Commit 5a76f16b authored by Azilroka's avatar Azilroka

Merge branch 'development'

parents 61d4a4d5 7482409c
......@@ -448,8 +448,8 @@ local function StyleButton(button, noHover, noPushed, noChecked)
if button.SetHighlightTexture and not button.hover and not noHover then
local hover = button:CreateTexture()
hover:SetInside()
hover:SetTexture(1, 1, 1)
hover:SetAlpha(.3)
hover:SetBlendMode('ADD')
hover:SetColorTexture(1, 1, 1, .3)
button:SetHighlightTexture(hover)
button.hover = hover
end
......@@ -457,8 +457,8 @@ local function StyleButton(button, noHover, noPushed, noChecked)
if button.SetPushedTexture and not button.pushed and not noPushed then
local pushed = button:CreateTexture()
pushed:SetInside()
pushed:SetTexture(0.9, 0.8, 0.1)
pushed:SetAlpha(.3)
pushed:SetBlendMode('ADD')
pushed:SetColorTexture(0.9, 0.8, 0.1, .3)
button:SetPushedTexture(pushed)
button.pushed = pushed
end
......@@ -466,8 +466,8 @@ local function StyleButton(button, noHover, noPushed, noChecked)
if button.SetCheckedTexture and not button.checked and not noChecked then
local checked = button:CreateTexture()
checked:SetInside()
checked:SetTexture(1, 1, 1)
checked:SetAlpha(.3)
checked:SetBlendMode('ADD')
checked:SetColorTexture(1, 1, 1, .3)
button:SetCheckedTexture(checked)
button.checked = checked
end
......
## Interface: 11302
<<<<<<< HEAD
## Author: Elv
## Version: 1.01
=======
## Author: Elv
## Version: 1.02
>>>>>>> development
## Version: 1.03
## Title: |cfffe7b2cElvUI|r |cff1784d1Classic|r
## Notes: User Interface replacement AddOn for World of Warcraft.
## SavedVariables: ElvDB, ElvPrivateDB
......
......@@ -19,7 +19,7 @@ local GetRepairAllCost = GetRepairAllCost
local InCombatLockdown = InCombatLockdown
local IsAddOnLoaded = IsAddOnLoaded
local IsGuildMember = IsGuildMember
local IsCharacterFriend = IsCharacterFriend
local IsCharacterFriend = C_FriendList.IsFriend
local IsInGroup = IsInGroup
local IsInRaid = IsInRaid
local IsShiftKeyDown = IsShiftKeyDown
......@@ -27,8 +27,6 @@ local LeaveParty = LeaveParty
local RaidNotice_AddMessage = RaidNotice_AddMessage
local RepairAllItems = RepairAllItems
local SendChatMessage = SendChatMessage
local StaticPopup_Hide = StaticPopup_Hide
local StaticPopupSpecial_Hide = StaticPopupSpecial_Hide
local UninviteUnit = UninviteUnit
local UnitExists = UnitExists
local UnitGUID = UnitGUID
......@@ -165,22 +163,13 @@ function M:PVPMessageEnhancement(_, msg)
end
end
local hideStatic
function M:AutoInvite(event, _, _, _, _, _, _, inviterGUID)
if not E.db.general.autoAcceptInvite then return end
if event == "PARTY_INVITE_REQUEST" then
-- Prevent losing que inside LFD if someone invites you to group
if _G.QueueStatusMinimapButton:IsShown() or IsInGroup() or (not inviterGUID or inviterGUID == "") then return end
if BNGetGameAccountInfoByGUID(inviterGUID) or IsCharacterFriend(inviterGUID) or IsGuildMember(inviterGUID) then
hideStatic = true
AcceptGroup()
end
elseif event == "GROUP_ROSTER_UPDATE" and hideStatic then
StaticPopupSpecial_Hide(_G.LFGInvitePopup) --New LFD popup when invited in custom created group
