CHANGELOG.md 104 KB
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### Version 12.01 [ ETA: 🍨 ]
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**Shiny:**  
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### Version 12.00 [ Oct 13th 2020 ]

**Cool:**
We updated our backdrop code to behave nicely with the backdrop changes Blizzard implemented.  
We decided to completely rewrite the DataBars, this includes rewriting the old threat into this new module.  

**Shiny:**  
Even though Shadowlands was delayed, this version will contain the Mythic+ and Raid filter list for the expansion.  
NamePlates had the wrong font when loading into the game, should be resolved now (for real finally).  
DataTexts have a better options now to allow customizing even further, we will add new options here over time.  
New section for Boss Button, Zone Ability, and Vehicle exit in the ActionBars options, which includes adding the ability to enable Inherit Global Fade on the Boss and Zone buttons.  
Thin Border Unitframe setting can be toggled separately, regardless of the Thin Border UI setting (both are found under *General > Media > Borders* now).  
Quest reward will show percent of level, also the EXP Bar will show Quest XP if enabled.  
Fixed an issue that was causing Aura Statusbars color to become color stuck on auras with no duration.  
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### Version 11.52 [ September 4th 2020 ]

**Shiny:**  
Config button borders werent updating when changing border color.  
Objective Tracker optional setting to hide while in Mythic Keystone runs.  
New option to Allow Profile Sharing (off by default) in profile section.  
Updated Font Outline options and fixed it not working when adjusting.  
A wild error appeared with [name:health] tag which is resolved now.  
Friends Datatext will show characters on connected realms too.  
Player Nameplate should behave more often now.. I hope.  
SetNamePlateSelfSize error was removed from the code.  
Dropdown during Toggle Anchors was busted.  
Castbar text was getting cut off.  
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### Version 11.51 [ August 27th 2020 ]

**Changed:**  
Chat Panels were not sized correctly when Chat was disabled.  
Tooltip was erroring when Minimap was disabled.  
Minimap mover wasn't placed correctly.  
Shadows were scaling a little strange.  
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### Version 11.50 [ August 26th 2020 ]

**Hopes and Dreams:**  
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Unitframes and Datatexts were sometimes failing to display their text, hopefully this is corrected now!  
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Adjusted Nameplate and Aurabars to hopefully better detect mind control, duels, and which the frame type should be.  
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**Datatexts:**  
Data Broker tooltips were brokenish.  
Bags Datatext is a little less weird now.  
Added Text Justify setting, so text can hug left/right if you want.  
New datatext for Date, incase you aren't sure.  

**Config:**
Style Filters and Custom Texts will be automatically selected when created now.  
Options Logo was animating a little too much, someone gave it too much candy.  
Copy From should update the config to match now.  
Skin options are again sorted in order.  

**UnitFrames:**
Buff Indicator better supports Blizzard Cooldowns when our Cooldown module is disabled.  
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Added some new Absorb settings (aka one is old but readded now).  
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Party Pets and Party Targets can now display Aura Highlight.  
Added Interrupted Color for castbar on Unitframes.  

**NamePlates:**
Castbar Time should fit better.  
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Fixed Player Nameplate being weird half of the time.  
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Quest Icons also shows the quest ! texture now in some cases, and wont show 1 on the icon anymore.  
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Quest Icons code was slightly updated to improve locales and pick the correct icon to use, so now it might work on other languages better.  
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Corrected a Style Filter error, also let entering and leaving combat trigger filters correctly (regardless of unit threat).  

**Chat:**
Panel Movers will update with the Panel resizing again.  
Docked chats werent fading correctly.  
Added option to hide the Copy Button.  

**ActionBars:**
Equipped Item border wasn't updating correctly.  
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Extra Action Button cooldown was not showing when it should.  
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### Version 11.49 [ August 6th 2020 ]
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**Nameplates:**  
Added option to show Class Icon as Portrait.  
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Style filter settings were getting stuck in last version.  
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Corrected a few issues with Portrait backdrops being shown when they weren't supposed to.  
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**Options:**
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Masque options are now clickable again.  
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### Version 11.48 [ August 5th 2020 ]
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**Hotfixed:**  
Attempted to fix strange nameplate behaviour.  

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### Version 11.47 [ August 4th 2020 ]
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**UnitFrames:**  
Party Target settings were effecting Party settings, not the Party Target settings. (#1930)  
Fixed Smart Raid Filter toggle not applying anchors.  

**ActionBars:**  
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Added Flyout Button Size option (for pets and such).  
Hidden Pet bar blings were dragged to the depths, unless the bar shows, then they are back (temporarily).  
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**Datatexts:**  
Tooltips were hanging around during combat when they weren't supposed to.  
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Tooltips hopping around like rabbits from one location to another on some datatexts, we fed them some carrot and now they behave.  
Mission tooltip display time strangely (aka wrong and broken).  
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**Minimap:**  
Datatext bar offset for non-thin border theme corrected. (#1925)  
Reset Zoom setting should apply correctly again.  

**Chat:**  
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Made sure Voice Icons appear when the Panel is hidden.  
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Added a Panel Snapping option, which allows you to toggle the snapping into panels.  

**Stuff:**  
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Talent tooltips were showing ID, not once but twice, sometimes three or four or five.. maybe six times.  
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Spellbook spells should work in combat without tainting now, this might fix other taint issues as well.  

