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Rayford
Tukui
Commits
d0ed5e4e
Commit
d0ed5e4e
authored
Jun 25, 2019
by
Tukz
Browse files
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Plain Diff
Update oUF plugins.
parent
5b648395
Changes
6
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6 changed files
with
13 additions
and
13 deletions
+13
-13
Tukui/Libs/oUF_ArcaneCharge/oUF_ArcaneCharge.lua
Tukui/Libs/oUF_ArcaneCharge/oUF_ArcaneCharge.lua
+1
-1
Tukui/Libs/oUF_Atonement/oUF_Atonement.lua
Tukui/Libs/oUF_Atonement/oUF_Atonement.lua
+1
-1
Tukui/Libs/oUF_RaidDebuffs/oUF_RaidDebuffs.lua
Tukui/Libs/oUF_RaidDebuffs/oUF_RaidDebuffs.lua
+2
-2
Tukui/Modules/UnitFrames/Groups/Party.lua
Tukui/Modules/UnitFrames/Groups/Party.lua
+3
-3
Tukui/Modules/UnitFrames/Groups/Raid.lua
Tukui/Modules/UnitFrames/Groups/Raid.lua
+3
-3
Tukui/Modules/UnitFrames/Units/Nameplates.lua
Tukui/Modules/UnitFrames/Units/Nameplates.lua
+3
-3
No files found.
Tukui/Libs/oUF_ArcaneCharge/oUF_ArcaneCharge.lua
View file @
d0ed5e4e
...
...
@@ -61,7 +61,7 @@ local function Enable(self, unit)
bar
.
ForceUpdate
=
ForceUpdate
self
:
RegisterEvent
(
"UNIT_POWER_UPDATE"
,
Path
)
self
:
RegisterEvent
(
"PLAYER_TALENT_UPDATE"
,
Visibility
)
self
:
RegisterEvent
(
"PLAYER_TALENT_UPDATE"
,
Visibility
,
true
)
self
:
RegisterEvent
(
"PLAYER_ENTERING_WORLD"
,
Visibility
)
for
i
=
1
,
4
do
...
...
Tukui/Libs/oUF_Atonement/oUF_Atonement.lua
View file @
d0ed5e4e
...
...
@@ -68,7 +68,7 @@ local function Enable(self)
if
Bar
then
self
:
RegisterEvent
(
"UNIT_AURA"
,
Update
)
self
:
RegisterEvent
(
"PLAYER_TALENT_UPDATE"
,
CheckSpec
)
self
:
RegisterEvent
(
"PLAYER_TALENT_UPDATE"
,
CheckSpec
,
true
)
self
:
RegisterEvent
(
"PLAYER_ENTERING_WORLD"
,
CheckSpec
)
Bar
:
SetMinMaxValues
(
0
,
15
)
...
...
Tukui/Libs/oUF_RaidDebuffs/oUF_RaidDebuffs.lua
View file @
d0ed5e4e
...
...
@@ -309,8 +309,8 @@ local function Enable(self)
end
--Need to run these always
self
:
RegisterEvent
(
"PLAYER_ENTERING_WORLD"
,
CheckSpec
)
self
:
RegisterEvent
(
"PLAYER_TALENT_UPDATE"
,
CheckSpec
)
self
:
RegisterEvent
(
"CHARACTER_POINTS_CHANGED"
,
CheckSpec
)
self
:
RegisterEvent
(
"PLAYER_TALENT_UPDATE"
,
CheckSpec
,
true
)
self
:
RegisterEvent
(
"CHARACTER_POINTS_CHANGED"
,
CheckSpec
,
true
)
end
local
function
Disable
(
self
)
...
...
Tukui/Modules/UnitFrames/Groups/Party.lua
View file @
d0ed5e4e
...
...
@@ -191,7 +191,7 @@ function TukuiUnitFrames:Party()
self
.
Highlight
=
Highlight
self
:
Tag
(
Name
,
"[level] [Tukui:NameLong] [Tukui:Role]"
)
self
:
RegisterEvent
(
"PLAYER_TARGET_CHANGED"
,
TukuiUnitFrames
.
Highlight
)
self
:
RegisterEvent
(
"RAID_ROSTER_UPDATE"
,
TukuiUnitFrames
.
Highlight
)
self
:
RegisterEvent
(
"PLAYER_FOCUS_CHANGED"
,
TukuiUnitFrames
.
Highlight
)
self
:
RegisterEvent
(
"PLAYER_TARGET_CHANGED"
,
TukuiUnitFrames
.
Highlight
,
true
)
self
:
RegisterEvent
(
"RAID_ROSTER_UPDATE"
,
TukuiUnitFrames
.
Highlight
,
true
)
self
:
RegisterEvent
(
"PLAYER_FOCUS_CHANGED"
,
TukuiUnitFrames
.
Highlight
,
true
)
end
Tukui/Modules/UnitFrames/Groups/Raid.lua
View file @
d0ed5e4e
...
...
@@ -226,7 +226,7 @@ function TukuiUnitFrames:Raid()
self
.
ThreatIndicator
=
Threat
self
.
Highlight
=
Highlight
self
:
RegisterEvent
(
"PLAYER_TARGET_CHANGED"
,
TukuiUnitFrames
.
Highlight
)
self
:
RegisterEvent
(
"RAID_ROSTER_UPDATE"
,
TukuiUnitFrames
.
Highlight
)
self
:
RegisterEvent
(
"PLAYER_FOCUS_CHANGED"
,
TukuiUnitFrames
.
Highlight
)
self
:
RegisterEvent
(
"PLAYER_TARGET_CHANGED"
,
TukuiUnitFrames
.
Highlight
,
true
)
self
:
RegisterEvent
(
"RAID_ROSTER_UPDATE"
,
TukuiUnitFrames
.
Highlight
,
true
)
self
:
RegisterEvent
(
"PLAYER_FOCUS_CHANGED"
,
TukuiUnitFrames
.
Highlight
,
true
)
end
Tukui/Modules/UnitFrames/Units/Nameplates.lua
View file @
d0ed5e4e
...
...
@@ -128,9 +128,9 @@ function TukuiUnitFrames:Nameplates()
insets
=
{
left
=
T
.
Scale
(
4
),
right
=
T
.
Scale
(
4
),
top
=
T
.
Scale
(
4
),
bottom
=
T
.
Scale
(
4
)},
})
self
:
RegisterEvent
(
"PLAYER_TARGET_CHANGED"
,
TukuiUnitFrames
.
HighlightPlate
)
self
:
RegisterEvent
(
"NAME_PLATE_UNIT_ADDED"
,
TukuiUnitFrames
.
HighlightPlate
)
self
:
RegisterEvent
(
"NAME_PLATE_UNIT_REMOVED"
,
TukuiUnitFrames
.
HighlightPlate
)
self
:
RegisterEvent
(
"PLAYER_TARGET_CHANGED"
,
TukuiUnitFrames
.
HighlightPlate
,
true
)
self
:
RegisterEvent
(
"NAME_PLATE_UNIT_ADDED"
,
TukuiUnitFrames
.
HighlightPlate
,
true
)
self
:
RegisterEvent
(
"NAME_PLATE_UNIT_REMOVED"
,
TukuiUnitFrames
.
HighlightPlate
,
true
)
-- Needed on nameplate else if will bug on AOE multi nameplates. (I'm not sure about this)
self
:
EnableMouse
(
false
)
...
...
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