StaticPopup_Hide("PARTY_INVITE")
hideStatic = nil
end
end
......@@ -262,11 +251,11 @@ function M:Initialize()
self:RegisterEvent('PLAYER_ENTERING_WORLD')
--local blizzTracker = IsAddOnLoaded("Blizzard_ObjectiveTracker")
local inspectUI = IsAddOnLoaded("Blizzard_InspectUI")
--local inspectUI = IsAddOnLoaded("Blizzard_InspectUI")
if inspectUI then
M:SetupInspectPageInfo()
end
--if inspectUI then
-- M:SetupInspectPageInfo()
--end
--[[if blizzTracker then
M:SetupChallengeTimer()
......@@ -276,9 +265,9 @@ function M:Initialize()
self:RegisterEvent("ADDON_LOADED")
end]]
if not inspectUI then
self:RegisterEvent("ADDON_LOADED")
end
--if not inspectUI then
-- self:RegisterEvent("ADDON_LOADED")
--end
end
E:RegisterModule(M:GetName())
......@@ -44,16 +44,23 @@ local function LoadSkin()
-- GossipFrame
local GossipFrame = _G.GossipFrame
S:HandlePortraitFrame(GossipFrame, true)
GossipFrame.backdrop:SetPoint("BOTTOMRIGHT", -30, 60)
S:HandleCloseButton(GossipFrameCloseButton)
GossipFrame.backdrop:SetPoint("TOPLEFT", 15, -11)
GossipFrame.backdrop:SetPoint("BOTTOMRIGHT", -30, 0)
_G.GossipGreetingScrollFrame:Height(400)
S:HandleCloseButton(_G.GossipFrameCloseButton, GossipFrame.backdrop)
local GossipGreetingScrollFrame = _G.GossipGreetingScrollFrame
GossipGreetingScrollFrame:SetTemplate()
S:HandleScrollBar(GossipGreetingScrollFrameScrollBar)
S:HandleScrollBar(GossipGreetingScrollFrameScrollBar, 5)
GossipNpcNameFrame:Width(300)
GossipNpcNameFrame:Point("TOPLEFT", GossipFrame.backdrop, "TOPLEFT", 18, -10)
for i = 1, _G.NUMGOSSIPBUTTONS do
_G['GossipTitleButton'..i]:GetFontString():SetTextColor(1, 1, 1)
_G['GossipTitleButton'..i]:GetFontString():SetTextColor(1, 1, 0)
end
_G.GossipGreetingText:SetTextColor(1, 1, 1)
......@@ -70,8 +77,8 @@ local function LoadSkin()
end
end)
_G.GossipFrameGreetingGoodbyeButton:StripTextures()
S:HandleButton(_G.GossipFrameGreetingGoodbyeButton)
_G.GossipFrameGreetingGoodbyeButton:Point("BOTTOMRIGHT", -37, 4)
local NPCFriendshipStatusBar = _G.NPCFriendshipStatusBar
NPCFriendshipStatusBar:StripTextures()
......
This diff is collapsed.
......@@ -13,30 +13,27 @@ local MAX_SKILLLINE_TABS = MAX_SKILLLINE_TABS
local function LoadSkin()
if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.spellbook ~= true then return end
SpellBookFrame:StripTextures(true)
SpellBookFrame:CreateBackdrop('Transparent')
local SpellBookFrame = _G.SpellBookFrame
S:HandlePortraitFrame(SpellBookFrame, true)
SpellBookFrame.backdrop:Point('TOPLEFT', 10, -12)
SpellBookFrame.backdrop:Point('BOTTOMRIGHT', -31, 75)
SpellBookFrame:EnableMouseWheel(true)
SpellBookFrame:SetScript('OnMouseWheel', function(_, value)
--do nothing if not on an appropriate book type
if SpellBookFrame.bookType ~= BOOKTYPE_SPELL then
return
end
_G.SpellBookSpellIconsFrame:StripTextures(true)
_G.SpellBookSideTabsFrame:StripTextures(true)
_G.SpellBookPageNavigationFrame:StripTextures(true)
local currentPage, maxPages = SpellBook_GetCurrentPage()
_G.SpellBookPageText:SetTextColor(1, 1, 1)
