Verified Commit af14e6d6 authored by Repooc's avatar Repooc
Browse files

Merge branch 'beta' into dev

# Conflicts:
#	ElvUI_SLE/options/enhancedshadows_c.lua
parents df03b86b 66a42fa3
......@@ -14,13 +14,10 @@ local _CompList = {
"LootConfirm", --Module incompatible
"Mapster", --Module partially incompatible
"Pawn", --Cause armory
"SquareMinimapButtons", --Module incompatible
"SquareMinimapButtons", --Module incompatible
"SunnArt",
"TradeSkillMaster",
"WorldQuestTracker",
"oRA3",
"CorruptionTooltips", --Cause full tooltip on the eye
}
--Populate compatibility checks table
for i = 1, #_CompList do
......@@ -54,10 +51,6 @@ function SLE:CheckIncompatible()
E:StaticPopup_Show("ENHANCED_SLE_INCOMPATIBLE")
return true
end
if SLE._Compatibility["SquareMinimapButtons"] and E.private.sle.minimap.mapicons.enable then
SLE:IncompatibleAddOn("SquareMinimapButtons", "SquareMinimapButtons", E.private.sle.minimap.mapicons, "enable")
return true
end
if SLE._Compatibility["LootConfirm"] then
E:StaticPopup_Show("LOOTCONFIRM_SLE_INCOMPATIBLE")
return true
......
......@@ -84,8 +84,6 @@ function SLE:Initialize()
self.initialized = true
self:InitializeModules(); --Load Modules
SLE:CreateSplashScreen()
hooksecurefunc(E, "UpdateAll", SLE.UpdateAll)
hooksecurefunc(E, "UpdateMedia", SLE.UpdateMedia)
--Here goes installation script
......@@ -112,16 +110,6 @@ function SLE:Initialize()
if not E.private.sle.characterGoldsSorting[E.myrealm] then E.private.sle.characterGoldsSorting[E.myrealm] = {} end
EP:RegisterPlugin(AddOnName, GetOptions) --Registering as plugin
if SLE:IsFoolsDay() then
if IsAddOnLoaded('ElvUI_BenikUI') and E.db.benikui.general.splashScreen then
_G["BenikUISplashScreen"]:HookScript("OnHide", function() SLE:ShowSplashScreen() end)
elseif IsAddOnLoaded('ElvUI_BenikUI') and not E.db.benikui.general.splashScreen then
SLE:ShowSplashScreen()
else
SLE:ShowSplashScreen()
end
end
end
E.Libs.EP:HookInitialize(SLE, SLE.Initialize)
\ No newline at end of file
......@@ -233,7 +233,7 @@ function PI:DarthSetup()
E.db["datatexts"]["noCombatClick"] = true
E.db["datatexts"]["noCombatHover"] = true
E.db["datatexts"]["fontOutline"] = "OUTLINE"
E.db["datatexts"]["currencies"]["displayedCurrency"] = "GOLD"
E.global["datatexts"]["settings"]["Currencies"]["displayedCurrency"] = "GOLD"
E.db["datatexts"]["panels"]["MinimapPanel"][1] = "Time"
E.db["datatexts"]["panels"]["MinimapPanel"][2] = "Combat/Arena Time"
......@@ -261,6 +261,8 @@ function PI:DarthSetup()
}
E.db["movers"]["DTPanelDarth_Panel_1Mover"] = "BOTTOM,ElvUIParent,BOTTOM,0,0"
local newPanel = E.DataTexts:FetchFrame("Darth_Panel_1")
newPanel:SetPoint("CENTER",newPanel.mover,"CENTER",0,0)
end
--Nameplates
do
......@@ -599,9 +601,9 @@ function PI:DarthSetup()
E.db["sle"]["media"]["fonts"]["zone"]["font"] = "RussoOne"
E.db["sle"]["media"]["fonts"]["subzone"]["font"] = "RussoOne"
E.db["sle"]["media"]["fonts"]["pvp"]["font"] = "RussoOne"
E.db["sle"]["blizzard"]["rumouseover"] = true
E.db["sle"]["armory"]["stats"]["List"]["ATTACK_AP"] = true
E.db["sle"]["armory"]["stats"]["IlvlColor"] = true
E.db["sle"]["armory"]["character"]["enable"] = true
......@@ -615,11 +617,11 @@ function PI:DarthSetup()
E.db["sle"]["unitframes"]["unit"]["raid"]["dead"]["size"] = 22
E.db["sle"]["unitframes"]["unit"]["player"]["pvpIconText"]["enable"] = true
E.db["sle"]["unitframes"]["unit"]["player"]["pvpIconText"]["yoffset"] = -6
E.db["sle"]["loot"]["history"]["autohide"] = true