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**Options:**  
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Profile and Private confirmation popup was sometimes displaying incorrectly.  
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Movers would sometimes get heavily attached to the mouse (and refusing to let go).  
Sometimes when adjusting the aura settings for a unit it would bug and not actually update the positioning (mainly targettarget).  
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**Locales:**  
Updated Translations for Portuguese (Thanks to @Aleczk) and French (Thanks to @Pristie).  
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### Version 11.46 [ July 15th 2020 ]
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**Hotfixes:**  
Plugin Installer hiccup.  
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### Version 11.45 [ July 15th 2020 ]
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**Unbroken Features:**  
Options: (**Ace3 Error**) This might finally stop exploding now with the help of Foxlit! **Thank you, Foxlit!** :D  
Options: Copying a **Private Profile** will now reload on accepting.  
Chat: **Fade Tabs No Backdrop** will now fade the correct chat tabs, they were hecka confused.  
Chat: **Tab Selection Color** can now follow the class color that is selected when switching to another character on the same profile.  
UnitFrames: **Power Detatched AutoHide** for units which should hide at zero power, will actually hide now at zero power.  
UnitFrames: Tank frames will now use the correct fonts on initial load in.  
CustomTexts: Correctly place the text when attached to **AdditionalPower**.  
Datatexts: **Custom Panel** settings will actually export now.  
Datatexts: One **Currency** error and one **Custom Currency** error have suddenly vanished from the UI.  
Tags: **[power:%s]** will work on NPCs again, **[mana:%s]** will return mana always again, **[additionalmana:%s]** was added for the additional mana display.  
UI: You can once again move Blizzard's Player Alt Power Bar with our movers.  
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### Version 11.44 [ July 9th 2020 ]
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**Hotfixes:**  
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Chat: Fixed incompatibility with Total RP 3.  
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Nameplate: Added Castbar Interrupted color setting.  
Actionbars: Fixed paging.  
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### Version 11.43 [ July 9th 2020 ]
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**Hotfixed:**  
Chat: Whisper Sound works again.  
Tooltip: Item Count works again.  
Aura Highlight: This actually works again too.  
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Options: Readd the confirmation popup to Reset Profile button.  
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Movers: Fixed an error while placing PlayerPowerBarAlt with StickFrames disabled.  
ElvUI_DTBars2 is now depreciated and forced off.  
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### Version 11.42 [ July 8th 2020 ]
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**DATATEXTS:**  
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Creativity feature added by allowing you to create and customize **Datatext Panels**!  
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Added **/hdt** command or pressing ALT while hovering the Datatext will spawn a menu to change the Datatext quickly (original work and code by Nihilist). Thank you for letting us have this! <3  
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Added **Missions** and removed **Garrison**, **BfA Missions**, and **Orderhall**.  
Added **Primary Stat** and removed **Attack Power** and **Spell Power**.  
Added new texts **Reputation**, **Experience**, **Item Level**, **Mail**, and **Difficulty**.  
Added stat texts **Intellect**, **Agility**, **Stamina**, **Strength**.  
Added setting **Flash Threshold** to **Durability**.  
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Multiple texts were reworked for this update.  
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**UNITFRAMES:**  
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Smart Filter appears to have finally passed its exams, yay!  
Stopped allowing **Custom Backdrop** on **Additional Power** to change the bar color to white.  
Made sure Auras wont show on **Tank** or **Assist** frames when the option is disabled.  
Debuff Highlight (now **Aura Highlight**) in Glow mode was glowing around the edges of the screen instead of the frame.  
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**Role Icons** will now appear in Battlegrounds, they were scared of battles; so we gave them invisible sunglasses.  
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Deleted **Show Absorb Amount** option, as it would often be greater than the units health in some cases.  
You can now change the **Frame Level** and **Frame Strata** of Individual frames.  
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Tags attached to the Power element (including Custom Texts) will be placed correctly with the AutoHide option.  
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PVP Classification Indicator can now be displayed on Arena Frames.  
Castbars were trained to allow the casting backwards.  
Target and Focus frames now have a shiny combat icon.  
Aura borders color by type can be toggled off now.  
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Castbar **Display Target** allowed on all frames.  
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Focus Glow based on if a unit is Focused.  
Party castbars can be positioned now.  

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**NAMEPLATES:**  
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Added **Show Only Names** option which will put **Blizzard Nameplates** into **Name Only** mode.  
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Optimized plate load in so the performance will be improved if plates spawn quickly.  
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Added **Hide Icon** options for **Quest Icons**, also text position was greatly improved.  
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**CHAT:**  
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Removed **Lock Position** option, the windows will now be snapped to the Panel if within proximity.  
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Tabs can be customized with color and we added a feature to let you hug the text with arrows.  
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Editbox now supports Blizzard's **IM Style** and displays the **Character Count** correctly.  
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Editbox History Size can be adjusted or Reset via a button in the options.  
History Size can be adjusted and the history channels can be excluded by type.  
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Role Icons will appear correctly after a reload.  
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Alerts can now be set by Channel type.  
Max Lines can be adjusted.  

**TAGS:**  
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Swapped **[additionalpower:%s]** to **[mana:%s]** and readded **[manacolor]**.  
Swapped **[difficultycolor]** to use Blizzard's **Creature Difficulty Color** instead of our custom coloring.  
Added **[classpowercolor]** and updated **[classpower:%s]** so it supports (in this order): Special, Combo Points, or Alt Mana.  
Added **[name:last]**.  
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**UI:**  
Movers should be better at doing their job and also stop appearing on Castbars when the Castbar was disabled.  
Cutaway would locate its very own error on initial login or profile change sometimes, that error has been corrected.  
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Swapped **ElvUI_NonTarget** StyleFilter to use **Alpha 0.5** by default instead of 0.3.  
Bags will auto open and close with the **Auction House** and **Scrapping Machine**.  
Profile Export is now cleaned of settings which are not considered active. This means if you use a Plugin but it is disabled, when you export your profile the settings from that plugin are **not** included in the export.  
Blacklisted the **Experience Eliminated** debuff.  
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#### Version 11.41 [ May 1st 2020 ]
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**Bug Fixes:**  
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The font used in **/estatus** and **Addon Manager** on CN/TW/KR should fallback to a font that works instead of trying to use Expressway, which isn't supported.  
**Combat Log Skin** and **Combat Time DataText** were misbehaving.  
Worked out a couple more weird things with **Smart Raid Filter**.  
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Cutaway works correctly on Vertical Orientation Health Unitframes. (#1776)  
Fixed issue which caused Transparency setting to mess up the health on Unitframes with Vertical and/or Reverse Fill enabled.  
Fixed Absorbs display on Unitframes with Reverse fill on (in Vertical or not) when Show Absorbs Amount was off.  
Fixed a bug in the new Addon Manager skin (AddOn index must be in the range of 1 to 4).  
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**Misc. Changes:**  
Lowered the min value on some Unitframes elements, mainly health. (#1798)  
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Display Plugins in **/estatus**.  
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##### Version 11.40 [ April 30th 2020 ]
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**Changes:**  
Tiny Update.  
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##### Version 11.39 [ April 30th 2020 ]
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**New Additions:**  
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Added a note above Raid / Raid40 / RaidPet which states you can't toggle them or change their number of groups when **Smart Raid Filter** is enabled (under UnitFrames > General).  
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**Bug Fixes:**  
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Datatexts do their thing even better than before, for real this time, hopefully. **(X doubt)**  
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**Misc. Changes:**  
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Upgraded **/estatus** with shiny new beautiful colours.  
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Fresh coat of paint on the Addon Manager too.  
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##### Version 11.38 [ April 28th 2020 ]
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**New Additions:**  
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**Smart Raid Visibility** has rejoined the UI **(it's actually reformed now)**.  
Added **[name:health]** tag which displays health lost using colors on the name text, neato.  
Added **[ElvUI-Users]** tag which displays other cool people than yourself.  
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Some ultra rare super high tech Mechagon debuffs were added (jk, they are normal).  
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Added **My Pet** and **Other Pets** to Aura Filtering system.  
Borrowed the **[status:text]** and **[status:icon]** tags from Classic.  
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Show Assigned Icon option now exists for the bags.  
Add Echoes of Ny'alotha to Currency DataText.  
Tooltip NPC names now adapt to the custom faction colors in tooltip settings.  