_G.SpellBookPageText:Point('BOTTOM', _G.SpellBookFrame, 'BOTTOM', -4, 88)
if value > 0 then
if currentPage > 1 then
SpellBookPrevPageButton_OnClick()
end
else
if currentPage < maxPages then
SpellBookNextPageButton_OnClick()
end
end
end)
S:HandleNextPrevButton(_G.SpellBookPrevPageButton)
_G.SpellBookPrevPageButton:Point('BOTTOMRIGHT', _G.SpellBookFrame, 'BOTTOMRIGHT', -68, 80)
_G.SpellBookPrevPageButton:Size(24)
S:HandleNextPrevButton(_G.SpellBookNextPageButton)
_G.SpellBookNextPageButton:Point('TOPLEFT', _G.SpellBookPrevPageButton, 'TOPLEFT', 30, 0)
_G.SpellBookNextPageButton:Size(24)
S:HandleCloseButton(_G.SpellBookCloseButton)
for i = 1, 3 do
local tab = _G['SpellBookFrameTabButton'..i]
......@@ -50,44 +47,98 @@ local function LoadSkin()
tab.backdrop:Point('BOTTOMRIGHT', -14, 19)
end
S:HandleNextPrevButton(SpellBookPrevPageButton, nil, nil, true)
S:HandleNextPrevButton(SpellBookNextPageButton, nil, nil, true)
S:HandleCloseButton(SpellBookCloseButton)
-- Spell Buttons
for i = 1, SPELLS_PER_PAGE do
local button = _G['SpellButton'..i]
button:StripTextures()
_G['SpellButton'..i..'AutoCastable']:SetTexture('Interface\\Buttons\\UI-AutoCastableOverlay')
_G['SpellButton'..i..'AutoCastable']:SetOutside(button, 16, 16)
local icon = _G['SpellButton'..i..'IconTexture']
local cooldown = _G['SpellButton'..i..'Cooldown']
local highlight = _G['SpellButton'..i..'Highlight']
for i = 1, button:GetNumRegions() do
local region = select(i, button:GetRegions())
if region:GetObjectType() == 'Texture' then
if region:GetTexture() ~= 'Interface\\Buttons\\ActionBarFlyoutButton' then
region:SetTexture(nil)
end
end
end
button:CreateBackdrop('Default', true)
button.backdrop:SetFrameLevel(button.backdrop:GetFrameLevel() - 1)
button.SpellSubName:SetTextColor(0.6, 0.6, 0.6)
button.bg = CreateFrame('Frame', nil, button)
button.bg:CreateBackdrop('Transparent', true)
button.bg:Point('TOPLEFT', -7, 9)
button.bg:Point('BOTTOMRIGHT', 116, -10)
button.bg:SetFrameLevel(button.bg:GetFrameLevel() - 2)
_G['SpellButton'..i..'IconTexture']:SetTexCoord(unpack(E.TexCoords))
icon:SetTexCoord(unpack(E.TexCoords))
E:RegisterCooldown(_G['SpellButton'..i..'Cooldown'])
highlight:SetAllPoints()
hooksecurefunc(highlight, 'SetTexture', function(self, texture)
if texture == 'Interface\\Buttons\\ButtonHilight-Square' or texture == 'Interface\\Buttons\\UI-PassiveHighlight' then
self:SetColorTexture(1, 1, 1, 0.3)
end
end)
E:RegisterCooldown(cooldown)
end
_G.SpellButton1:Point('TOPLEFT', _G.SpellBookSpellIconsFrame, 'TOPLEFT', 24, -55)
_G.SpellButton2:Point('TOPLEFT', _G.SpellButton1, 'TOPLEFT', 168, 0)
_G.SpellButton3:Point('TOPLEFT', _G.SpellButton1, 'BOTTOMLEFT', 0, -23)
_G.SpellButton4:Point('TOPLEFT', _G.SpellButton3, 'TOPLEFT', 168, 0)
_G.SpellButton5:Point('TOPLEFT', _G.SpellButton3, 'BOTTOMLEFT', 0, -23)
_G.SpellButton6:Point('TOPLEFT', _G.SpellButton5, 'TOPLEFT', 168, 0)
_G.SpellButton7:Point('TOPLEFT', _G.SpellButton5, 'BOTTOMLEFT', 0, -23)
_G.SpellButton8:Point('TOPLEFT', _G.SpellButton7, 'TOPLEFT', 168, 0)