E.db["sle"]["loot"]["enable"] = true
E.db["sle"]["loot"]["autoroll"]["autogreed"] = true
E.db["sle"]["uibuttons"]["point"] = "TOPRIGHT"
E.db["sle"]["uibuttons"]["enable"] = true
E.db["sle"]["uibuttons"]["spacing"] = 1
......@@ -744,6 +746,7 @@ function PI:DarthSetup()
E.db["movers"]["DebuffsMover"] = "TOPRIGHT,ElvUIParent,TOPRIGHT,-231,-116"
E.db["movers"]["MinimapMover"] = "TOPRIGHT,ElvUIParent,TOPRIGHT,-3,-3"
end
if IsAddOnLoaded("AddOnSkins") then
local AS = unpack(_G["AddOnSkins"]) or nil
......@@ -768,7 +771,7 @@ function PI:DarthSetup()
E.private["sle"]["module"]["screensaver"] = true
E.private["sle"]["uibuttons"]["style"] = "dropdown"
E.private["sle"]["professions"]["enchant"]["enchScroll"] = true
......@@ -787,7 +790,6 @@ function PI:DarthSetup()
E.global["general"]["commandBarSetting"] = "DISABLED"
E.global["sle"]["advanced"]["optionsLimits"] = true
if layout then
if layout == 'tank' then
E.db["nameplates"]["threat"]["beingTankedByTank"] = true
......@@ -1114,29 +1116,29 @@ SLE.installTable = {
end)
_G["PluginInstallFrame"].Option2:SetText(DISABLE)
end,
-- [7] = function()
-- _G["PluginInstallFrame"].SubTitle:SetText(L["Raid Frame Power"])
-- _G["PluginInstallFrame"].Desc1:SetText(L["Show power bar for raid frames."])
-- _G["PluginInstallFrame"].Desc2:SetText(L["Can be useful for tanks who know healers actually need mana to heal."])
-- _G["PluginInstallFrame"].Desc3:SetText(L["Importance: |cFF33FF33Low|r"])
-- _G["PluginInstallFrame"].Option1:Show()
-- _G["PluginInstallFrame"].Option1:SetScript('OnClick', function()
-- E.db.unitframe.units.raid.power.enable = true;
-- _G["PluginInstallStepComplete"].message = L["Raid Frame Power"]..": |cff00FF00"..ENABLE.."|r"
-- _G["PluginInstallStepComplete"]:Show()
-- end)
-- _G["PluginInstallFrame"].Option1:SetText(ENABLE)
-- _G["PluginInstallFrame"].Option2:Show()
-- _G["PluginInstallFrame"].Option2:SetScript('OnClick', function()
-- E.db.unitframe.units.raid.power.enable = false;
-- _G["PluginInstallStepComplete"].message = L["Raid Frame Power"]..": |cffFF0000"..DISABLE.."|r"
-- _G["PluginInstallStepComplete"]:Show()
-- end)
-- _G["PluginInstallFrame"].Option2:SetText(DISABLE)
-- end,
[7] = function()
_G["PluginInstallFrame"].SubTitle:SetText(L["Raid Frame Power"])
_G["PluginInstallFrame"].Desc1:SetText(L["Show power bar for raid frames."])
_G["PluginInstallFrame"].Desc2:SetText(L["Can be useful for tanks who know healers actually need mana to heal."])
_G["PluginInstallFrame"].Desc3:SetText(L["Importance: |cFF33FF33Low|r"])
_G["PluginInstallFrame"].Option1:Show()
_G["PluginInstallFrame"].Option1:SetScript('OnClick', function()
E.db.unitframe.units.raid.power.enable = true;
_G["PluginInstallStepComplete"].message = L["Raid Frame Power"]..": |cff00FF00"..ENABLE.."|r"
_G["PluginInstallStepComplete"]:Show()
end)
_G["PluginInstallFrame"].Option1:SetText(ENABLE)
_G["PluginInstallFrame"].Option2:Show()
_G["PluginInstallFrame"].Option2:SetScript('OnClick', function()
E.db.unitframe.units.raid.power.enable = false;
_G["PluginInstallStepComplete"].message = L["Raid Frame Power"]..": |cffFF0000"..DISABLE.."|r"
_G["PluginInstallStepComplete"]:Show()
end)
_G["PluginInstallFrame"].Option2:SetText(DISABLE)
end,
[8] = function()
_G["PluginInstallFrame"].SubTitle:SetText(L["Installation Complete"])
_G["PluginInstallFrame"].Desc1:SetText(L["You are now finished with the installation process. If you are in need of technical support please visit us at http://www.tukui.org."])