**Bug Fixes:**  
The options bottom buttons now use the language selected in the config, nice.  
Nazjatar Followers Missions Datatext was doing a goof, which has been ungoofed by a professional ungoofer.  
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Health and Power prediction has learned new tricks **(which actually doesn't do anything new but we promise they are ten times cooler now)**.  
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Some Datatexts refused to show information on login, now they are willing to share said info.  
Some kind of Alternative Power oops, something about UnitIsUnit; rare bug, big time squashed.  
The bottom of letters on the bottom line of the chat will now be visible to all earthlings.  
Chat editbox will stay open when you move if it has text in it again and character count will only show if there is text in the editbox.  
Add or Remove spell from a filter should now work how it was always meant to.  
Threat tags have now leveled up there tag game.  
Threat on Unitframes in Border mode would sometimes not update the borders correctly, they behave like good bois now.  
Cutaway colors react instantly now, ninja status achieved.  
Highlight texture for Items on the Character page are now the old style instead of the blizzard style.  
Stance Bar will now get placed in the correct place, it was rolling a placement dice, we took it away.  
Deathknight Runes can use the custom backdrop color now, epic.  
Raid Debuffs has unlearned never-appear-unintentionally!  

**Misc. Changes:**  
Style Filters now support changing the Nameplate Tags for Health, Power, Name, Title, and Level because of this Name Color action was removed, you can tag a color onto it and make it do other neat stuff, if you want.  
Style Filters threat triggering is now no longer wearing slow shoes.  
Someone decided to show Corrupted Icon on Equipment Manager Flyout buttons, cool.  
AuraBars using Debuffs type can once again, switch to Class Color, just like magic.  
Updated the Death Recap, Combat Log, and Community skins in 2020 style.  
Updated the Raid Utility, with nice clean shiny fresh new updates.  
Faction gold will hide if its zero on the gold datatext.  
Added Traditional Chinese number prefix. (Thanks @mcc)  
Added Fade Chat Toggles option which can prevent the toggle buttons from disappearing with the chat. (Thanks @Sirenfal)  
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Raid-wide-sorting has now evolved, the new way will sort the **Number of Groups** and ignore the ending groups so you can hide benched players. (Thanks @BeeVa)  
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More N'zoth eyes on the Inspect frame items.  
Drain Soul has 5 ticks (not 6 ticks btw).  
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##### Version 11.371 [ February 11th 2020 ]
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**Hotfixed:**  
Minor explosion on load with the release, damage has been absorbed by a fancy hotfix shielding mechanism.  
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##### Version 11.37 [ February 11th 2020 ]
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**New Additions:**  
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Added option to display **ElvUI Version** of other **ElvUI users** into Tooltip.  
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**Bug Fixes:**  
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The **Top Auras** were having some trouble deciding what border color to wear, it's now selected for them (once again).  
Unitframe **Portrait Style Class** wasn't playing nicely with the **Overlay** option but they are now friends.  
Nameplate **Follower XP** was showing on other players followers, it won't do that anymore.  
When selecting a **Custom Filter**, there was a **0.3333~%** chance to get an error. That **should** no longer be the case.  
It seems unitframes were confused as to whether or not the unit was **disconnected** and can now display the connection color correctly.  
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**Misc. Changes:**  
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Added 8.3 Affixs into the **Raid Debuffs** filter.  
Debuff Highlighting **Blend Mode** MOD was removed, as it's use was very specific and misunderstood.  
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##### Version 11.36 [ February 7th 2020 ]
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**Bug Fixes:**  
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Quite sure the **Quick Join Datatext** was being super noisy in the background, so we calmed it's rage with cuddles. This might have caused **Stuttering Issues** for people on high population realms. (#1702)  
Profile **Spec Switch** doesn't lawl around your anchors anymore, it should place them nice and neat where they belong.  
If you had **AuraBar Colors** that weren't being colorize correctly, recheck the filter and enable it. It was 100% nargles, I just know it.  
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**Misc. Changes:**  
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Nameplate **Follower XP** has now been properly trained on how to collect IDs all by itself.  
Buff Indicator Style **Timer Only** will now use the selected color for the timer.  
If you were a bad boi and interrupt yourself with the **Interrupt Announce** on it will now no longer embarrass you.  
Spells inside of the **AuraBar Colors** filter which were using **Name** instead of **Spell ID** will be converted to **Spell ID**, if possible.  
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##### Version 11.352 [ February 5th 2020 ]
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**Hotfixed:**  
Boss and Arena frames were casting Stealth on some profiles.  
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##### Version 11.351 [ February 5th 2020 ]
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**Hotfixed:**  
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We had to retrain **Reset Anchors** and **Nudge Reset** because they forgot how to do the thing.  
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##### Version 11.35 [ February 5th 2020 ]
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**Bug Fixes:**  
For some reason Style Filters had convinced Portraits into being too clingy on Nameplates.  
Reversed Font Explosion Feature on CN, TW, and KR clients (Azil says he is a badboi and very sorry <3).  
Party Pets, Party/Assist/Tank Target frames now remember their size setting and don't do updates while they hide anymore.  
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Convinced the Filters section to Reset Filters when you **SMASH BUTTON**, and you can once again delete old spells from lists.  
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**Misc. Changes:**  
General section of Units in Unitframe settings are less of a mess.  
Vehicle Exit Button anchor size is now hugging the button like a good boi.  
Anchors and Raid Control decided to start using the correct font after about a year or so.  
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##### Version 11.341 [ February 4th 2020 ]
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**Hotfixed:**  
Aura Bar Colors setting was getting spammed into the settings file.  
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##### Version 11.34 [ February 4th 2020 ]
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**New Additions:**  
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The options window has been upgraded and sections have been reorganized a bit (Repooc does **NOT** like it tho).  
