'Armor',
['middle'] = 'Durability',
['right'] = 'Avoidance',
},
['RightChatDataPanel'] = {
['left'] = 'System',
['middle'] = 'Time',
['right'] = 'Gold',
},
['DP_1'] = {
['left'] = 'Swatter',
['middle'] = 'Skada',
['right'] = 'MrtWoo',
},
['DP_2'] = {
['left'] = 'Altoholic',
['middle'] = 'TellMeWhen',
['right'] = 'AtlasLoot',
},
['DP_3'] = {
['left'] = 'Notes',
['middle'] = 'DBM-LDB',
['right'] = 'WIM',
},
['DP_4'] = {
['left'] = '',
['middle'] = '',
['right'] = '',
},
['DP_5'] = {
['left'] = 'Bags',
['middle'] = 'Gold',
['right'] = 'Armor',
},
['DP_6'] = {
['left'] = 'Spell/Heal Power',
['middle'] = 'Haste',
['right'] = 'Crit Chance',
},
['Top_Center'] = 'Version',
['Bottom_Panel'] = 'System',
['LeftMiniPanel'] = 'Guild',
['RightMiniPanel'] = 'Friends',
},
['localtime'] = true,
['time24'] = true,
['battleground'] = true,
}
P.unitframe.smoothbars = false
P.unitframe.fontsize = 9
P.unitframe.debuffHighlighting = false
P.unitframe.smartRaidFilter = false
P.unitframe.colors.healthclass = true
P.unitframe.colors.colorhealthbyvalue = false
P.unitframe.colors.classNames = false
P.unitframe.units.player.classbar.xOffset = 0
P.unitframe.units.player.classbar.yOffset = 0
P.unitframe.units.player.classbar.offset = false
local E, L, V, P, G = unpack(ElvUI); --Inport: Engine, Locales, ProfileDB, GlobalDB
function E:SendRecieve(event, prefix, message, channel, sender)
if event == "CHAT_MSG_ADDON" then
if sender == E.myname then return end
if prefix == "ElvUIVC" and sender ~= 'Elv' and not string.find(sender, 'Elv%-') then
if tonumber(message) > tonumber(E.version) then
E:Print(L["Your version of ElvUI is out of date. You can download the latest version from www.tukui.org"])
self:UnregisterEvent("CHAT_MSG_ADDON")
self:UnregisterEvent("PARTY_MEMBERS_CHANGED")
self:UnregisterEvent("RAID_ROSTER_UPDATE")
end
end
else
E:ScheduleTimer('SendMessage', 12)
end
end
\ No newline at end of file
This diff is collapsed.
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Script file='core.lua'/>
<Script file='install.lua'/>
<Script file='options.lua'/>
</Ui>
\ No newline at end of file
local E, L, V, P, G = unpack(ElvUI); --Inport: Engine, Locales, ProfileDB, GlobalDB
local UF = E:GetModule('UnitFrames')
local AB = E:GetModule('ActionBars')
local CH = E:GetModule('Chat')
--Main options group
E.Options.args.dpe = {
type = "group",
name = L["Darth Predator's Edit"],
order = 50,
args = {
header = {
order = 1,
type = "header",
name = L["Darth Predator's edit of ElvUI"],
},
info = {
order = 2,
type = "description",
name = L['DPE_DESC'],
},
general = {
order = 3,
type = "group",
name = L["General"],
guiInline = true,
args = {
lfrshow = {