_G["PluginInstallFrame"].Desc2:SetText(L["Please click the button below so you can setup variables and ReloadUI."])
......@@ -1153,8 +1155,8 @@ SLE.installTable = {
[4] = L["Armory Mode"],
[5] = L["AFK Mode"],
[6] = L["Moving Frames"],
[7] = L["Raid Frame Power"],
[8] = L["Finished"],
-- [7] = L["Raid Frame Power"],
[7] = L["Finished"],
},
["StepTitlesColorSelected"] = {.53,.53,.93},
}
\ No newline at end of file
......@@ -65,6 +65,7 @@ function M:SetBlizzFonts()
if not _G["ObjectiveTrackerFrame"].SLEHookedFonts then
hooksecurefunc("ObjectiveTracker_Update", function(reason, id)
-- _G["ObjectiveTrackerFrame"].HeaderMenu.Title:SetFont(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.size, db.objectiveHeader.outline)
_G["ObjectiveTrackerBlocksFrame"].CampaignQuestHeader.Text:SetFont(E.LSM:Fetch('font', E.db.sle.media.fonts.objectiveHeader.font), E.db.sle.media.fonts.objectiveHeader.size, E.db.sle.media.fonts.objectiveHeader.outline)
_G["ObjectiveTrackerBlocksFrame"].QuestHeader.Text:SetFont(E.LSM:Fetch('font', E.db.sle.media.fonts.objectiveHeader.font), E.db.sle.media.fonts.objectiveHeader.size, E.db.sle.media.fonts.objectiveHeader.outline)
_G["ObjectiveTrackerBlocksFrame"].AchievementHeader.Text:SetFont(E.LSM:Fetch('font', E.db.sle.media.fonts.objectiveHeader.font), E.db.sle.media.fonts.objectiveHeader.size, E.db.sle.media.fonts.objectiveHeader.outline)
_G["ObjectiveTrackerBlocksFrame"].ScenarioHeader.Text:SetFont(E.LSM:Fetch('font', E.db.sle.media.fonts.objectiveHeader.font), E.db.sle.media.fonts.objectiveHeader.size, E.db.sle.media.fonts.objectiveHeader.outline)
......@@ -74,6 +75,7 @@ function M:SetBlizzFonts()
_G["ObjectiveTrackerFrame"].SLEHookedFonts = true
end
_G["ObjectiveTrackerFrame"].HeaderMenu.Title:SetFont(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.size, db.objectiveHeader.outline)
_G["ObjectiveTrackerBlocksFrame"].CampaignQuestHeader.Text:SetFont(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.size, db.objectiveHeader.outline)
_G["ObjectiveTrackerBlocksFrame"].QuestHeader.Text:SetFont(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.size, db.objectiveHeader.outline)
_G["ObjectiveTrackerBlocksFrame"].AchievementHeader.Text:SetFont(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.size, db.objectiveHeader.outline)
_G["ObjectiveTrackerBlocksFrame"].ScenarioHeader.Text:SetFont(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.size, db.objectiveHeader.outline)
......@@ -135,4 +137,4 @@ function M:Initialize()
SLE.UpdateFunctions["Media"] = M.Update
end
SLE:RegisterModule(M:GetName())
\ No newline at end of file
SLE:RegisterModule(M:GetName())
......@@ -534,40 +534,3 @@ function SLE:IsFoolsDay()
return false
end
end
function SLE:CreateSplashScreen()
local f = CreateFrame("Frame", "SLE_SplashScreen", E.UIParent)
f:Size(400, 200)
f:SetPoint("CENTER")
f:SetFrameStrata("TOOLTIP")
f:LevelUpBG()
f:SetAlpha(0)
f.logo = f:CreateTexture(nil, "OVERLAY")
f.logo:Size(240, 60)
f.logo:SetTexture([[Interface\AddOns\ElvUI_SLE\media\textures\SLE_Banner]])
f.logo:Point("TOP", f, "TOP", 0. - 80)
f.version = f:CreateFontString(nil, "OVERLAY")
f.version:FontTemplate(nil, 14, nil)
f.version:Point("TOP", f.logo, "BOTTOM", 0, -20)
f.version:SetText(L["SLE_BENIK_AF"])
end
local function HideSplashScreen()
SLE_SplashScreen:Hide()
E:Delay(0.5, function() assert(false, L["SLE_ERRORS_AF"][random(#L["SLE_ERRORS_AF"])]) end)
E.global.aprilFoolsSLE = true
end
local function FadeSplashScreen()
E:Delay(10, function()
E:UIFrameFadeOut(SLE_SplashScreen, 1, 1, 0)
SLE_SplashScreen.fadeInfo.finishedFunc = HideSplashScreen
end)
end
function SLE:ShowSplashScreen()
E:UIFrameFadeIn(SLE_SplashScreen, 2, 0, 1)
SLE_SplashScreen.fadeInfo.finishedFunc = FadeSplashScreen
end
......@@ -15,24 +15,12 @@ V["sle"] = {
},
--Minimap Module
["minimap"] = {
["buttons"] = {
["enable"] = true,
},
["mapicons"] = {
["enable"] = false,
["barenable"] = false,
["template"] = "Transparent",
["skindungeon"] = false,
["skinmail"] = false,
["skingarrison"] = false,
},
rectangle = false,
},
["vehicle"] = {
["enable"] = false,
["numButtons"] = 7,
},
["professions"] = {
["deconButton"] = {
["enable"] = true,
......@@ -257,7 +245,6 @@ if G["profileCopy"] then
},
["minimap"] = {
["coords"] = true,
["mapicons"] = true,
["instance"] = true,
["locPanel"] = true,
},
......