_G.SpellButton9:Point('TOPLEFT', _G.SpellButton7, 'BOTTOMLEFT', 0, -23)
_G.SpellButton10:Point('TOPLEFT', _G.SpellButton9, 'TOPLEFT', 168, 0)
_G.SpellButton11:Point('TOPLEFT', _G.SpellButton9, 'BOTTOMLEFT', 0, -23)
_G.SpellButton12:Point('TOPLEFT', _G.SpellButton11, 'TOPLEFT', 168, 0)
hooksecurefunc('SpellButton_UpdateButton', function(self)
local name = self:GetName()
_G[name..'SpellName']:SetTextColor(1, 0.80, 0.10)
_G[name..'SubSpellName']:SetTextColor(1, 1, 1)
_G[name..'Highlight']:SetTexture(1, 1, 1, 0.3)
local spellName = _G[self:GetName()..'SpellName']
local r = spellName:GetTextColor()
if r < 0.8 then
spellName:SetTextColor(0.6, 0.6, 0.6)
end
end)
for i = 1, MAX_SKILLLINE_TABS do
local tab = _G['SpellBookSkillLineTab'..i]
local flash = _G['SpellBookSkillLineTab'..i..'Flash']
tab:StripTextures()
tab:SetTemplate()
tab:StyleButton(nil, true)
tab:SetTemplate('Default', true)
tab.pushed = true
tab:GetNormalTexture():SetInside()
tab:GetNormalTexture():SetTexCoord(unpack(E.TexCoords))
end
SpellBookPageText:SetTextColor(1, 1, 1)
if i == 1 then
tab:Point('TOPLEFT', _G.SpellBookSideTabsFrame, 'TOPRIGHT', -32, -70)
end
hooksecurefunc(tab:GetHighlightTexture(), 'SetTexture', function(self, texPath)
if texPath ~= nil then
self:SetPushedTexture(nil)
end
end)
hooksecurefunc(tab:GetCheckedTexture(), 'SetTexture', function(self, texPath)
if texPath ~= nil then
self:SetHighlightTexture(nil)
end
end)
flash:Kill()
end
end
S:AddCallback('Spellbook', LoadSkin)
\ No newline at end of file
S:AddCallback('Spellbook', LoadSkin)
......@@ -67,7 +67,7 @@ function UF:Construct_PartyFrames()
self.unitframeType = "party"
end
self.Fader = UF:Construct_Fader()
--self.Fader = UF:Construct_Fader()
self.Cutaway = UF:Construct_Cutaway(self)
return self
......@@ -241,7 +241,7 @@ function UF:Update_PartyFrames(frame, db)
end
--Fader
UF:Configure_Fader(frame)
--UF:Configure_Fader(frame)
--Cutaway
UF:Configure_Cutaway(frame)
......
......@@ -43,7 +43,7 @@ function UF:Construct_RaidFrames()
self.RaidTargetIndicator = UF:Construct_RaidIcon(self)
self.ReadyCheckIndicator = UF:Construct_ReadyCheckIcon(self)
self.Fader = UF:Construct_Fader()
--self.Fader = UF:Construct_Fader()
self.Cutaway = UF:Construct_Cutaway(self)
self.customTexts = {}
......@@ -202,7 +202,7 @@ function UF:Update_RaidFrames(frame, db)
--UF:Configure_HealComm(frame)
--Fader
UF:Configure_Fader(frame)
--UF:Configure_Fader(frame)
--Buff Indicators
UF:UpdateAuraWatch(frame)
......
......@@ -43,7 +43,7 @@ function UF:Construct_Raid40Frames()
self.InfoPanel = UF:Construct_InfoPanel(self)
self.RaidTargetIndicator = UF:Construct_RaidIcon(self)
self.ReadyCheckIndicator = UF:Construct_ReadyCheckIcon(self)
self.Fader = UF:Construct_Fader()
--self.Fader = UF:Construct_Fader()
self.Cutaway = UF:Construct_Cutaway(self)
self.customTexts = {}
......@@ -206,7 +206,7 @@ function UF:Update_Raid40Frames(frame, db)
--UF:Configure_HealComm(frame)
--Fader
UF:Configure_Fader(frame)
--UF:Configure_Fader(frame)
--Buff Indicators
UF:UpdateAuraWatch(frame)
......
