S&L Guild datatext error
Description
After 30.04.2020 update of ElvUI and S&L datatext "S&L Guild" trows error to BugSack
Shadow & Light Version
3.71
ElvUI Version
11.4
Steps to Reproduce
- Add datatext "S&L Guild" on minimap left or right panel
- Wait ~1min or reload UI
Expected Behavior
Mentioned panel should display S&L Guild datatext tooltip on mouseover
Actual Behavior
No S&L Guild tooltip, BugSack catch errors
ElvUI + S&L Enabled
Only ElvUI Enabled
Additional Information
Error Log
1x ...faceElvUI_SLE\modules\sledatatexts\guild-Гильдия.lua:308: attempt to call field '?' (a nil value)
[string "@ElvUI_SLE\modules\sledatatexts\guild-Гильдия.lua"]:308: in function `eventFunc'
[string "@ElvUI\Modules\datatexts\DataTexts.lua"]:210: in function `AssignPanelToDataText'
[string "@ElvUI_DTBars2\core.lua"]:265: in function <ElvUI_DTBars2\core.lua:225>
[string "=[C]"]: in function `LoadDataTexts'
[string "@ElvUI_OptionsUI\DataTexts.lua"]:52: in function <ElvUI_OptionsUI\DataTexts.lua:52>
[string "=[C]"]: ?
[string "@ElvUI_OptionsUI\Libraries\Ace3\AceConfig-3.0-3\AceConfigDialog-3.0\AceConfigDialog-3.0-79.lua"]:51: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:49>
[string "@ElvUI_OptionsUI\Libraries\Ace3\AceConfig-3.0-3\AceConfigDialog-3.0\AceConfigDialog-3.0-79.lua"]:875: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:696>
[string "=[C]"]: ?
[string "@Ace3\AceGUI-3.0\AceGUI-3.0-41.lua"]:72: in function <Ace3\AceGUI-3.0\AceGUI-3.0.lua:70>
[string "@Ace3\AceGUI-3.0\AceGUI-3.0-41.lua"]:306: in function `Fire'
[string "@Ace3\AceGUI-3.0-41\widgets\AceGUIWidget-DropDown.lua"]:442: in function <...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:433>
[string "=[C]"]: ?
[string "@Ace3\AceGUI-3.0\AceGUI-3.0-41.lua"]:72: in function <Ace3\AceGUI-3.0\AceGUI-3.0.lua:70>
[string "@Ace3\AceGUI-3.0\AceGUI-3.0-41.lua"]:306: in function `Fire'
[string "@Ace3\AceGUI-3.0-41\widgets\AceGUIWidget-DropDown-Items.lua"]:351: in function <...3\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:341>
and
1x ...faceElvUI_SLE\modules\sledatatexts\guild-Гильдия.lua:291: attempt to call a nil value
[string "@ElvUI_SLE\modules\sledatatexts\guild-Гильдия.lua"]:291: in function `?'