......@@ -53,25 +53,6 @@ P["sle"] = {
["xOffset"] = 0,
["yOffset"] = 0,
},
["corruption"] = {
["position"] = "SLE",
["xOffset"] = 0,
["yOffset"] = 0,
["font"] = "PT Sans Narrow",
["fontSize"] = 15,
["fontStyle"] = "OUTLINE",
["valueColor"] = false,
["style"] = "TOTAL",
},
["corruptionText"] = {
["xOffset"] = 0,
["yOffset"] = 0,
["font"] = "PT Sans Narrow",
["fontSize"] = 12,
["fontStyle"] = "OUTLINE",
["style"] = "AMOUNT/SPELL",
["icon"] = false,
},
["background"] = {
["selectedBG"] = "Space",
["customTexture"] = "",
......@@ -112,15 +93,6 @@ P["sle"] = {
["glowNumber"] = 4,
["glowOffset"] = 1,
},
["corruptionText"] = {
["xOffset"] = 0,
["yOffset"] = 0,
["font"] = "PT Sans Narrow",
["fontSize"] = 12,
["fontStyle"] = "OUTLINE",
["style"] = "AMOUNT/SPELL",
["icon"] = false,
},
["background"] = {
["selectedBG"] = "Space",
["customTexture"] = "",
......@@ -598,15 +570,6 @@ P["sle"] = {
mail = {
hideicon = false,
},
["mapicons"] = {
["iconmouseover"] = false,
["iconsize"] = 27,
["iconperrow"] = 12,
["spacing"] = 4,
["growth_hor"] = "Right",
["growth_vert"] = "Down",
["visibility"] = "[petbattle] hide; show",
},
["instance"] = {
["enable"] = false,
["xoffset"] = -10,
......
local MAJOR = "LibQTip-1.0"
local MINOR = 46 -- Should be manually increased
local MINOR = 47 -- Should be manually increased
local LibStub = _G.LibStub
assert(LibStub, MAJOR .. " requires LibStub")
......@@ -168,7 +168,7 @@ end
local frameHeap = lib.frameHeap
local function AcquireFrame(parent)
local frame = tremove(frameHeap) or CreateFrame("Frame")
local frame = tremove(frameHeap) or CreateFrame("Frame", nil, nil, "BackdropTemplate")
frame:SetParent(parent)
--[===[@debug@
usedFrames = usedFrames + 1
......@@ -222,7 +222,7 @@ function providerPrototype:AcquireCell()
local cell = tremove(self.heap)
if not cell then
cell = setmetatable(CreateFrame("Frame", nil, UIParent), self.cellMetatable)
cell = setmetatable(CreateFrame("Frame", nil, UIParent, "BackdropTemplate"), self.cellMetatable)
if type(cell.InitializeCell) == "function" then
cell:InitializeCell()
......@@ -361,7 +361,7 @@ function AcquireTooltip()
local tooltip = tremove(tooltipHeap)
if not tooltip then
tooltip = CreateFrame("Frame", nil, UIParent)
tooltip = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
local scrollFrame = CreateFrame("ScrollFrame", nil, tooltip)
scrollFrame:SetPoint("TOP", tooltip, "TOP", 0, -TOOLTIP_PADDING)
......