Debuffs inside of **The Sleeping City** [Ny'alotha] will now by shown by Raid Debuffs filter (Thanks Broccoliz).  
**Corrupted Mementos** and **Coalescing Visions** are now displayed by the Currency Datatext.  
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Buff Indicator now has its options reworked.  
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**Bug Fixes:**  
Hopefully, Maybe, Perhaps, Possibly corrected the error which caused the Auras trying to attach to themselves on Unitframes (for real this time).  
Frame Glow is now cool with hugging the Alt Power Bar on Unitframes too.  
Fixed Vehicle Exit options, they were misbehaving unintentionally.  
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**Misc. Changes:**  
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The **Smart Raid Visibility** option gquit the UI.  
Added more IDs to show **Voidtouched Egg** on nameplates (some were hiding but Mera found them).  
Debuff Highlight will now not show something when it's added but not enabled (changed so you can blacklist **Grasping Tendrils**).  
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Intenté completar más del archivo de localización para español. Si es malo por favor mensaje Simpy en Discord. >x>  
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##### Version 11.33 [ January 23rd 2020 ]
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**New Additions:**  
Added Swap to Alt Power option to Raid and Raid40.  
Added Alternative Power bar option to Raid and Raid40.  
Added color option for Swapped Alt Power to Unitframes and Nameplates.  
Added an option to disable Buffs or Debuffs specifically for Top Auras.  
Added click-through option for Actionbars: Bar 1 through 10, Pet, and Stance bar.  
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**Bug Fixes:**  
Attempted to fix Quest Icons on Nameplates which caused one quest to be displayed twice.  
Fixed Raid40 Visibility Restore button not applying instantly.  
Fixed the background color for Alternative Power bar, sometimes it was not updating to the correct color the first time.  
Fixed an error when importing a profile, which complaining about priority not existing for auras.  
Fixed the text info on Import and Export of a profile, it would stack the text at the bottom incorrectly before at first open.  
Fixed resolution display on /estatus.  
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**Misc. Changes:**  
ElvUI_CustomTweaks is now depreciated and forced off.  
Let Swapped Alt Power work on all Alt Power types not just raid type ones.  
Lowered Minimap minimum size to 40.  
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##### Version 11.32 [ January 21st 2020 ]
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**New Additions:**  
Added Faction info to the Gold Datatext and fixed a possible error with new characters on it.  
Added support for Voidtouched Egg in Uldum onto the nameplates, similar to Nazjatar Follower XP.  
Added Corrupted Item Icon onto the Character Frame for items with Corruption stat.  
Added Color and Text Format option to the Party Alternative Power bar settings.  
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**Bug Fixes:**  
Attempted to fix Boss Frame (or other Unitframes) name not being updated correctly.  
Fixed error when using the "[health:deficit-percent:nostatus]" tag.  
Fixed Reagent Bank Icon borders.  
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**Misc. Changes:**  
Removed Nameplate Load Distance Options, until Blizzard decides if they will let us control it again in the future.  
Reverted portrait facing and used a correct API to handle the X and Y Offsets.  
Stopped letting AFK Mode activate when in a Pet Battle.  
Changed the default position for the Alternative Power Bar.  
Allow icon size six on the Buff Indicators.  
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##### Version 11.312 [ January 18th 2020 ]
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**New Additions:**  
Show Currency ID on Tooltip for Tracked Currencies on the Bag (if Tooltip settings allow Spell IDs to be shown).  
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**Hotfixed:**  
Hide Purchase Bags when all slots are bought.  
Revert Portrait Camera positioning.  
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##### Version 11.311 [ January 17th 2020 ]
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**New Additions:**  
Added Coalescing Visions & Corrupted Mementos to the currencies datatext.  
Added Class Icon style to portraits, also added Pause and Desaturation setting for 3d portraits.  
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**Bug Fixes:**  
Attempted to fix an issue which caused Chat Bubbles to error with Font not set.  
Stopped the Unitframes from updating when using Display Frames. This was very noticable with effective updates enabled.  
Fixed the Arena and Boss frames from being hidden when changing an option while using Display Frames.  
Fixed the title tag for FRIENDLY_NPC Nameplates. They are not in a guild >.>  
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**Misc. Changes:**  
Applied Actionbar transparency option on PetBar and StanceBar.  
Fixed Vehicle Exit button highlight and added Frame Level and Strata options (found under ActionBars > Vehicle Exit).  
Update instance ID from Deepwind Gorge. (Thanks AcidWeb)  
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##### Version 11.301 [ January 15th 2020 ]
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**New Additions:**  
Added an option to Swap to Alt Power on party frames, until we have a widget or something for corruption status of party members.  
Removed the Vehicle Exit Button from the Minimap. We added a mover and the new settings can be found in the Actionbar configuration.  
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**Bug Fixes:**  
Fixed an issue with Buff Indicators which caused an error because of the setting conversion code.  
Fixed an issue that caused some unskinned Blizzard frames to get the edges torn off.  
Attempted to fix the Portrait offsets and made the settings display an important note.  
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**Misc. Changes:**  
Added the Nzoth eye texture to the Alternative Power Bar, if its Sanity.  
When you hover the NZoth eye on Character page, it will now show a highlight around the items with corruption stat.  
Set a texture when a submenu is selected in the Auctionhouse skin.  
Fix backdrops on empty essences in the Character Frame.  
Display an icon on Bag icons for corrupted items.  
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##### Version 11.291 [ January 14th 2020 ]
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**Bug Fixes:**  
Fixed barInfo error.  
Fixed SetAuraUpdateMethod error.  
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##### Version 11.28 for patch 8.3 [ January 14th 2020 ]
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**New Additions:**  
Added an option to let Unitframe and/or Nameplate frames update their Health, Power, and/or Auras at consistent rate (between 0.1 and 0.5 of a second) rather than using Blizzard's event system for when to update. This is an opt-in method that is less recommended but might solve issues where the update isn't received correctly otherwise.  
Added an option to play a sound if you select a unit and/or if you receive a battle resurrect. Both are disabled by default.  
Quest Icons, Raid Marker, and Healer Icon on nameplates will now be shown in nameonly mode.  
Added Tank Icon, which is similar to Healer Icon in PVP.  

