One LUA Error, One Display Bug
Description I have two issues, or what I believe to be two issues but I am not sure if they're related.
Shadow & Light Version 3.27
ElvUI Version 10.63
Steps to Reproduce
- Apply debuff to mob.
- Check debuff on debuff bar connected to target frame. 2b. This also works for friendly units, etc.
[PROBLEM 1] The correct time remaining for each debuff would be displayed.
[PROBLEM 2] Receive zero LUA errors. (Not trying to be snarky though that comes off rude as hell.)
[PROBLEM 1] The value "5d" is displayed in every buff and debuff bar.
[PROBLEM 2] I receive the error listed in bottom section of this post.
ElvUI + S&L Enabled I ONLY have ElvUI and S&L enabled. No other addons, no other ElvUI_-esque addons either.
Only ElvUI Enabled With ONLY ElvUI enabled, it functions as expected.
Botanica on the TukUI forums responded to my issue before I came to believe it was an S&L issue. His/her response:
Looks like it says 5d. I've seen this happen on cds when the uptime of the computer has been on for some time. Have you restarted (turned off completely), not put to sleep or idle your computer?
To that question, yes. I have turned off my PC and kept it turned off for around eight hours before being able to repeat this error again.
I have included a screenshot of PROBLEM 1.
Message: Interface\AddOns\ElvUI_SLE\modules\nameplates.lua:125: attempt to index field 'UnitFrame' (a nil value) Time: 09/17/17 17:57:16 Count: 19 Stack: Interface\AddOns\ElvUI_SLE\modules\nameplates.lua:125: attempt to index field 'UnitFrame' (a nil value) Interface\SharedXML\SharedBasicControls.lua:208: in function <Interface\SharedXML\SharedBasicControls.lua:207> (tail call): ? Interface\AddOns\ElvUI_SLE\modules\nameplates.lua:125: in function `?' ...ibraries\CallbackHandler-1.0\CallbackHandler-1.0.lua:145: in function <...ibraries\CallbackHandler-1.0\CallbackHandler-1.0.lua:145> [string "safecall Dispatcher"]:4: in function <[string "safecall Dispatcher"]:4> [C]: ? [string "safecall Dispatcher"]:13: in function `?' ...ibraries\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire' ...AddOns\ElvUI\Libraries\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...AddOns\ElvUI\Libraries\AceEvent-3.0\AceEvent-3.0.lua:119> Locals: <none>