......@@ -34,7 +34,7 @@ function UF:Construct_RaidpetFrames()
self.MouseGlow = UF:Construct_MouseGlow(self)
self.RaidTargetIndicator = UF:Construct_RaidIcon(self)
--self.HealthPrediction = UF:Construct_HealComm(self)
self.Fader = UF:Construct_Fader()
--self.Fader = UF:Construct_Fader()
self.Cutaway = UF:Construct_Cutaway(self)
self.customTexts = {}
......@@ -156,7 +156,7 @@ function UF:Update_RaidpetFrames(frame, db)
--UF:Configure_HealComm(frame)
--Fader
UF:Configure_Fader(frame)
--UF:Configure_Fader(frame)
--BuffIndicator
UF:UpdateAuraWatch(frame, true) --2nd argument is the petOverride
......
......@@ -29,7 +29,7 @@ function UF:Construct_PetFrame(frame)
frame.InfoPanel = self:Construct_InfoPanel(frame)
frame.MouseGlow = self:Construct_MouseGlow(frame)
frame.TargetGlow = self:Construct_TargetGlow(frame)
frame.Fader = self:Construct_Fader()
--frame.Fader = self:Construct_Fader()
frame.customTexts = {}
frame:Point('BOTTOM', E.UIParent, 'BOTTOM', 0, 118)
......@@ -97,7 +97,7 @@ function UF:Update_PetFrame(frame, db)
UF:Configure_Auras(frame, 'Debuffs')
--Fader
UF:Configure_Fader(frame)
--UF:Configure_Fader(frame)
--Castbar
--UF:Configure_Castbar(frame)
......
......@@ -21,7 +21,7 @@ function UF:Construct_PetTargetFrame(frame)
frame.Debuffs = self:Construct_Debuffs(frame)
frame.MouseGlow = self:Construct_MouseGlow(frame)
frame.TargetGlow = self:Construct_TargetGlow(frame)
frame.Fader = self:Construct_Fader()
--frame.Fader = self:Construct_Fader()
frame.customTexts = {}
frame:Point('BOTTOM', ElvUF_Pet, 'TOP', 0, 7) --Set to default position
......@@ -89,7 +89,7 @@ function UF:Update_PetTargetFrame(frame, db)
UF:Configure_Auras(frame, 'Debuffs')
--Fader
UF:Configure_Fader(frame)
--UF:Configure_Fader(frame)
--CustomTexts
UF:Configure_CustomTexts(frame)
......
......@@ -46,7 +46,7 @@ function UF:Construct_PlayerFrame(frame)
--frame.HealthPrediction = self:Construct_HealComm(frame)
frame.AuraBars = self:Construct_AuraBarHeader(frame)
frame.InfoPanel = self:Construct_InfoPanel(frame)
frame.Fader = self:Construct_Fader()
--frame.Fader = self:Construct_Fader()
frame.customTexts = {}
frame:Point('BOTTOMLEFT', E.UIParent, 'BOTTOM', -413, 68) --Set to default position
......@@ -147,7 +147,7 @@ function UF:Update_PlayerFrame(frame, db)
end
--Fader
UF:Configure_Fader(frame)
--UF:Configure_Fader(frame)
--OverHealing
--UF:Configure_HealComm(frame)
......