......@@ -39,7 +39,6 @@ L["Alt-Click Invite"] = true
L["Always Compare Items"] = true
L["Amount of gold needed on a character to show it in the list"] = true
L["Amount"] = true
L["Anchor mode for displaying the minimap buttons are skinned."] = true
L["Animation time"] = true
L["Announce in chat if duel was rejected."] = true
L["Announce"] = true
......@@ -124,7 +123,6 @@ L["Commands"] = true
L["Converts specified keywords to links that automatically invite message's author to group."] = true
L["Coordinates"] = true
L["Coords Location"] = true
L["Corruption / Resist"] = true
L["Create a button for applying selected enchant on the scroll."] = true
L["Create a button in character frame to allow temp blocking of auto set swap."] = true
L["Create a button in your bag frame to switch to deconstruction mode allowing you to easily disenchant/mill/prospect and pick locks."] = true
......@@ -170,11 +168,8 @@ L["ELVUI_SLE_PATREON_TITLE"] = "Many thanks to our awesome patrons, who provided
L["EM_DESC"] = "This module provides different options to automatically change your equipment sets on spec change or entering certain locations. All options are character based."
L["Empty Socket"] = true
L["Enable Arrow"] = true
L["Enable Bar"] = true
L["Enable Glow"] = true
L["Enable S&L's additional features for AFK screen."] = true
L["Enable/Disable Square Minimap Bar."] = true
L["Enable/Disable Square Minimap Buttons."] = true
L["Enable/Disable Square Minimap Coords."] = true
L["Enables a different look/feel vehicle bar."] = true
L["Enables a small arrow-like indicator on the item slot. Howering over this arrow will show the item this slot is transmogged into."] = true
......@@ -273,9 +268,7 @@ L["Highlight the button of the spell with areal effect until the area is selecte
L["HK Style"] = true
L["Hold this button while clicking to allow fishing action."] = true
L["Honor Style"] = true
L["Horizontal Growth"] = true
L["HS Toys Order"] = true
L["Icons Per Row"] = true
L["Identify"] = true
L["If enabled will color durability text based on it's value."] = true
L["If enabled will start fishing even if you don't have fishing pole equipped. Will not work if you have fish key set to \"None\"."] = true
......@@ -313,6 +306,7 @@ L["Key Timers"] = true
L["Layout & Settings Import"] = true
L["Layout Old"] = true
L["Left Offset"] = true
L["Legacy Shadows"] = true
L["Level and race"] = true
L["Level to start auto-rolling from"] = true
L["LFG Icons"] = true
......@@ -548,12 +542,6 @@ L["Shows an icon on party or raid unitframes for people that are offline."] = tr
L["Shows icons of items looted/created near respective messages in chat. Does not affect usual messages."] = true
L["Shows the message in each chat frame containing frame's number."] = true
L["Shows you which of docked chat tabs is currently selected."] = true
L["Skin dungeon icon."] = true
L["Skin Dungeon"] = true
L["Skin garrison landing page button."] = true
L["Skin garrison"] = true
L["Skin mail icon."] = true
L["Skin Mail"] = true
L["Skinned Background"] = true
L["SLE_Advanced_Desc"] = "Following options provide access to additional customization settings in various modules. Is not recommended to new players or people not experienced in addon's configuration."
L["SLE_ADVANCED_POPUP_TEXT"] = "Do you swear that you are an experienced user,\ncan read tooltips for options and will not cry for help if you\nhorribly break your UI by utilizing additional options?\n\nIf yes, you'll be allowed to enable this option."
......@@ -636,7 +624,6 @@ L["The amount of messages to save in the editbox history.\n\n|cffFF0000Note:|r T
L["The frequency of coordinates and zonetext updates. Check will be done more often with lower values."] = true
L["The higher limit for custom roll button."] = true
L["The lower limit for custom roll button."] = true
L["The size of the minimap buttons when not anchored to the minimap."] = true
L["These options are for modifying the Shadow & Light Friends datatext."] = true
L["These options are for modifying the Shadow & Light Guild datatext."] = true
L["This hides the time remaining for your buffs."] = true
......@@ -662,6 +649,7 @@ L["Toolbar"] = true
L["Top Offset"] = true
L["Tracked"] = true
L["Transmog"] = true
L["Tries to place a shadow around the health, power, and classbars as one frame instead of individual frames."] = true
L["Try inspecting %s. Sometimes this work will take few second for waiting server's response."] = true
L["UB_DESC"] = "This adds a small bar with some useful buttons which acts as a small menu for common things."