**Bug Fixes:**  
Fixed Reverse fill on Power elements on Unitframes.  
Fixed Hovered Hyperlinks when scrolling in the Chat.  
Fixed Unitframes (other than Player) which had their Power style set to Offset from being unchangeable.  
Fixed Target Buff Default Filters.  
Fixed Cooldown Text Defaults.  
Fixed an issue where a profile error about 'global' or 'private' not existing would happen from the Skin module.  
Fixed the Classification indicator on nameplates.  
Fixed (hopefully) a Smart Aura Position setting issue which would cause the Buffs and Debuffs on Unitframes to cause a SetPoint error.  

**Misc. Changes:**  
Added more position values for the Elite Icon on Nameplates.  
Added the ability to show Toy ID when Tooltips have the Spell ID setting enabled.  
Removed Cooldown Top Aura font override setting as it's not needed, the setting for Buff or Debuffs are in their Aura settings.  
Reworked the way we attempt to skin other addon’s options which use the Ace3 library.  
Removed some of the excessive options in Buff Indicator which were overrides which were left over from the old code.  
Simplified the OrderHall Talent Frame skin (which is also used by the new 8.3 talent frame).  
Optimized more of the Bag module code.  
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##### Version 11.27 [ December 14th 2019 ]
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**New Additions:**  
Using "/luaerror off" will restore Addons disabled from "/luaerror on" in testing now (during that session only).  
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**Bug Fixes:**  
Made sure the Alternative Power is only shown when it's supposed to be shown.  
Fixed a rare error which occurred once on some quest in Blasted Lands.  
Fixed the raid marker from not circling (they were stacked, oops).  
Fixed a Communities skin error about GetItemInfo.  
Fixed the level line on ToolTips in some languages.  
Added back Focus Raid Icon options.  
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**Misc. Changes:**  
Removed the UI Scale popup for real. Goodbye.  
Changed the Focus Aura Bars to off by default.  
Changed the Max Duration to 0 in the Aura Priority list.  
Changed the Aura Spacing options to use max 20.  
Addons which were integrated into the base addon are now disabled automatically on load (VisualAuraTimers, ExtraActionBars, CastBarOverlay, EverySecondCounts, and AuraBarsMovers).  
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##### Version 11.26 [ December 5th 2019 ]
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**New Additions:**  
Added spacing option for unitframe auras.  
Added back some options that was eaten by an angry goblin.  
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**Bug Fixes:**  
Fixed Actionbar spell highlight, if you mouseover your spells in the Spellbook.  
Fixed Darken Inactive on Stance Bar.  
Fixed BG Stats tooltip not showing the details.  
Fixed the Color Wheel from derping at solid black.  
Fixed a rare error from old profiles related to the Gold Datatext and "OldMoney".  
Fixed issue which prevented Datatext text being displayed on first game load in.  
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**Misc. Changes:**  
Smoothed the Top Aura Status Bars when they are active.  
Smoothed all animations created by the animation code.  
Recoded some of the Cooldown module code and made it support UnitFrame Buff Indicator better.  
Tweaked the way the UI Scale popup shows to prevent it from happening in more cases, when it should not be shown.  
Updated the Chat Spam Interval to resolve some issues with it.  
Updated Friends and Guild Datatext.  
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##### Version 11.25 [ November 10th 2019 ]
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**New Additions:**  
Nameplate Quest Icons now have the ability to show for multiple quests and have a few new options.  
Added Detached Power Bar Auto Hide when empty option (needs better locales).  
Added TutorialFrame skin.  
Added Visual Aura Timer from Blazeflack. You find it under: ElvUI - Buffs&Debuffs - Statusbar.  
Added ExtraActionBars from Blazeflack. Which means, you have now 10 Actionbars.  
Added an option to mark the most valuable quest reward with a gold coin.  
Added new Tag: [specialization], which shows YOUR current spec as text.  
Added new Tag: [faction:icon] shows a texture from your faction.  
Added an option for Nameplate Buffs/Debuffs to toggle auras from other players to desatured. Enabled by default.  

**Bug Fixes:**  
Fixed Pet Battle Nameplates, they weren't properly updating Health Bars.  
Fixed an issue which would carry over Quest Icons on Nameplates to one without a quest.  
Fixed the Map Fading while moving option and added a fade duration setting.  
Fixed the issue which was caused by trying to use chat editbox history to queue a slash command to be sent that was secure (such as /target).  
Fixed the incompatiblity check for other addons.  
Fixed issue which caused the Datatexts on the minimap to be shown when the minimap was actually disabled.  
Fixed issue which didn't update the enchant info when Character Info was enabled and you changed enchants while the character page was open, also Essences.  

