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  • #87

Closed
Open
Opened Apr 04, 2018 by kristine@kheath812

"GroupFrames" error spam

Ever since I updated my SLE to the recent version I'm constantly getting this spam error until i get the "your ui has too many errors" message in chat

ElvUI 10.73 SLE 3.31

22x ...s\ElvUI_SLE\modules\unitframes\units\groupFrames.lua:31: attempt to call method 'Construct_Dead' (a nil value)
...s\ElvUI_SLE\modules\unitframes\units\groupFrames.lua:31: in function <...s\ElvUI_SLE\modules\unitframes\units\groupFrames.lua:10>
[C]: in function `?'
...rfaceElvUI\Modules\unitframes\unitframes.lua:697: in function `Update'
...ddOns\ElvUI\Modules\unitframes\config_enviroment.lua:251: in function `HeaderConfig'
ElvUI_Config\unitframes.lua:4689: in function <ElvUI_Config\unitframes.lua:4688>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-65.lua:820: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:642>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[4]"]:9: in function <[string "safecall Dispatcher[4]"]:5>
(tail call): ?
AheadOfTheCurve\Lib\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function `Fire'
...Curve\Lib\AceGUI-3.0-34\widgets\AceGUIWidget-Button.lua:22: in function <...Curve\Lib\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:19>

Locals:
self = <table> {
 Update_AssistHeader = <function> defined @ElvUI\Modules\unitframes\groups\assist.lua:53
 modules = <table> {
 }
 CancelTimer = <function> defined @ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0.lua:145
 RaidRoleUpdate = <function> defined @ElvUI\Modules\unitframes\elements\raidroleicons.lua:53
 Construct_PowerBar = <function> defined @ElvUI\Modules\unitframes\elements\power.lua:14
 arena1 = ElvUF_Arena1 {
 }
 Construct_Buffs = <function> defined @ElvUI\Modules\unitframes\elements\auras.lua:26
 Construct_ArenaFrames = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:54
 Configure_RaidDebuffs = <function> defined @ElvUI\Modules\unitframes\elements\raiddebuffs.lua:33
 UpdateNameSettings = <function> defined @ElvUI\Modules\unitframes\elements\name.lua:16
 UpdatePrep = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:27
 ADDON_LOADED = <function> defined @ElvUI\Modules\unitframes\unitframes.lua:1122
 db = <table> {
 }
 Update_TankFrames = <function> defined @ElvUI\Modules\unitframes\groups\tank.lua:84
 SetEnabledState = <function> defined @ElvUI\Libraries\AceAddon-3.0\AceAddon-3.0.lua:455
 Hook = <function> defined @ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:274
 Update_FocusFrame = <function> defined @ElvUI\Modules\unitframes\units\focus.lua:46
 Raid40SmartVisibility = <function> defined @ElvUI\Modules\unitframes\groups\raid40.lua:68
 UpdateFillBar = <function> defined @ElvUI\Modules\unitframes\elements\healprediction.lua:81
 Construct_BossFrames = <function> defined @ElvUI\Modules\unitframes\groups\boss.lua:19
 UnregisterAllEvents = <function> defined @SharedMedia\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:202
 Construct_RaidDebuffs = <function> defined @ElvUI\Modules\unitframes\elements\raiddebuffs.lua:10
 assist = ElvUF_Assist {
 }
 Update_ArenaFrames = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:130
 Construct_RaidpetFrames = <function> defined @ElvUI\Modules\unitframes\groups\raidPets.lua:20
 groupPrototype = <table> {
 }
 Construct_InfoPanel = <function> defined @ElvUI\Modules\unitframes\elements\infopanel.lua:7
 Configure_HealthBar = <function> defined @ElvUI\Modules\unitframes\elements\health.lua:52
 GetName = <function> defined @ElvUI\Libraries\AceAddon-3.0\AceAddon-3.0.lua:310
 classMaxResourceBar = <table> {
 }
 name = "ElvUI_UnitFrames"
 Construct_Range = <function> defined @ElvUI\Modules\unitframes\elements\range.lua:20
 Disable = <function> defined @ElvUI\Libraries\AceAddon-3.0\AceAddon-3.0.lua:345
 Construct_FocusFrame = <function> defined @ElvUI\Modules\unitframes\units\focus.lua:15
 Update_TargetTargetTargetFrame = <function> defined @ElvUI\Modules\unitframes\units\targettargettarget.lua:35
 PostCastStop = <function> defined @ElvUI\Modules\unitframes\elements\castbar.lua:436
 Unhook = <function> defined @ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:418
 ClearChildPoints = <function> defined @ElvUI\Modules\unitframes\unitframes.lua:341
 Configure_ReadyCheckIcon = <function> defined @ElvUI\Modules\unitframes\elements\readycheckicon.lua:16
 Configure_Range = <function> defined @ElvUI\Modules\unitframes\elements\range.lua:27
 pettarget = ElvUF_PetTarget {
 }
 Update_PlayerFrame = <function> defined @ElvUI\Modules\unitframes\units\player.lua:79
 UpdateAuraIconSettings = <function> defined @ElvUI\Modules\unitframes\elements\auras.lua:326
 PostUpdateStagger = <function> defined @ElvUI\Modules\unitframes\elements\classbars.lua:545
 SetDefaultModuleLibra
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Reference: shadow-and-light/shadow-and-light#87