[string "@ElvUI_SLE\modules\sledatatexts\guild-Гильдия.lua"]:308: in function <...faceElvUI_SLE\modules\sledatatexts\guild.lua:304>
Locals:
self = DataText1 {
0 = <userdata>
text = <unnamed> {
}
name = "S&L Guild"
pointIndex = "left"
}
(*temporary) = nil
(*temporary) = DataText1 {
0 = <userdata>
text = <unnamed> {
}
name = "S&L Guild"
pointIndex = "left"
}
(*temporary) = nil
(*temporary) = true
(*temporary) = "attempt to call a nil value"
resendRequest = false
T = <table> {
UnitHonor = <function> defined =[C]:-1
GetInspectArenaData = <function> defined =[C]:-1
IsXPUserDisabled = <function> defined =[C]:-1
tostring = <function> defined =[C]:-1
InCombatLockdown = <function> defined =[C]:-1
UnitGUID = <function> defined =[C]:-1
UnitRace = <function> defined =[C]:-1
GetInventoryItemTexture = <function> defined =[C]:-1
GetTime = <function> defined =[C]:-1
UnitClass = <function> defined =[C]:-1
SetWatchedFactionIndex = <function> defined =[C]:-1
pairs = <function> defined =[C]:-1
tonumber = <function> defined =[C]:-1
IsInInstance = <function> defined =[C]:-1
UnitHonorMax = <function> defined =[C]:-1
GetLFGDungeonEncounterInfo = <function> defined =[C]:-1
wipe = <function> defined =[C]:-1
GetQuestLogTitle = <function> defined =[C]:-1
GetInspectHonorData = <function> defined =[C]:-1
GetInspectRatedBGData = <function> defined =[C]:-1
UnitHonorLevel = <function> defined =[C]:-1
UnitInRaid = <function> defined =[C]:-1
GetMapNameByID = <function> defined =[C]:-1
UnitIsAFK = <function> defined =[C]:-1
UnitIsDeadOrGhost = <function> defined =[C]:-1
IsAddOnLoaded = <function> defined =[C]:-1
GetGuildRosterInfo = <function> defined =[C]:-1
GetInventoryItemID = <function> defined =[C]:-1
GetSpellCooldown = <function> defined =[C]:-1
GetStatistic = <function> defined =[C]:-1
IsInGuild = <function> defined =[C]:-1
UnitFactionGroup = <function> defined =[C]:-1
GetMaxPlayerLevel = <function> defined =[C]:-1
UnitAura = <function> defined =[C]:-1
GetNumOnlineFriends = <function> defined =[C]:-1
GetScreenHeight = <function> defined =[C]:-1
GuildInfoGuildRoster = <function> defined =[C]:-1
UnitInVehicle = <function> defined =[C]:-1
print = <function> defined @FrameXML\RestrictedInfrastructure.lua:116
GetNumGuildMembers = <function> defined =[C]:-1
upper = <function> defined =[C]:-1
random = <function> defined =[C]:-1
GetNumClasses = <function> defined =[C]:-1
GetItemIcon = <function> defined =[C]:-1
GetPlayerInfoByGUID = <function> defined =[C]:-1
UnitPVPName = <function> defined =[C]:-1
ipairs = <function> defined =[C]:-1
GetNumFactions = <function> defined =[C]:-1
strlower = <function> defined =[C]:-1
UnitFullName = <function> defined =[C]:-1
UnitDetailedThreatSituation = <function> defined =[C]:-1
GetTalentInfo = <function> defined =[C]:-1
GetGuildInfo = <function> defined =[C]:-1
UnitStat = <function> defined =[C]:-1
GetRaidRosterInfo = <function> defined =[C]:-1
CanEditOfficerNote = <function> defined =[C]:-1
tremove = <function> defined =[C]:-1
UnitCanAttack = <function> defined =[C]:-1
time = <function> defined =[C]:-1
GetSpecialization = <function> defined =[C]:-1
GetInventoryItemDurability = <function> defined =[C]:-1
GetLootSlotInfo = <function> defined =[C]:-1
type = <function> defined =[C]:-1
IsPartyLFG = <function> defined =[C]:-1
DisableAddOn = <function> defined =[C]:-1
tcopy = <function> defined @ElvUI\Developer\Table.lua:5
UnitIsUnit = <function> defined =[C]:-1
GetInventoryItemLink = <function> defined =[C]:-1
GetFriendshipReputationRanks = <function> defined =[C]:-1
rgsub = <function> defined @ElvUI_SLE\core\toolkit.lua:252
GetSpell = <function> defined @ElvUI_SLE\core\toolkit.lua:246
GetTradeTargetItemLink = <function> defined =[C]:-1
GetMouseFocus = <function> defined =[C]:-1
GetInventoryItemQuality = <function> defined =[C]:-1
GetCurrencyListSize = <function> defined =[C]:-1
tContains = <function> defined @SharedXML\Util.lua:166
GetTalentLink = <function> defined =[C]:-1
BNet_GetValidatedCharacterName = <function> defined @FrameXML\BNet.lua:486
GetProfessionInfo = <function> defined =[C]:-1
G