......@@ -21,8 +21,8 @@ function UF:Construct_TargetFrame(frame)
frame.Buffs = self:Construct_Buffs(frame)
frame.Debuffs = self:Construct_Debuffs(frame)
--frame.Castbar = self:Construct_Castbar(frame, L["Target Castbar"])
frame.Castbar.SafeZone = nil
frame.Castbar.LatencyTexture:Hide()
--frame.Castbar.SafeZone = nil
--frame.Castbar.LatencyTexture:Hide()
frame.RaidTargetIndicator = self:Construct_RaidIcon(frame)
-- frame.HealthPrediction = self:Construct_HealComm(frame)
-- frame.DebuffHighlight = self:Construct_DebuffHighlight(frame)
......@@ -30,7 +30,7 @@ function UF:Construct_TargetFrame(frame)
frame.MouseGlow = self:Construct_MouseGlow(frame)
frame.TargetGlow = self:Construct_TargetGlow(frame)
frame.AuraBars = self:Construct_AuraBarHeader(frame)
frame.Fader = self:Construct_Fader()
--frame.Fader = self:Construct_Fader()
frame.customTexts = {}
frame:Point('BOTTOMRIGHT', E.UIParent, 'BOTTOM', 413, 68)
E:CreateMover(frame, frame:GetName()..'Mover', L["Target Frame"], nil, nil, nil, 'ALL,SOLO', nil, 'unitframe,target,generalGroup')
......@@ -105,7 +105,7 @@ function UF:Update_TargetFrame(frame, db)
--UF:Configure_Castbar(frame)
--Fader
UF:Configure_Fader(frame)
--UF:Configure_Fader(frame)
--Debuff Highlight
--UF:Configure_DebuffHighlight(frame)
......
......@@ -21,7 +21,7 @@ function UF:Construct_TargetTargetFrame(frame)
frame.InfoPanel = self:Construct_InfoPanel(frame)
frame.MouseGlow = self:Construct_MouseGlow(frame)
frame.TargetGlow = self:Construct_TargetGlow(frame)
frame.Fader = self:Construct_Fader()
--frame.Fader = self:Construct_Fader()
frame.customTexts = {}
frame:Point('BOTTOM', E.UIParent, 'BOTTOM', 0, 75) --Set to default position
......@@ -89,7 +89,7 @@ function UF:Update_TargetTargetFrame(frame, db)
UF:Configure_Auras(frame, 'Debuffs')
--Fader
UF:Configure_Fader(frame)
--UF:Configure_Fader(frame)
--Raid Icon
UF:Configure_RaidIcon(frame)
......
......@@ -21,7 +21,7 @@ function UF:Construct_TargetTargetTargetFrame(frame)
frame.InfoPanel = self:Construct_InfoPanel(frame)
frame.MouseGlow = self:Construct_MouseGlow(frame)
frame.TargetGlow = self:Construct_TargetGlow(frame)
frame.Fader = self:Construct_Fader()
--frame.Fader = self:Construct_Fader()
frame.customTexts = {}
frame:Point('BOTTOM', E.UIParent, 'BOTTOM', 0, 160) --Set to default position
......@@ -87,7 +87,7 @@ function UF:Update_TargetTargetTargetFrame(frame, db)
UF:Configure_Auras(frame, 'Debuffs')
--Fader
UF:Configure_Fader(frame)
--UF:Configure_Fader(frame)
--Raid Icon
UF:Configure_RaidIcon(frame)
......
......@@ -3,7 +3,7 @@ local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateD
--Global Settings
G.general = {
UIScale = 0.64,
version = 1.02,
version = 1.03,
locale = E:GetLocale(),
eyefinity = false,
ignoreScalePopup = false,
......
......@@ -4725,6 +4725,23 @@ E.Options.args.nameplate = {
},
},
},
classResources = {
order = 8,
name = L["Class Resources"],
type = 'group',
guiInline = true,
get = function(info)
local t = E.db.nameplates.colors.classResources[info[#info]]
local d = P.nameplates.colors.classResources[info[#info]]
return t.r, t.g, t.b, t.a, d.r, d.g, d.b, d.a
end,
set = function(info, r, g, b, a)
local t = E.db.nameplates.colors.classResources[info[#info]]
t.r, t.g, t.b, t.a = r, g, b, a
NP:ConfigureAll()
end,
args = {},
},
},
},
},
......