L["UI Buttons Strata"] = true
......@@ -677,7 +665,6 @@ L["Use bounce on fade in animations."] = true
L["Use ElvUI's restrictions for button presses."] = true
L["Use quick access (on right click) for this button."] = true
L["Use shadows on..."] = true
L["Vertical Growth"] = true
L["Viewport"] = true
L["Visibility State"] = true
L["Warning Only As Icons"] = true
......
......@@ -39,7 +39,6 @@ L["Alt-Click Invite"] = "Invitation Alt-click"
L["Always Compare Items"] = "Comparez toujours les articles"
L["Amount of gold needed on a character to show it in the list"] = "Quantité d'or nécessaire sur un personnage pour le faire apparaître dans la liste"
L["Amount"] = "Quantité"
L["Anchor mode for displaying the minimap buttons are skinned."] = "Le mode d'ancrage pour l'affichage des boutons de la mini-carte est dépouillé."
L["Animation time"] = "Temps d'animation"
L["Announce in chat if duel was rejected."] = "Annoncez dans le chat si le duel a été rejeté."
L["Announce"] = "Annonce"
......@@ -124,7 +123,6 @@ L["Commands"] = "Commandes"
L["Converts specified keywords to links that automatically invite message's author to group."] = "Convertit des mots clés spécifiques en liens qui autorisent les invitations automatiques."
L["Coordinates"] = "Coordonnées"
L["Coords Location"] = true
L["Corruption / Resist"] = "Corruption / Résist"
L["Create a button for applying selected enchant on the scroll."] = "Créez un bouton pour appliquer l'enchantement sélectionné sur le parchemin."
L["Create a button in character frame to allow temp blocking of auto set swap."] = "Crée un bouton dans la fenêtre du personnage qui vous permet de désactiver le changement d'équipement."
L["Create a button in your bag frame to switch to deconstruction mode allowing you to easily disenchant/mill/prospect and pick locks."] = "Créez un bouton dans le cadre de votre sac pour passer en mode déconstruction, ce qui vous permet de désenchanter/broyer/prospecter et de crocheter facilement les serrures."
......@@ -170,11 +168,8 @@ L["ELVUI_SLE_PATREON_TITLE"] = "Many thanks to our awesome patrons, who provided
L["EM_DESC"] = "Ce module vous permet de définir différentes préférences pour utiliser automatiquement votre équipement dans différentes situations. Tous les paramètres sont basés sur les caractères."
L["Empty Socket"] = "Base vide"
L["Enable Arrow"] = "activer la flèche"
L["Enable Bar"] = "Activer la barre"
L["Enable Glow"] = "Activer la lueur"
L["Enable S&L's additional features for AFK screen."] = "Activer les fonctionnalités supplémentaires du mode AFK de S&L."
L["Enable/Disable Square Minimap Bar."] = "Activer/désactiver la barre carrée de la Minimap."
L["Enable/Disable Square Minimap Buttons."] = "Activer/désactiver les boutons carrés de la minimap."
L["Enable/Disable Square Minimap Coords."] = "Activer/désactiver les coords carrés de la Minimap."
L["Enables a different look/feel vehicle bar."] = "Permet une barre de véhicule d'apparence et de sensation différente."
L["Enables a small arrow-like indicator on the item slot. Howering over this arrow will show the item this slot is transmogged into."] = true
......@@ -273,9 +268,7 @@ L["Highlight the button of the spell with areal effect until the area is selecte
L["HK Style"] = "Style des victoires honorables"
L["Hold this button while clicking to allow fishing action."] = "Maintenez ce bouton enfoncé pour autoriser l'action de pêche."
L["Honor Style"] = "Style d'honneur"
L["Horizontal Growth"] = "Croissance horizontale"
L["HS Toys Order"] = true
L["Icons Per Row"] = "Icônes par ligne"
L["Identify"] = "Identifier"
L["If enabled will color durability text based on it's value."] = "Si elle est activée, le texte de durabilité est coloré selon la valeur."
L["If enabled will start fishing even if you don't have fishing pole equipped. Will not work if you have fish key set to \"None\"."] = "S'il est activé, vous pourrez commencer à pêcher même si vous n'avez pas de canne à pêche équipée. Ne fonctionne pas si votre clé de pêche est réglée sur \"Aucune\"."