**Misc. Changes:**  
Thanks to Azilroka the Buff Indicator and Aura Bars are now recoded!  
Removed the Frequent Updates option, it is now on by default.  
Blacklisted Lethargy debuff (fight or flight).  
Essences from the Character and Inspect Info will now display the Essence quality color instead of type color.  
For the german audience: Behebt einige Fehler im Zeit-Infotext, dass die Instanz Symbole nicht richtig angezeigt wurden.  
Updated option layout for Available Tags. Thanks to Luckyone for helping us with this.  
Skin the new RecruitAFriend Frame.  
Changes the options to uses more tabs.  
For Plugin Authors: We added a seperator in our Options: <<< Plugins >>> Which means, you should add your options below it. Just change your main option number to: 6  
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##### Version 11.24 [ October 8th 2019 ]
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**New Additions:**  
Available Tags is now available in the Options.  
Added an option to Clean Boss Button in skin settings, which removes the texture.  
Added an option which you allow to scale the DurabilityFrame.  
Added an option to let Cutaway textures follow the statusbar texture.  

**Bug Fixes:**  
Fixed MiniMap icons from being in the center on load! (#1528)  
Fixed AuraBar to support the duration slider when the filter list is empty.  
Fixed Cutaway feature error on nameplates. (#1491)  
Fixed an error from BackpackTokenFrameTokenIcon when our Bags are disabled.  
Fixed not showing Quest Icons on NamePlates. For your Info: It will only work, if the Tooltip have a progress line.  
Fixed ClassBar frame strata from being applied even if detach from frame is disabled. (#1414)  
Fixed issue which caused the gem backdrops on the iLvl stay shown when disabled.  
Raised the detached ClassBar to be over health by default.  
Corrected visibility for Stance bar.  
Fixed bag count color options.  
Fixed some skin errors.  

**Misc. Changes:**  
Added back the tag: "name:abbrev".  
Removed our clipping for UI Scale.  
Updated the Chat module & Guild and Friends DataText to use the new API blizzard switched too, with a few minor bug fixes.  
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##### Version 11.23 [ September 24th 2019 ]
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**New Additions:**  
Added an option to enable a more visible Auto Attack animation on the ActionBars. Disabled by default.  
Added options for ActionBars Button / Bag Slot transparency.  
Added an overlay alpha option for UnitFrames portraits.  
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**Bug Fixes:**  
Fixed a bug where nameplate threat scale wasn't being reset on new units that no threat existed on.  
Fixed a Style Filter error: Attempt to compare nil with number.  
Fixed an error in Petition Skin.  
Fixed black Quest Text if Parchment Remover is enabled. (#1444)  
Fixed Penance spellID for castbar ticks.  
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**Misc. Changes:**  
Updated Friends DataText to see the difference between retail and classic.  
Various Skin updates related for 8.2.5.  
Changed the Battle.net status frame. Just click on your Battle.tag to add/edit the status message.  
Added "Eye of Leotheras" (PvP Talent) to the PlayerBuffs Filter.  
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##### Version 11.22 [ September 6th 2019 ]
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**New Additions:**  
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**Bug Fixes:**  
Fixed Style Filter error: attempt to compare nil with number (line 322).  
Fixed bug where nameplate threat scale wasn't being reset on new units that no threat existed on.  
Fixed (hopefully, take two) the issue which caused the nameplate tags to sometimes be incorrect.  
Fixed a skin error on the Petition Frame which hides a button.  
Fixed black Objective Text, if Parchment Remover is enabled. (#1444)  
Fixed Friends Datatext to show those playing Classic WoW.  
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**Misc. Changes:**  
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##### Version 11.21 [ August 17th 2019 ]
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**New Additions:**  
Style Filters: Added a new trigger "Location" that triggers on which Map, Instance, Zone (like "Boralus Harbor") or Subzone (like "Sanctum of the Sages") you are currently in.  If enabled the filter will only trigger when you are inside one of the specified maps or instances.  
Style Filters: Ability to trigger an aura with at least X number of stacks.  
Added an option to color the border of equipped items on ActionBars. (!170)  

**Bug Fixes:**  
Fixed (hopefully) the issue which caused the unitframe and nameplate tags to sometimes be incorrect.  
Fixed issue which caused the rune backdrop on nameplates to not hide when in nameonly mode.  
Fixed issue which caused the Raid Debuff Indicator icon not being cropped properly.  
Fixed issue which caused the options to open with the incorrect size.  
Fixed issue on paladins that faded the unitframe by range because the judgement spell.  
Fixed the issue that sometimes caused unitframe absorb bars to appear for a second during initial login along the screen (they are now clipped like Cutaway).  
Fixed a bug which broke exporting profiles in plugin format.  
Fixed a bug in the Plugin library which prevented some plugins from versions being checked correctly.  

**Misc. Changes:**  
Tweaked and updated some of the Cutaway lib again (it now uses clipped textures, so it wont overflow).  
Fixed General Dock Manager skin not applying correctly.  
Fixed a couple skin issues which would show blizzard borders on some frames.  
Moved the Class Color Override setting for unitframes to the health tab.  
Changed a bit the style of the Communities Frame Buttons.  
Added EP Boss one debuffs to Raid Debuffs.  
Updated our LibAnim by Hydra. <3  
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##### Version 11.20 [ July 29th 2019 ]
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**New Additions:**  

**Bug Fixes:**  
Tooltip: Fixed an issue which would show the wrong faction for player when battling as a mercenary.  
Bag Bar: Fixed Right Click on a bag erroring out when Bags module was disabled.  
Bag Bar: Fixed scaling and backdrop weirdness.  
Nameplate: Fixed ClassPower SetPoint error.  

