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Closed
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Opened Feb 13, 2018 by costas@kgeorgia

Uknown Issue For Me

i keep getting this message when i switch specs:

1x ...E\modules\Armory\CharacterArmory\CharacterArmory.lua:1497: attempt to index field '?' (a nil value) ...E\modules\Armory\CharacterArmory\CharacterArmory.lua:1497: in function UpdateSettings' ...faceElvUI_SLE\modules\Armory\KnightFrame.lua:316: in function ForUpdateAll' ElvUI_SLE\core\toolkit.lua:469: in function <ElvUI_SLE\core\toolkit.lua:463> [C]: in function ?' ...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> [string "safecall Dispatcher[3]"]:4: in function <[string "safecall Dispatcher[3]"]:4> [C]: ? [string "safecall Dispatcher[3]"]:13: in function ?' ...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function Fire' ...rfaceElvUI\Libraries\AceDB-3.0\AceDB-3.0-26.lua:466: in function SetProfile' ...\ElvUI\Libraries\LibDualSpec-1.0\LibDualSpec-1.0-17.lua:184: in function `CheckDualSpecState' ...\ElvUI\Libraries\LibDualSpec-1.0\LibDualSpec-1.0-17.lua:416: in function <...\ElvUI\Libraries\LibDualSpec-1.0\LibDualSpec-1.0.lua:400>

Locals: self = CharacterArmory { 0 = OnEnter = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:79 GemSocket_OnRecieveDrag = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:136 ScanTT = Knight_CharacterArmory_ScanTT { } Transmogrify_OnEnter = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:155 Illusion_OnLeave = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:190 LegionArtifactMonitor_UpdateLayout = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1151 FeetSlot = { } LegionArtifactMonitor_SearchPowerItem = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1304 Transmogrify_OnLeave = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:163 HandsSlot = { } ScrollFrame = { } NeedUpdate = true ScanData = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:660 LegsSlot = { } GemSocket_OnClick = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:106 MainHandSlot = { } Illusion_OnClick = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:194 UpdateIlvlFont = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1528 ArtifactMonitor = { } Transmogrify_OnClick = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:169 SecondaryHandSlot = { } ConstructArtSockets = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:714 NeckSlot = { } WristSlot = { } Trinket0Slot = { } Finger0Slot = { } Update_Durability = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:676 BackSlot = { } ScrollframeParentFrame = { } UpdateSettings = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1459 Finger1Slot = { } BG = { } TabardSlot = { } ChestSlot = { } DisplayUpdater = { } ToggleStats = defined @ElvUI_SLE\modules\Armory\CharacterArmory\Stats.lua:328 Scrollbar = { } Update_Display = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1373 Illusion_OnEnter = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:184 ShoulderSlot = { } WaistSlot = { } Trinket1Slot = { } Update_Gear = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:755 HeadSlot = { } LegionArtifactMonitor_ClearPowerItemSearching = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1355 ElvOverlayToggle = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1539 ClearTooltip = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:701 ShirtSlot = { } ScrollChild = { } LegionArtifactMonitor_UpdateData = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1246 ResetAllStats = defined @ElvUI_SLE\modules\Armory\CharacterArmory\Stats.lua:298 OnLeave = defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:101 PaperDollFrame_UpdateStats = defined @ElvUI_SLE\modules\Armory\CharacterArmory\Stats.lua:339 Update_BG = defined

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Reference: shadow-and-light/shadow-and-light#72