......@@ -313,6 +306,7 @@ L["Key Timers"] = true
L["Layout & Settings Import"] = "Mise en page et importation des paramètres"
L["Layout Old"] = "Disposition ancienne"
L["Left Offset"] = "Décalage gauche"
L["Legacy Shadows"] = true
L["Level and race"] = "Niveau et race"
L["Level to start auto-rolling from"] = "Niveau auquel les dés commencent"
L["LFG Icons"] = true
......@@ -548,12 +542,6 @@ L["Shows an icon on party or raid unitframes for people that are offline."] = "A
L["Shows icons of items looted/created near respective messages in chat. Does not affect usual messages."] = "Affiche une icône à côté de l'objet fabriqué/pillé dans le chat. Ne s'applique pas aux messages habituels."
L["Shows the message in each chat frame containing frame's number."] = "Affiche le message dans chaque fenêtre où le numéro s'applique."
L["Shows you which of docked chat tabs is currently selected."] = "Vous indique quel onglet du chat est actuellement sélectionné."
L["Skin dungeon icon."] = "Habillage de l'icône de donjon."
L["Skin Dungeon"] = "Habillage donjon"
L["Skin garrison landing page button."] = true
L["Skin garrison"] = true
L["Skin mail icon."] = "Habillage de l'icône de courrier."
L["Skin Mail"] = "Habillage du courrier"
L["Skinned Background"] = true
L["SLE_Advanced_Desc"] = "Les options suivantes permettent d'accéder à des paramètres supplémentaires dans différents modules. Il est déconseillé aux nouveaux joueurs ou aux joueurs qui ne sont pas familiers avec les paramètres des addons."
L["SLE_ADVANCED_POPUP_TEXT"] = "Jurez-vous que vous êtes un utilisateur expérimenté, que vous pouvez lire les infobulles pour les options et que vous ne crierez pas à l'aide si quelque chose tourne mal dans votre interface utilisateur avec ces options supplémentaires ? Si oui, vous êtes autorisé à continuer."
......@@ -636,7 +624,6 @@ L["The amount of messages to save in the editbox history.\n\n|cffFF0000Note:|r T
L["The frequency of coordinates and zonetext updates. Check will be done more often with lower values."] = "La fréquence des mises à jour des coordonnées et du texte de la zone. La vérification se fera plus souvent avec des valeurs plus faibles."
L["The higher limit for custom roll button."] = true
L["The lower limit for custom roll button."] = true
L["The size of the minimap buttons when not anchored to the minimap."] = "La taille des boutons de la minimap lorsqu'ils ne sont pas ancrés à la minimap."
L["These options are for modifying the Shadow & Light Friends datatext."] = "Ces options permettent de modifier le texte de Shadow & Light des données des Amis."
L["These options are for modifying the Shadow & Light Guild datatext."] = "Ces options permettent de modifier le texte de Shadow & Light des données de la guilde."
L["This hides the time remaining for your buffs."] = "Cela masque le temps restant pour vos buffs."
......@@ -662,6 +649,7 @@ L["Toolbar"] = "Barre d'outils"
L["Top Offset"] = "Décalage supérieur"
L["Tracked"] = "Suivi"
L["Transmog"] = 'Transmo'
L["Tries to place a shadow around the health, power, and classbars as one frame instead of individual frames."] = true
L["Try inspecting %s. Sometimes this work will take few second for waiting server's response."] = "Essayez d'inspecter %s. Parfois, la demande prend quelques secondes pour avoir la réponse du serveur."
L["UB_DESC"] = "Cela ajoute une petite barre avec quelques boutons utiles qui agit comme un petit menu pour les choses courantes."
L["UI Buttons Strata"] = true
......@@ -677,7 +665,6 @@ L["Use bounce on fade in animations."] = "Utilisez le rebond sur le fondu des an
L["Use ElvUI's restrictions for button presses."] = "Utilisez les restrictions d'ElvUI pour la pression du bouton."
L["Use quick access (on right click) for this button."] = "Utilisez un accès rapide (clic droit) pour ce bouton."
L["Use shadows on..."] = "Utilisez des ombres sur ..."
L["Vertical Growth"] = "Croissance verticale"
L["Viewport"] = true
L["Visibility State"] = "État de visibilité"
L["Warning Only As Icons"] = "Avertissement uniquement sous forme d'icônes"
......
......@@ -39,7 +39,6 @@ L["Alt-Click Invite"] = "Alt-Klick Einladung"
L["Always Compare Items"] = true
L["Amount of gold needed on a character to show it in the list"] = true
L["Amount"] = "Anzahl"
L["Anchor mode for displaying the minimap buttons are skinned."] = true
L["Animation time"] = "Animationszeit"
L["Announce in chat if duel was rejected."] = true
L["Announce"] = true
......@@ -124,7 +123,6 @@ L["Commands"] = "Befehle"
L["Converts specified keywords to links that automatically invite message's author to group."] = "Wandelt spezifische Schlüsselwörter in Links um, die dass automatische Einladen erlaubt."
