Error upon entering combat with map open
Description Upon entering combat with the map open I get an error
Shadow & Light Version 3.28
ElvUI Version 10.67
Steps to Reproduce
- Not be in combat
- Open the map
- Enter combat with the map open
Expected Behavior Map should stay open (I would think it should)
Actual Behavior Map stays open but BugSack and !BugGrabber produce an error
Additional Information I do have the "MoveAnything" mod as I have three monitors with surround enabled and WoW's multimonitor support enabled as well.
Error Log
5x [ADDON_ACTION_BLOCKED] AddOn 'ElvUI_SLE' tried to call the protected function '<unnamed>:Hide()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `Hide'
FrameXML\WorldMapActionButton.lua:58: in function `Clear'
FrameXML\WorldMapActionButton.lua:67: in function `Refresh'
FrameXML\WorldMapActionButton.lua:19: in function `SetMapAreaID'
FrameXML\WorldMapFrame.lua:1368: in function `WorldMapFrame_Update'
FrameXML\WorldMapFrame.lua:2955: in function `WorldMapFrame_UpdateMap'
FrameXML\WorldMapFrame.lua:460: in function <FrameXML\WorldMapFrame.lua:444>
[C]: ?
[C]: in function `SetMapToCurrentZone'
FrameXML\WorldMapFrame.lua:390: in function <FrameXML\WorldMapFrame.lua:369>
[C]: in function `Show'
FrameXML\UIParent.lua:2441: in function `SetUIPanel'
FrameXML\UIParent.lua:2243: in function `ShowUIPanel'
FrameXML\UIParent.lua:2151: in function <FrameXML\UIParent.lua:2147>
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:2935: in function <FrameXML\UIParent.lua:2923>
[C]: in function `ShowUIPanel'
FrameXML\UIParent.lua:2919: in function `ToggleFrame'
FrameXML\WorldMapFrame.lua:267: in function <FrameXML\WorldMapFrame.lua:239>
[C]: in function `ToggleWorldMap'
[string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>
Locals:
InCombatSkipped