**Misc. Changes:**  
Added an API file to Core folder and moved a decent amount of code from the Core file into here.  
Updated various parts of Bag, Bag Sort, and Bag Bar code.  
Blizzard Bags Skin: Show and skinned the bag icons.  
Blizzard Bags Skin: Skinned the Auto Sort button.  
Bag Bar: Lowered the min button spacing to -1.  
Make sure we only attempt to skin addons with RegisterSkin, which are finished loading.  
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Rewrote the Cutaway bars to provide a cleaner implementation that works better
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with various nameplate and unitframe settings.  
Tweaked a bit our Spec/Loot DataText.  
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##### Version 11.19 [ July 22nd 2019 ]
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**New Additions:**  
Added Player Can Attack and Player Can Not Attack unit conditions to Nameplate Style Filters.  
Added Cutaway Health and Power (when appropriate) to all of the unitframes.  It is disabled by default.  
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**Bug Fixes:**  
Fixed Essences on Hearth of Azeroth showing incorrectly on the character page (similar to gems).  
Fixed Item Level showing incorrectly on the character page when in a gear scaled instance.  
Fixed issue which caused the "Smaller World Map" to not be displayed correctly on initial login.  
Fixed Minimap Ping & Blizzard Tracking Menu to show in combat (right and middle is still ignored in combat).  
Fixed the displaying of incorrect auras on Nameplates when StyleFilter "Name Only" ended (returning to normal nameplate).  
Fixed Battleground map position saving. (#831)  
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**Misc. Changes:**  
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Module initialization and skin registration is now handled by xpcall providing better debug stacks for us to investigate and fix problems.  As such, directly using :Initialize to initialize modules is no longer deprecated,
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and S:RegisterSkin has returned as the preferred method for registering a skin.  
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##### Version 11.18 [ July 9th 2019 ]
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**New Additions:**  
Added debuffs in Operation: Mechagon.  
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**Bug Fixes:**  
Fixed Minimap Coords when Map is zoomed. (Thanks AcidWeb)  
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**Misc. Changes:**  
Added Name Only and Show Title options to the Player Nameplate that matches the options for other unit types.  
Added Title element to the Player Nameplate.  
Don't allow certain DataTexts not be toggled in combat because of Blizzard restriction.  
Actually, we might as well just remove ElvUIGVC completely.  
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##### Version 11.17 [ July 8th 2019 ]
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**New Additions:**  
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**Bug Fixes:**  
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**Misc. Changes:**  
Disabled replying to ElvUIGVC chat channel at Blizzards request.  
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##### Version 11.16 [ July 4th 2019 ]
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**New Additions:**  
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**Bug Fixes:**  
Fixed an issue with our chat to error out if you try to move it.  
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**Misc. Changes:**  
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##### Version 11.15 [ July 3rd 2019 ]
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**New Additions:**  
Added new consumable buffs.  
Added debuffs in Eternal Palace.  
Added a new element to Friendly NPC nameplates to display an XP Bar for the Nazjatar Bodyguards.  
New Nameplate Style Filter Unit Conditions:  
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- "Not Pet": Activated when the unit is not the player's pet.  
- "Player Controlled" / "Not Player Controlled": Activated when a unit is controlled by the active player or not.  
- "Owned by Player" / "Not Owned By Player": Activated when a unit is owned by the active player or not.  
- "Is PvP" / "Is Not PvP": Activated when a unit is flagged for pvp or not.  
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**Bug Fixes:**  
Fixed Minimap colored green when ElvUI Minimap is disabled.  
Skinned a missing button on the new PVPMatch skin.  
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**Misc. Changes:**  
Added Nazjatar Follower XP to the BfA Missions Datatext when in Nazjatar.  
The "Is Pet" and the new "Is Not Pet" Nameplate Style Filter now only activate with regard to the active player's pet unit.  Use the new "Player Controlled" / "Not Player Controlled" conditions to match the old behavior.  
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**Known Issues:**  
Adjusting the classbar position on nameplates while targeting something throws an error related to the new nameplate restriction (but works after retargeting).  
Moving the General chat tab causes an error, please avoid trying to move it while we continue to investigate a fix, hopefully coming in 11.16.  
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##### Version 11.14 [ June 26th 2019 ]
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**New Additions:**  
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**Bug Fixes:**  
Attempted fix for two Toolkit errors (cause by nameplate and bankframe code) and AceConfigDialog restricted regions error.  
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**Misc. Changes:**  
Added Prismatic Manapearls to our currencies DataText. (#1372)  
Changed the Font Shadow styling around the UI.  
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##### Version 11.13 [ June 25th 2019 ]
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**New Additions:**  
Added option to change the vertical/horizontal overlap of the Nameplates.  
Added option to change the Nameplate position: "Nameplate at Base".  
[Style Filter] Added Triggers- Unit Is Tap Denied, Unit is Not Tap Denied. (!169)  
Added new skin for AzeriteEssenceUI. Probably some "new" Skins are missing.  
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**Bug Fixes:**  
Fixed nameplate NPC visibility option always on after reload or login.  
Fixed an issue with DK runes after vehicle exit. (#1280)  
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**Misc. Changes:**  
Added skin support for Objective Tracker timer bars.  
Skinned a missing Scrollbar for the GMOTD on the CommunitiesFrame.  
Prevented right-aligned Ace3 dropdowns (and SharedMedia dropdowns) cutting off when the text is wider than the box. (!171)  
Take account to the new Blizzard-Nameplate system.  
Updated existing skins with 8.2 changes.  
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##### Version 11.12 [ May 31st 2019 ]
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**Important Changes:**  
ElvUI_Config has been renamed to ElvUI_OptionsUI.  

**New Additions:**  
Added options to invert the CastBar, AuraBars, and Power colors on UnitFrames status bars when in transparent mode; as well as added custom backdrop options for these status bars.  
Added custom backdrop for ClassBars on UnitFrames.  
Added nameplate friendly npc option "always show" this is used to toggle npc nameplates using blizzards setting; so that they can go into blizzard name-only mode.  
Added new Tags, which allows transliteration. E.g. "name:medium:translit". For more tags, visit our Custom Tag Guide on our forum.  
Added Glimmer of Light for Paladins to the BuffIndicator.  
Added Gale Slash to RaidDebuffs.  