L["Coordinates"] = "Koordinaten"
L["Coords Location"] = true
L["Corruption / Resist"] = true
L["Create a button for applying selected enchant on the scroll."] = true
L["Create a button in character frame to allow temp blocking of auto set swap."] = "Erzeugt einen Knopf im Charakterfenster der erlaubt das Autowechseln vom Ausrüstungsset zu deaktivieren."
L["Create a button in your bag frame to switch to deconstruction mode allowing you to easily disenchant/mill/prospect and pick locks."] = true
......@@ -170,11 +168,8 @@ L["ELVUI_SLE_PATREON_TITLE"] = "Many thanks to our awesome patrons, who provided
L["EM_DESC"] = "Dieses Modul erlaubt dir verschiedene Einstellungen um automatisch dein Ausrüstungsset in verschiedenen Situationen zu benutzen. Alle Einstellungen sind Charakter basierend."
L["Empty Socket"] = "Leerer Sockel"
L["Enable Arrow"] = true
L["Enable Bar"] = true
L["Enable Glow"] = true
L["Enable S&L's additional features for AFK screen."] = "Aktiviere S&L zusätzliche AFK Modus Funktionalitäten."
L["Enable/Disable Square Minimap Bar."] = true
L["Enable/Disable Square Minimap Buttons."] = true
L["Enable/Disable Square Minimap Coords."] = true
L["Enables a different look/feel vehicle bar."] = true
L["Enables a small arrow-like indicator on the item slot. Howering over this arrow will show the item this slot is transmogged into."] = true
......@@ -273,9 +268,7 @@ L["Highlight the button of the spell with areal effect until the area is selecte
L["HK Style"] = "Ehrenhafte Siege Stil"
L["Hold this button while clicking to allow fishing action."] = true
L["Honor Style"] = "Ehre Stil"
L["Horizontal Growth"] = true
L["HS Toys Order"] = true
L["Icons Per Row"] = true
L["Identify"] = "Identifizieren"
L["If enabled will color durability text based on it's value."] = "Wenn aktiviert, wer der Haltbarkeitstext nach dem Wert gefärbt."
L["If enabled will start fishing even if you don't have fishing pole equipped. Will not work if you have fish key set to \"None\"."] = true
......@@ -313,6 +306,7 @@ L["Key Timers"] = true
L["Layout & Settings Import"] = "Layout & Einstellungsimportierung"
L["Layout Old"] = true
L["Left Offset"] = true
L["Legacy Shadows"] = true
L["Level and race"] = true
L["Level to start auto-rolling from"] = "Level auf dem das Autowürfeln startet"
L["LFG Icons"] = true
......@@ -548,12 +542,6 @@ L["Shows an icon on party or raid unitframes for people that are offline."] = tr
L["Shows icons of items looted/created near respective messages in chat. Does not affect usual messages."] = "Zeigt ein Symbol neben dem hergestellten/geplünderten Gegenstand im Chat. Wird nicht auf normale Nachrichten angewandt."
L["Shows the message in each chat frame containing frame's number."] = "Zeigt die Nachricht in jeden Fenster wo die Nummer zutrifft."
L["Shows you which of docked chat tabs is currently selected."] = "Zeigt dir welcher Chat Tab gerade ausgewählt ist."
L["Skin dungeon icon."] = true
L["Skin Dungeon"] = true
L["Skin garrison landing page button."] = true
L["Skin garrison"] = true
L["Skin mail icon."] = true
L["Skin Mail"] = true
L["Skinned Background"] = true
L["SLE_Advanced_Desc"] = "Folgende Optionen erlauben den Zugriff auf zusätzliche Einstellungen in den verschiedensten Modulen. Neuen Spielern oder Spielern die nicht vertraut mit Addon Einstellungen sind, wird nicht geraten diese zu nutzen."
L["SLE_ADVANCED_POPUP_TEXT"] = "Schwörst du, dass du ein erfahrener Benutzer bist,\ndu kannst Tooltips für Optionen lesen und wirst nicht um Hilfe schreien wenn\nirgendetwas furchtbar schief mit deinem UI passiert mit diesen zusätzlichen Optionen?\n\nFalls ja, ist es erlaubt fortzufahren."
......@@ -636,7 +624,6 @@ L["The amount of messages to save in the editbox history.\n\n|cffFF0000Note:|r T
L["The frequency of coordinates and zonetext updates. Check will be done more often with lower values."] = true
L["The higher limit for custom roll button."] = true