......@@ -3702,7 +3702,7 @@ E.Options.args.unitframe.args.player = {
power = GetOptionsTable_Power(true, UF.CreateAndUpdateUF, 'player', nil, true),
name = GetOptionsTable_Name(UF.CreateAndUpdateUF, 'player'),
portrait = GetOptionsTable_Portrait(UF.CreateAndUpdateUF, 'player'),
fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'player'),
--fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'player'),
buffs = GetOptionsTable_Auras('buffs', false, UF.CreateAndUpdateUF, 'player'),
debuffs = GetOptionsTable_Auras('debuffs', false, UF.CreateAndUpdateUF, 'player'),
castbar = GetOptionsTable_Castbar(true, UF.CreateAndUpdateUF, 'player'),
......@@ -4305,7 +4305,7 @@ E.Options.args.unitframe.args.target = {
power = GetOptionsTable_Power(true, UF.CreateAndUpdateUF, 'target', nil, true),
name = GetOptionsTable_Name(UF.CreateAndUpdateUF, 'target'),
portrait = GetOptionsTable_Portrait(UF.CreateAndUpdateUF, 'target'),
fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'target'),
--fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'target'),
buffs = GetOptionsTable_Auras('buffs', false, UF.CreateAndUpdateUF, 'target'),
debuffs = GetOptionsTable_Auras('debuffs', false, UF.CreateAndUpdateUF, 'target'),
--castbar = GetOptionsTable_Castbar(false, UF.CreateAndUpdateUF, 'target'),
......@@ -4487,7 +4487,7 @@ E.Options.args.unitframe.args.targettarget = {
power = GetOptionsTable_Power(nil, UF.CreateAndUpdateUF, 'targettarget'),
name = GetOptionsTable_Name(UF.CreateAndUpdateUF, 'targettarget'),
portrait = GetOptionsTable_Portrait(UF.CreateAndUpdateUF, 'targettarget'),
fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'targettarget'),
--fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'targettarget'),
buffs = GetOptionsTable_Auras('buffs', false, UF.CreateAndUpdateUF, 'targettarget'),
debuffs = GetOptionsTable_Auras('debuffs', false, UF.CreateAndUpdateUF, 'targettarget'),
raidicon = GetOptionsTable_RaidIcon(UF.CreateAndUpdateUF, 'targettarget'),
......@@ -4614,7 +4614,7 @@ E.Options.args.unitframe.args.targettargettarget = {
power = GetOptionsTable_Power(nil, UF.CreateAndUpdateUF, 'targettargettarget'),
name = GetOptionsTable_Name(UF.CreateAndUpdateUF, 'targettargettarget'),
portrait = GetOptionsTable_Portrait(UF.CreateAndUpdateUF, 'targettargettarget'),
fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'targettargettarget'),
--fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'targettargettarget'),
buffs = GetOptionsTable_Auras('buffs', false, UF.CreateAndUpdateUF, 'targettargettarget'),
debuffs = GetOptionsTable_Auras('debuffs', false, UF.CreateAndUpdateUF, 'targettargettarget'),
raidicon = GetOptionsTable_RaidIcon(UF.CreateAndUpdateUF, 'targettargettarget'),
......@@ -4769,7 +4769,7 @@ E.Options.args.unitframe.args.pet = {
power = GetOptionsTable_Power(false, UF.CreateAndUpdateUF, 'pet'),
name = GetOptionsTable_Name(UF.CreateAndUpdateUF, 'pet'),
portrait = GetOptionsTable_Portrait(UF.CreateAndUpdateUF, 'pet'),
fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'pet'),
--fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'pet'),
buffs = GetOptionsTable_Auras('buffs', false, UF.CreateAndUpdateUF, 'pet'),
debuffs = GetOptionsTable_Auras('debuffs', false, UF.CreateAndUpdateUF, 'pet'),
--castbar = GetOptionsTable_Castbar(false, UF.CreateAndUpdateUF, 'pet'),