**Bug Fixes:**  
Fixed Style Filter Class Trigger. (#1310)  
Fixed error: attempt to index field "CompactUnitFrameProfilesNewProfileDialog". (#1314)  
Fixed double player nameplate when changing specific settings in the config. (#1316)  
Fixed player nameplate not fading in when hovered.  
Fixed the portrait and health backdrop bleeding on UnitFrames health when they fade on range, specifically for BuG.  
Fixed error: StyleFilter attempt to index locale "auras" (a nil value).  
Fixed error: StyleFilter attempt to index field "cooldowns" (a nil value).  
Fixed error: Nameplates attempt to access forbidden object from code tainted by an addon.  
Fixed bind mode for extra action button.  
Fixed skin for invite role check boxes.  
Fixed Nameplates in stacking mode on initial login.  

**Misc. Changes:**  
Added an option to allow the portrait on UnitFrames to truely overlay the health, including the backdrop.  
Reworked some of the general Nameplate config settings so it's hopefully more clear and easy to use.  
Removed the Nameplate Name Visibilty settings because this just caused some confusion.  
Disabled Boss Style Filter again by default. (Sorry for this everyone <3)  
Tweaked the default ElvUI_NonTarget StyleFilter, so that it will not fade out the player plate when targeting something.  
Various minor performance improvements.  
Cutaway health on Nameplates is back! :D  
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##### Version 11.11 [ May 14th 2019 ]
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**New Additions:**  
Add debuffs for Crucible of Storms.  
Added the ability to swap language in the configuration window to the language of your choice.  
Added "Tank, Damage, Healer" sort option to party and raid frames. (Thanks @wing5wong)  
Added Debuff Highlight mode options. (#726 - Thanks @wing5wong)  
Added skin for RaidProfiles New Profile Popup.  
[Style Filter] Added Triggers- Raid Target Marker, Not Name, Is Resting, Is Pet, and Unit/Player In/Out of Vehicle. (#469 #1253 #1278 and #1285 - Thanks @wing5wong)  
[Style Filter] Added Triggers- Threat conditions, New Casting (or not Casting; or Casting:NotSpell) triggers, Key Modifiers, and Target: Require Target (used in ElvUI_NonTarget).  
[Style Filter] Added Default Filters- ElvUI_NonTarget, ElvUI_Target, ElvUI_Boss, and ElvUI_Explosives. (Note: NonTarget is used to replace the NonTarget Alpha option and Target is used to replace the Target Scale option. The other two have had their names updated, so if you changed settings of them (Boss or Explosives), you can go ahead and delete them yourself now).  
Added option to desaturate grey items in bags. (#1305)  
Added World Latency to our System Datatext.  

**Bug Fixes:**  
Fixed Nameplate Stagger texture.  
Fixed the Charge Cooldown Text not correctly setting Blizzard Cooldown Text.  
Fixed Selection Player Color sometimes being incorrect.  
Fixed Nameplate Alternative Power Swap.  
Fixed Fader from properly fading the Pet Frame out when combat ends.  
Fixed "button.db" error in Nameplate Aura code.  
Fixed a dropdown text position if the Communities Frame is minimized.  
Fixed Nameplate Class Bar error: attempt to index field "?" (a userdata value).  
Fixed Enchant Text on Item Level and Minimap Location Text not clipping properly on non english clients. (Thanks @Bunny67)  
Fixed Name Fonts getting replaced even though Replace Blizzard Fonts is checked off. (#1269)  
Fixed Attempt to index local "threat" (a nil value). (#1277)  
Fixed error when you disable a Custom Text.  
Fixed Nameplate Power Use Atlas Textures option.  
Fixed Twitter icon not appearing for items in chat. (#1281)  
Fixed an issue with Nameplate health coloring in some cases.  
Fixed Stagger visibility toggling. (Thanks oUF <3)  
Fixed an issue on the Gossip Skin with our Close Button.  
Fixed some Nameplate CVar issues.  
[Lag Fix] Tweak our oUF_Fader slightly and recoded the UIFrameFade to solve various CPU lags with UpdateRange.  
[Lag Fix] Removed a spammy event (UNIT_AURA) from the PetBar as this was causing it to execute far more than needed.  
[Lag Fix] Reworked how we send calls to the UpdateAuraCooldownPosition functions and on NamePlate Auras to save on CPU time.  
[Lag Fix] Stopped code execution of some functions when our interrupt announce or nameplate auras have been disabled.  
[Lag Fix] We believe we have finally resolved the preformance degrade/reaping issue, which was caused from the texts on UnitFrame and NamePlates causing a code stack which eventually would drain FPS.  

**Misc. Changes:**  
Unitframe Status Bars will now sync their textures onto the background space when not using transparent.  
Nameplate Class Bar will also sync it's texture to the background.  
Attempted to fix PossessBarFrame, MainMenuBar, etc.. taint errors.  
Cleaned up some of the code which handles Player Role in the UI, this fixed the Timewalking Threat being backwards.  
Tweaked the Tooltips in the Config so it will display the hard limits (min, max, decimal step) and only display a tooltip when it has other information than just name.  
Limited the Nameplate Low Health Threshold to 80%.  
Fixed some Ace3 skin weirdness.  
Cleaned up some of the Animation code. (Thanks @Grey)  
Reworked how ElvUI unsnaps textures, textures will be unsnapped globally now.  
Nameplate width is now bound to it's clickable width.  
The Bag Bar and Vendor Greys tabs are now again available if the All In One Bag is disabled.  
[Style Filter] Fixed Static Player Nameplate to no longer taint from filters.  
[Style Filter] Cleaned a decent amount of the trigger condition check code with the help of @wing5wong.  
Add shadow instead flash texture for StaticPopup buttons (Thanks @Bunny67)  
Fixed an issue and garbage leak with the plugin version checker.  
Fixed DataText header text using the Tooltip Header size when it was not supposed too.  
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##### Version 11.10 [ April 9th 2019 ]
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**New Additions:**  
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**Bug Fixes:**  
Fixed Keybind Mode (/kb) to once again work on Stance and Pet buttons.  
Recoded some of the charge cooldown stuff (again!) This should fix Blade Flurry.  
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**Misc. Changes:**  
Update GMChat skin.  
Disabled Actionbar Charge Cooldown Text by default.  
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##### Version 11.09 [ April 8th 2019 ]