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Rayford
Tukui
Commits
23f367c2
Commit
23f367c2
authored
Jun 25, 2019
by
Tukz
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Plain Diff
oUF plugins update
parent
809b2e7a
Changes
4
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4 changed files
with
4 additions
and
4 deletions
+4
-4
Tukui/Libs/oUF_ArcaneCharge/oUF_ArcaneCharge.lua
Tukui/Libs/oUF_ArcaneCharge/oUF_ArcaneCharge.lua
+1
-1
Tukui/Libs/oUF_Atonement/oUF_Atonement.lua
Tukui/Libs/oUF_Atonement/oUF_Atonement.lua
+1
-1
Tukui/Libs/oUF_ComboPointsBar/oUF_ComboPointsBar.lua
Tukui/Libs/oUF_ComboPointsBar/oUF_ComboPointsBar.lua
+1
-1
Tukui/Libs/oUF_RaidDebuffs/oUF_RaidDebuffs.lua
Tukui/Libs/oUF_RaidDebuffs/oUF_RaidDebuffs.lua
+1
-1
No files found.
Tukui/Libs/oUF_ArcaneCharge/oUF_ArcaneCharge.lua
View file @
23f367c2
...
...
@@ -62,7 +62,7 @@ local function Enable(self, unit)
self
:
RegisterEvent
(
"UNIT_POWER_UPDATE"
,
Path
)
self
:
RegisterEvent
(
"PLAYER_TALENT_UPDATE"
,
Visibility
,
true
)
self
:
RegisterEvent
(
"PLAYER_ENTERING_WORLD"
,
Visibility
)
self
:
RegisterEvent
(
"PLAYER_ENTERING_WORLD"
,
Visibility
,
true
)
for
i
=
1
,
4
do
if
not
bar
[
i
]:
GetStatusBarTexture
()
then
...
...
Tukui/Libs/oUF_Atonement/oUF_Atonement.lua
View file @
23f367c2
...
...
@@ -69,7 +69,7 @@ local function Enable(self)
if
Bar
then
self
:
RegisterEvent
(
"UNIT_AURA"
,
Update
)
self
:
RegisterEvent
(
"PLAYER_TALENT_UPDATE"
,
CheckSpec
,
true
)
self
:
RegisterEvent
(
"PLAYER_ENTERING_WORLD"
,
CheckSpec
)
self
:
RegisterEvent
(
"PLAYER_ENTERING_WORLD"
,
CheckSpec
,
true
)
Bar
:
SetMinMaxValues
(
0
,
15
)
Bar
:
SetValue
(
0
)
...
...
Tukui/Libs/oUF_ComboPointsBar/oUF_ComboPointsBar.lua
View file @
23f367c2
...
...
@@ -95,7 +95,7 @@ local Enable = function(self, unit)
cpb
.
__owner
=
self
cpb
.
ForceUpdate
=
ForceUpdate
self
:
RegisterEvent
(
'UNIT_POWER_UPDATE'
,
Path
,
true
)
self
:
RegisterEvent
(
'UNIT_POWER_UPDATE'
,
Path
)
self
:
RegisterEvent
(
'PLAYER_TARGET_CHANGED'
,
Path
,
true
)
self
:
RegisterEvent
(
'PLAYER_TALENT_UPDATE'
,
SetMaxCombo
,
true
)
...
...
Tukui/Libs/oUF_RaidDebuffs/oUF_RaidDebuffs.lua
View file @
23f367c2
...
...
@@ -308,7 +308,7 @@ local function Enable(self)
return
true
end
--Need to run these always
self
:
RegisterEvent
(
"PLAYER_ENTERING_WORLD"
,
CheckSpec
)
self
:
RegisterEvent
(
"PLAYER_ENTERING_WORLD"
,
CheckSpec
,
true
)
self
:
RegisterEvent
(
"PLAYER_TALENT_UPDATE"
,
CheckSpec
,
true
)
self
:
RegisterEvent
(
"CHARACTER_POINTS_CHANGED"
,
CheckSpec
,
true
)
end
...
...
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