......@@ -4897,7 +4897,7 @@ E.Options.args.unitframe.args.pettarget = {
power = GetOptionsTable_Power(false, UF.CreateAndUpdateUF, 'pettarget'),
name = GetOptionsTable_Name(UF.CreateAndUpdateUF, 'pettarget'),
portrait = GetOptionsTable_Portrait(UF.CreateAndUpdateUF, 'pettarget'),
fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'pettarget'),
--fader = GetOptionsTable_Fader(UF.CreateAndUpdateUF, 'pettarget'),
buffs = GetOptionsTable_Auras('buffs', false, UF.CreateAndUpdateUF, 'pettarget'),
debuffs = GetOptionsTable_Auras('debuffs', false, UF.CreateAndUpdateUF, 'pettarget'),
},
......@@ -5239,7 +5239,7 @@ E.Options.args.unitframe.args.party = {
power = GetOptionsTable_Power(false, UF.CreateAndUpdateHeaderGroup, 'party'),
name = GetOptionsTable_Name(UF.CreateAndUpdateHeaderGroup, 'party'),
portrait = GetOptionsTable_Portrait(UF.CreateAndUpdateHeaderGroup, 'party'),
fader = GetOptionsTable_Fader(UF.CreateAndUpdateHeaderGroup, 'party'),
--fader = GetOptionsTable_Fader(UF.CreateAndUpdateHeaderGroup, 'party'),
buffs = GetOptionsTable_Auras('buffs', true, UF.CreateAndUpdateHeaderGroup, 'party'),
debuffs = GetOptionsTable_Auras('debuffs', true, UF.CreateAndUpdateHeaderGroup, 'party'),
rdebuffs = GetOptionsTable_RaidDebuff(UF.CreateAndUpdateHeaderGroup, 'party'),
......@@ -5736,7 +5736,7 @@ E.Options.args.unitframe.args.raid = {
power = GetOptionsTable_Power(false, UF.CreateAndUpdateHeaderGroup, 'raid'),
name = GetOptionsTable_Name(UF.CreateAndUpdateHeaderGroup, 'raid'),
portrait = GetOptionsTable_Portrait(UF.CreateAndUpdateHeaderGroup, 'raid'),
fader = GetOptionsTable_Fader(UF.CreateAndUpdateHeaderGroup, 'raid'),
--fader = GetOptionsTable_Fader(UF.CreateAndUpdateHeaderGroup, 'raid'),
buffs = GetOptionsTable_Auras('buffs', true, UF.CreateAndUpdateHeaderGroup, 'raid'),
debuffs = GetOptionsTable_Auras('debuffs', true, UF.CreateAndUpdateHeaderGroup, 'raid'),
buffIndicator = {
......@@ -6132,7 +6132,7 @@ E.Options.args.unitframe.args.raid40 = {
power = GetOptionsTable_Power(false, UF.CreateAndUpdateHeaderGroup, 'raid40'),
name = GetOptionsTable_Name(UF.CreateAndUpdateHeaderGroup, 'raid40'),
portrait = GetOptionsTable_Portrait(UF.CreateAndUpdateHeaderGroup, 'raid40'),
fader = GetOptionsTable_Fader(UF.CreateAndUpdateHeaderGroup, 'raid40'),
--fader = GetOptionsTable_Fader(UF.CreateAndUpdateHeaderGroup, 'raid40'),
buffs = GetOptionsTable_Auras('buffs', true, UF.CreateAndUpdateHeaderGroup, 'raid40'),
debuffs = GetOptionsTable_Auras('debuffs', true, UF.CreateAndUpdateHeaderGroup, 'raid40'),
buffIndicator = {
......@@ -6576,7 +6576,7 @@ E.Options.args.unitframe.args.raidpet = {
--healPredction = GetOptionsTable_HealPrediction(UF.CreateAndUpdateHeaderGroup, 'raidpet'),
name = GetOptionsTable_Name(UF.CreateAndUpdateHeaderGroup, 'raidpet'),
portrait = GetOptionsTable_Portrait(UF.CreateAndUpdateHeaderGroup, 'raidpet'),
fader = GetOptionsTable_Fader(UF.CreateAndUpdateHeaderGroup, 'raidpet'),
--fader = GetOptionsTable_Fader(UF.CreateAndUpdateHeaderGroup, 'raidpet'),
buffs = GetOptionsTable_Auras('buffs', true, UF.CreateAndUpdateHeaderGroup, 'raidpet'),
debuffs = GetOptionsTable_Auras('debuffs', true, UF.CreateAndUpdateHeaderGroup, 'raidpet'),
rdebuffs = GetOptionsTable_RaidDebuff(UF.CreateAndUpdateHeaderGroup, 'raidpet'),
......
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